Search found 23 matches

by Huzar
Mon Dec 14, 2020 2:43 pm
Forum: Graphic Mods
Topic: Iron Cross Empire Logo
Replies: 1
Views: 2964

Iron Cross Empire Logo

<r> Download here:<br/>
<URL url="https://www.mediafire.com/file/vafgfosdl003duj/iron-cross.zip/file"><LINK_TEXT text="https://www.mediafire.com/file/vafgfosd ... s.zip/file">https://www.mediafire.com/file/vafgfosdl003duj/iron-cross.zip/file</LINK_TEXT></URL><br/>
<br/>
Use JSGME to enable the ...
by Huzar
Mon Dec 14, 2020 2:21 pm
Forum: Graphic Mods
Topic: Das Terrain Icons Mod
Replies: 34
Views: 12366

RE: Das Terrain Icons Mod

Fantastic work DasTactic, cannot live without it!
by Huzar
Fri Jan 21, 2011 6:20 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> <QUOTE><s>[quote]</s>ORIGINAL: shunwick<br/>
Why not just use a zip file. Then I wouldn't have to download anything else. Or is that too simple?
<e>[/quote]</e></QUOTE>
<br/>
Well, rar is one of the most popular formats on Windows (with the best compression ratio), together with 7z (which is ...
by Huzar
Tue Jan 18, 2011 2:10 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> <QUOTE><s>[quote]</s>ORIGINAL: shunwick<br/>
Please excuse my lack of knowledge on this but what is a rar file?
<e>[/quote]</e></QUOTE>
<br/>
It's an archive file format, like "zip". You must use winrar (<URL url="http://www.rarlab.com/rar/wrar393.exe"><s>[url]</s>http://www.rarlab.com/rar ...
by Huzar
Mon Jan 17, 2011 8:06 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r>
<QUOTE><s>[quote]</s>In the AltGraphics Folder there are 'mapOptional' bmp's 1 thru 9.<e>[/quote]</e></QUOTE>
<br/>
Ah, this thing. Here you have a bmp:<br/>
<br/>
<IMG src="http://dl.dropbox.com/u/4055585/mapOptional.bmp"><s>[img]</s><URL url="http://dl.dropbox.com/u/4055585/mapOptional ...
by Huzar
Mon Jan 17, 2011 5:10 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> <QUOTE><s>[quote]</s>Can you turn it into a separate .bmp that can be used as an alternate place name thingy ? I tried but failed. That would make it easy for us to use.<e>[/quote]</e></QUOTE>
<br/>
For .bmp you can use a version of it contained in the old tiles_misc.bmp from the first post ...
by Huzar
Fri Jan 14, 2011 4:43 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> Oh, yeah, I forgot about those guys. They are connected to the tiles_misc.png (or .bmp) file, so you must copy/paste it to use it with another tiles_misc file.<br/>
<br/>
Here is the original .png file, that I used to make it:<br/>
<IMG src="http://dl.dropbox.com/u/4055585/minen.png"><s>[img ...
by Huzar
Fri Jan 14, 2011 12:44 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> <QUOTE><s>[quote]</s>ORIGINAL: Panama<br/>
All of these pics are the bmp graphics, right?
<e>[/quote]</e></QUOTE>
<br/>
The files in rar archives are in .png format. The counters could be in .bmp, because they don't contain any transparency, but it takes much more space without png ...
by Huzar
Fri Jan 14, 2011 11:00 am
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> And here is new counters graphics:<br/>
<br/>
<IMG src="http://i52.tinypic.com/14csneg.jpg"><s>[img]</s><URL url="http://i52.tinypic.com/14csneg.jpg">http://i52.tinypic.com/14csneg.jpg</URL><e>[/img]</e></IMG><br/>
<br/>
I personally like the old pixelated graphics more, but who knows ...
by Huzar
Thu Jan 13, 2011 5:41 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> Small update for the great 3.4 patch. I think that with the new patch TOAW is very pleasing to the eye.<br/>
<br/>
<IMG src="http://i56.tinypic.com/96b0wx.jpg"><s>[img]</s><URL url="http://i56.tinypic.com/96b0wx.jpg">http://i56.tinypic.com/96b0wx.jpg</URL><e>[/img]</e></IMG><br/>
<br/>
In ...
by Huzar
Mon Mar 29, 2010 8:05 pm
Forum: After Action Reports
Topic: Autumn Fog version 5.0
Replies: 39
Views: 705

RE: Autumn Fog v 5.0 turn 17

<t> One reason that comes to my mind for disabling the "no borders" option is that in real life the supply troops move by roads and they see if there is e.g. an enemy blocking the road before them and they know his position. With "no borders" you don't see if the road behind your lines has been ...
by Huzar
Mon Mar 29, 2010 6:42 pm
Forum: After Action Reports
Topic: Autumn Fog version 5.0
Replies: 39
Views: 705

RE: Autumn Fog v 5.0 turn 17

Excuse me that I'm asking in this thread, but I see that in most multiplayer games you are not using the "no borders" advanced option. Why is it so? Is this option bad for any reason?
by Huzar
Sun Mar 28, 2010 7:46 pm
Forum: After Action Reports
Topic: Autumn Fog version 5.0
Replies: 39
Views: 705

RE: Autumn Fog v 5.0 turn 15

I've attached a file to this post that has the BMP's in it that I think have something to do with the railroad picture.

Yes, that's it, thank you :)
by Huzar
Sun Mar 28, 2010 1:44 pm
Forum: After Action Reports
Topic: Autumn Fog version 5.0
Replies: 39
Views: 705

RE: Autumn Fog v 5.0 turn 15

Larry, where can I find the Tiles_damaged_railroad.BMP that you are using?
by Huzar
Mon Mar 22, 2010 5:08 pm
Forum: The War Room
Topic: Air units tactics - beginner question
Replies: 10
Views: 356

Air units tactics - beginner question

<t> Do you have some general tactics or advice for air units (or some link to a tutorial)? I have problems with all those options and managing the air units, but as I see you all are managing them manually. I have read manual, but I don't know how to use them competently, which options are most ...
by Huzar
Mon Mar 08, 2010 6:47 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> Some changes:<br/>
<br/>
<URL url="http://dl.dropbox.com/u/4055585/H2_AltGraphics.rar">http://dl.dropbox.com/u/4055585/H2_AltGraphics.rar</URL><br/>
<br/>
<IMG src="http://i49.tinypic.com/w6qoah.jpg"><s>[img]</s><URL url="http://i49.tinypic.com/w6qoah.jpg">http://i49.tinypic.com/w6qoah.jpg ...
by Huzar
Thu Mar 04, 2010 11:39 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Whats the meaning of the six clouds icons?
Replies: 6
Views: 110

RE: Whats the meaning of the six clouds icons?

<r> <QUOTE><s>[quote]</s>ORIGINAL: ralphtrick<br/>
Most of the graphics have multiple versions that will all be on the screen at once, this makes the map look more organic. I assume that's what's happening here.
<e>[/quote]</e></QUOTE>
<br/>
Thanks, I understand.<br/>
<br/>
BTW, are you ...
by Huzar
Mon Mar 01, 2010 5:18 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: AltGraphics compilation
Replies: 31
Views: 513

RE: AltGraphics compilation

<r> <QUOTE><s>[quote]</s>ORIGINAL: Telumar<br/>
Hey - forests, hills and tiles_misc are from my mod's graphics. I can't believe someone is actually still using them.[8|]<e>[/quote]</e></QUOTE>
<br/>
Yes they're yours. I use them because they're great! [:D] Your tiles from tiles_misc (version on ...
by Huzar
Sat Feb 27, 2010 4:53 pm
Forum: Scenario Design
Topic: Comprehensive Wishlist
Replies: 1820
Views: 22260

RE: Comprehensive Wishlist

<r> <QUOTE><s>[quote]</s>ORIGINAL: Silvanski<br/>
Do you mean the <I><s>[i]</s>arrowheads.bmp<e>[/i]</e></I> file? I changed them to a bright yellow, which helps a bit
<e>[/quote]</e></QUOTE>
<br/>
Yes, I changed them to bright red/yellow and still it is almost useless for me, because its ...
by Huzar
Sat Feb 27, 2010 3:11 pm
Forum: Scenario Design
Topic: Comprehensive Wishlist
Replies: 1820
Views: 22260

RE: Comprehensive Wishlist

<r> <SIZE size="4"><s>[size=4]</s>The attack arrow on attacker tile is too small!<e>[/size]</e></SIZE> <br/>
<br/>
It is microscopic! Having a big attack arrow (on defender tile) like arrow for movement would be a great improvement, you would immediately know where the attacks are without using ...

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