Search found 28 matches

by Ldeathbow
Thu Apr 28, 2022 11:12 pm
Forum: General Discussion
Topic: Parachute drops
Replies: 4
Views: 454

Parachute drops

I want a quick answer - why can't a flight of 21 H6K5 Mavis airplanes - COMBINED load value of 74,088 NOT deliver all of one parachute infantry troop with a load value of 949?!? IF it's because the infantry unit has devices that the game can't/won't allow to be dropped from a plane....I'd call that ...
by Ldeathbow
Mon Apr 09, 2018 5:22 pm
Forum: Tech Support
Topic: TF cargo inconsistency
Replies: 7
Views: 208

RE: TF cargo inconsistency

<t> OK - I missed the 80% load penalty. But this explains several issues I've had over time.<br/>
<br/>
The oddest is to have a TF deliver ground troops, but after the battle, they don't FIT. The delivery was made with units in "strat" move and transport TF, I go to load them back up - they're not ...
by Ldeathbow
Sun Apr 08, 2018 11:06 pm
Forum: Tech Support
Topic: TF cargo inconsistency
Replies: 7
Views: 208

TF cargo inconsistency

<t> I'm trying a "new" idea by trying to minimize "waste" (no Troop space in cargo only, etc.). This has resulted in a TF that does not remain constant. The Ehime Cargo Class vessel "stock" shows T-285 and C-3575 but when it's put in a Taskforce and the "Load Troops" is engaged that same vessel ...
by Ldeathbow
Sun May 21, 2017 4:27 pm
Forum: The War Room
Topic: How do I create Air Groups
Replies: 6
Views: 264

RE: How do I create Air Groups

<t> Alfred - Understood.<br/>
<br/>
Although this will make for a less "pretty" front (I was going for a straight line pole to pole),<br/>
it actually makes things infinitely easier.<br/>
<br/>
1. The Emily, according to AE database is a "float, amphib" - the AV may not be able to carry<br ...
by Ldeathbow
Fri May 19, 2017 11:40 pm
Forum: The War Room
Topic: B6N1 : To Be or not to Be ?
Replies: 7
Views: 300

RE: B6N1 : To Be or not to Be ?

<t> I'm with you - don't waste the time or resources to produce the B6N1, go straight for the N2.<br/>
<br/>
You'll have to R&D an engine and frame, only to toss it some months later.<br/>
While the aircraft plant should "auto update", not sure about the engine.<br/>
Spend that R&D points on the ...
by Ldeathbow
Fri May 19, 2017 11:11 pm
Forum: The War Room
Topic: How do I create Air Groups
Replies: 6
Views: 264

How do I create Air Groups

<t> I'm trying to run a "wild" idea with Japan.<br/>
<br/>
I want to take several Sanyo AK and convert them to AV (carries 9, supports 21 float planes).<br/>
Placing them in TF's of 2 (or even 4), I'll station the vessels in the Pacific and set up naval<br/>
search(s) in at least a 180 degree ...
by Ldeathbow
Tue Dec 04, 2012 6:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Turn off production for section? Toggle?
Replies: 19
Views: 289

RE: Turn off production for section? Toggle?

<r> it really annoys me when people only read 1/2 the message and justify their argument using incomplete examples<br/>
<br/>
housewife will have to do her own baking <I><s>[i]</s><B><s>[b]</s>(when she can get the ingredients)<e>[/b]</e></B><e>[/i]</e></I> [/quote]<br/>
And still consuming the ...
by Ldeathbow
Tue Dec 04, 2012 2:34 am
Forum: War in the Pacific: Admiral's Edition
Topic: Turn off production for section? Toggle?
Replies: 19
Views: 289

RE: Turn off production for section? Toggle?

<t> I don't want to start the arguement over, but I do agree that Japan SHOULD be allowed to control LI.<br/>
<br/>
This "Industrial Giant" (known as America), had to tell it's citizens that they couldn't have unlimited supplies (rationing Gas, Meat, Dairy, Copper (steel penny of 1943)) and even ...
by Ldeathbow
Tue Dec 04, 2012 1:31 am
Forum: War in the Pacific: Admiral's Edition
Topic: OT: USS Enterprise to be scrapped!
Replies: 22
Views: 649

RE: OT: USS Enterprise to be scrapped!

<t> I don't get to the forums often, but I saw this and had to comment.<br/>
<br/>
Some time ago I bought a documentary from the History Channel entitled "Battle 360 - USS Enterprise" covering the exploits of CV-6 (or CV(N)-6 as she was later known (after the first night mission off a carrier).<br ...
by Ldeathbow
Tue Mar 22, 2011 7:34 pm
Forum: The War Room
Topic: What's the point of a Momo Class DD?
Replies: 7
Views: 334

What's the point of a Momo Class DD?

<t> Seriously...If it weren't a naval vessel, I'd use it as a paperweight [:)], But I don't want to get my battle plans all soggy. Fortunately there are only 2.<br/>
<br/>
While it has typical speed, it seems lacking in almost EVERY other aspect. 42 rounds of ammo (total) for it's 3 deck guns ...
by Ldeathbow
Sat Mar 19, 2011 9:37 pm
Forum: Tech Support
Topic: "Automatic" Ship Selection for ASW - part 2
Replies: 0
Views: 59

"Automatic" Ship Selection for ASW - part 2

<t> OK - Now I'm really confused<br/>
<br/>
First - my apologies to Mr. Bowen. While It seems the code is indeed correctly selecting Tomozuru class TB vessels for ASW roles, there is the fact that - for whatever reason - my game, version, 1.0.4.1106i Oct. 27 2010, 22:07:02 (per opening screen ...
by Ldeathbow
Thu Mar 17, 2011 11:52 pm
Forum: Tech Support
Topic: "Automatic" Ship Selection for ASW
Replies: 6
Views: 147

RE: "Automatic" Ship Selection for ASW

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Don Bowen<br/>
<br/>
<br/>
Selection for ASW (and all other) TF missions is based on type of ship (DD, TB, etc). For some missions there are additional criteria. <br/>
<br/>
For ASW, the ship must have at least one ASW device. Ammo is not considered as the ...
by Ldeathbow
Wed Mar 16, 2011 2:42 pm
Forum: Tech Support
Topic: "Automatic" Ship Selection for ASW
Replies: 6
Views: 147

"Automatic" Ship Selection for ASW

<r> I've got about 170 ships in/around Tokyo (100 or so not in TF's). I have decided I need to make some more ASW TF's - of the 170 +/- ships, about 65 have ASW values and half of those are NOT in pre-existing TF's. I set all the "switches" (Auto select commander, ASW TF type, Retirement off, Auto ...
by Ldeathbow
Tue Mar 01, 2011 6:55 pm
Forum: Tech Support
Topic: LCU "hoarding" supplies
Replies: 4
Views: 105

RE: LCU "hoarding" supplies

I thought I might have an older version (just after I posted) so I ran updater and was told I'm using the latest version.

I have included save 138 which is the day before TF lands and 137 (the day TF lands) - dont' ask [:)]
by Ldeathbow
Tue Mar 01, 2011 11:12 am
Forum: Tech Support
Topic: LCU "hoarding" supplies
Replies: 4
Views: 105

LCU "hoarding" supplies

<t> I'm playing Scenario 1, as Japan, and have Inf LCU 38th Div of 16th Army in Wenchow along with about 2 dozen other LCU's of various natures - attempting to capture Wenchow.<br/>
<br/>
Last turn, the 38th had 34,700+ supplies while many other units were under supplied. During the night an ...
by Ldeathbow
Mon Feb 14, 2011 10:41 pm
Forum: War in the Pacific: Admiral's Edition
Topic: AE Map, Base, Economic Issues [OUTDATED]
Replies: 1070
Views: 17122

RE: North Borneo Railway

<r> I SNAFU'ed (or is it a FUBAR?). I tried to convert an air factory to build B5N2 Kates, but the original factory was small - or damaged, or both - in any event, the factory now shows if I mouse over the city as "B5N2 Kate 0(0)" but the industry screen does not show it at all. I suspect this is ...
by Ldeathbow
Mon Feb 14, 2011 12:09 pm
Forum: War in the Pacific: Admiral's Edition
Topic: AE Air Issues and Air OOB Issues [OUTDATED]
Replies: 2051
Views: 42673

RE: AE Air Issues and Air OOB Issues

<t> I kinda hate to do this to you - but the answer is so complex it is best to aim you at the manual. Read section 9.4 Airfields, starting on page 213. Copied below for your convenience. <br/>
<br/>
9.4 AIRFIELDS<br/>
Airfields accommodate, repair and resupply air units, and serve as a point ...
by Ldeathbow
Fri Feb 04, 2011 4:35 am
Forum: War in the Pacific: Admiral's Edition
Topic: AE Air Issues and Air OOB Issues [OUTDATED]
Replies: 2051
Views: 42673

RE: AE Air Issues and Air OOB Issues

boy do I feel stupid :). Guess I need to look at things a bit closer first - then ask
by Ldeathbow
Fri Feb 04, 2011 4:09 am
Forum: War in the Pacific: Admiral's Edition
Topic: AE Air Issues and Air OOB Issues [OUTDATED]
Replies: 2051
Views: 42673

RE: AE Air Issues and Air OOB Issues

<r> I'm playing Japan, Scen 1, and trying to set up an early warning system using my longest range AC in a naval search mode that will be from land bases and (esentially) permanent.<br/>
<br/>
It does not appear that I can get enough air groups, of adequate size, of a single air frame and/or type ...
by Ldeathbow
Sun Jan 16, 2011 9:17 pm
Forum: War in the Pacific: Admiral's Edition
Topic: AE Naval and OOB Issues [OUTDATED]
Replies: 1230
Views: 24137

RE: AE Naval and OOB Issues

<t> I was looking at conversions/upgrades and noticed, what I think is, an issue with the CVE Hosho.<br/>
<br/>
The original (database #1802), 12/41, carries 20 planes, 4 (2*2 mounts) 14cm/503YT20deg guns (with 20 ammo)and 4 (2*2 mounts) 25mm TYPE 96 AA guns (with 36 ammo).<br/>
<br/>
The first ...

Go to advanced search