Search found 138 matches

by VarekRaith
Wed Feb 15, 2012 2:40 pm
Forum: Distant Worlds 1 Series
Topic: Romania digs out from 15 feet of snow
Replies: 30
Views: 685

RE: Romania digs out from 15 feet of snow

...
We're gonna need a bigger shovel...
by VarekRaith
Mon Feb 06, 2012 3:50 pm
Forum: Tech Support
Topic: Screen Shots
Replies: 3
Views: 113

RE: Screen Shots

<r> <QUOTE><s>[quote]</s>ORIGINAL: JohnKrake<br/>
<br/>
It’s been a while since I’ve posted here, but something new has come up and I can’t figure it out. I wanted to get some ‘screen shots’, so I went back to Galactapedia to find out how to do it. I’m told to press the ‘0' on the number pad, and ...
by VarekRaith
Mon Jan 30, 2012 2:07 pm
Forum: Distant Worlds 1 Series
Topic: Update Schedule Information
Replies: 195
Views: 4341

RE: Update Schedule Information

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shark7<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Jeeves<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: jalapen0<br/>
<br/>
Tap tap tap.......
<e>[/quote]</e></QUOTE>
<br/>
I'm a beta tester, you'll be happy with the changes, WHEN they come. Until then ...
by VarekRaith
Sat Jan 28, 2012 3:52 pm
Forum: Distant Worlds 1 Series
Topic: Update Schedule Information
Replies: 195
Views: 4341

RE: Update Schedule Information

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
Hi everyone,<br/>
<br/>
I'm sorry to disappoint. I expected to post the public beta yesterday or today, but based on internal testing we decided to do one more iteration before making this a public beta. That means Monday, but I think ...
by VarekRaith
Sat Jan 28, 2012 1:48 pm
Forum: The War Room
Topic: When to start taxing?
Replies: 17
Views: 406

RE: When to start taxing?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tomatoes<br/>
<br/>
Corp Nationalism.....no private sector<br/>
<br/>
[8|]
<e>[/quote]</e></QUOTE>
From wiki;<br/>
The phrase may be used to describe national intervention in corporations, including outright nationalization where the state assumes ownership ...
by VarekRaith
Thu Jan 26, 2012 8:57 pm
Forum: Distant Worlds 1 Series
Topic: Area Weapons Question
Replies: 38
Views: 1277

RE: Area Weapons Question

<t> I design all my ships.<br/>
However!<br/>
I completely agree with WoodMan and the checkbox idea to disallow area weapons from auto design. Also, the AI should be re-tuned to not use area weapons to the extent it currently does. So many times I watch their stations nuke entire freighter convoys ...
by VarekRaith
Sun Jan 22, 2012 9:35 pm
Forum: Tech Support
Topic: Freighter pathing (1.7.0.7)
Replies: 5
Views: 181

RE: Freighter pathing (1.7.0.7)

ORIGINAL: elliotg

Thanks for the report. This issue is somewhat alleviated in 1.7.0.8, and is receiving further attention in 1.7.0.9

Nice.
Just bought Legends as well.
[:)]
by VarekRaith
Thu Jan 19, 2012 3:41 pm
Forum: Tech Support
Topic: Freighter pathing (1.7.0.7)
Replies: 5
Views: 181

RE: Freighter pathing (1.7.0.7)

<t> I noticed similar behavior with my freighters.<br/>
I also wished the ai would take into account the type of freighter it is sending.<br/>
Far too many times I see my super freighters being queued up to pick up 40 units of something. Why doesn't it send one of my idling light freighters for ...
by VarekRaith
Fri Jan 07, 2011 2:10 pm
Forum: Tech Support
Topic: Issues with the Ancient Guardians
Replies: 5
Views: 113

RE: Issues with the Ancient Guardians

<r>
<QUOTE><s>[quote]</s>ORIGINAL: J HG T<br/>
<br/>
Strange... <br/>
Ancients found a colony ship in my last game (Atuuks I think) and it just sit on my homeworlds port, not doing what colony ships usually do.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Huh, upon further testing they seem to only ...
by VarekRaith
Fri Jan 07, 2011 1:43 am
Forum: Tech Support
Topic: Issues with the Ancient Guardians
Replies: 5
Views: 113

RE: Issues with the Ancient Guardians

ORIGINAL: WoodMan

I've never seen them colonize a planet ever [&:]

It happens only when they find and claim an abandoned colony ship.
by VarekRaith
Thu Jan 06, 2011 11:35 am
Forum: Tech Support
Topic: Issues with the Ancient Guardians
Replies: 5
Views: 113

Issues with the Ancient Guardians

<t> Some things I've noticed..<br/>
<br/>
1 - The Ancient Guardians do not respect my fuel policy settings. They refuel their ships at my colonies regardless of my settings. I have no treaties with them.<br/>
2 - They always start near me. I don't really care for this because...<br/>
3 - They ...
by VarekRaith
Wed Jan 05, 2011 4:05 pm
Forum: Tech Support
Topic: Ancient Guardian Triggering Ruins(spoilers)
Replies: 5
Views: 180

RE: Ancient Guardian Triggering Ruins(spoilers)

They also wipe out the local pirates/monsters near me.
Kind of annoying...
by VarekRaith
Tue Jan 04, 2011 3:33 pm
Forum: Distant Worlds 1 Series
Topic: Get rid of fuel
Replies: 108
Views: 2028

RE: Get rid of fuel

<r>
<QUOTE><s>[quote]</s>ORIGINAL: cmdrnarrain<br/>
<br/>
[font="times new roman"]<SIZE size="3"><s>[size=3]</s>I have no idea what half of you are talking about as it has no relationship to my original post. <e>[/size]</e></SIZE>[/font]<br/>
[font="times new roman"]<SIZE size="3"><s>[size=3 ...
by VarekRaith
Sun Dec 26, 2010 3:33 pm
Forum: Tech Support
Topic: 1.50.1 beta1 severe hiccups & freeze
Replies: 13
Views: 219

RE: 1.50.1 beta1 severe hiccups & freeze

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Nibelung44<br/>
<br/>
That's really the only app I run after booting Seven, so I don't see how I can lack of memory here.<br/>
<br/>
I updated my graphic driver to the November 2010 one. No changes, so, am I stuck?<br/>

<e>[/quote]</e></QUOTE>
<br/>
It ...
by VarekRaith
Tue Dec 21, 2010 3:31 pm
Forum: Distant Worlds 1 Series
Topic: Transport ships not filling their cargo holds
Replies: 26
Views: 744

RE: Transport ships not filling their cargo holds

<t> Something's not right with the logistics system since the expansion. I'm having shortages that I should not. I find mining bases full, yet the colonies demand's aren't being filled. Fuel being a particular problem. My colonies are constantly out of it, yet my mining bases are full of fuels ...
by VarekRaith
Sat Dec 18, 2010 12:52 pm
Forum: Distant Worlds 1 Series
Topic: Non allied military ships refueling at my ports.
Replies: 51
Views: 577

RE: Non allied military ships refueling at my ports.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ASHBERY76<br/>
<br/>
I see this annoyance is still in the game.Can we please have this stopped so only allied can do this.
<e>[/quote]</e></QUOTE>
<br/>
This.<br/>
What I'd really like is to have is the ability to bar any militarily strategic resource from ...
by VarekRaith
Sat Nov 20, 2010 2:34 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Return of the Shakturi
Replies: 282
Views: 8184

RE: Distant Worlds: Return of the Shakturi

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Simulation01<br/>
<br/>
So far I am most happy about that tech tree and the fighters. Awesome job there!!!!!!!!!!![:)][:)][:)][:)][:)][:)][:)] I am curious if anything more was done to ensure that an escort was an escort and a frigate was a frigate in terms of ...
by VarekRaith
Tue Jul 27, 2010 3:40 pm
Forum: Tech Support
Topic: Error at game start
Replies: 15
Views: 480

RE: Error at game start

<t> A couple of things. Make sure .net 3.5 is installed. The game comes with it. Reinstall the game and leave the boxes checked for .net and directx. Also, your dxdiag is showing some registry errors associated with directx. Can anyone here verify if that's a problem?<br/>
<br/>
2 things that ...
by VarekRaith
Thu Jul 22, 2010 11:41 am
Forum: Distant Worlds 1 Series
Topic: New v1.0.6.0 Public Beta Now Available!
Replies: 90
Views: 3324

RE: New v1.0.6.0 Public Beta Now Available!

<r> <QUOTE><s>[quote]</s>ORIGINAL: randal7<br/>
<br/>
Has the problem been fixed where mine bases with one resource more in demand eventually fill up with the less demanded resource(s) ?
<e>[/quote]</e></QUOTE>
<br/>
According to elliotg, yes. Post number 3<br/>
<br/>
<URL url="http://www ...
by VarekRaith
Mon Jul 05, 2010 6:16 pm
Forum: Tech Support
Topic: Ship scaling issue when modding
Replies: 31
Views: 826

RE: Ship scaling issue when modding

<r> <QUOTE><s>[quote]</s>ORIGINAL: Igard<br/>
<br/>
I've always noticed some scaling problems with some of the modded ships I've used. I think I've figured out what the problem is.<br/>
<br/>
It looks like slim, narrow ships are scaled bigger and broad, bulky ships are scaled smaller. I noticed this ...

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