Search found 31 matches

by Darthcaboose
Fri Apr 30, 2010 2:26 pm
Forum: After Action Reports
Topic: Part-Review, Part-AAR: My thoughts on Distant Worlds
Replies: 3
Views: 101

RE: Part-Review, Part-AAR: My thoughts on Distant Worlds

<r> Part 2 is now up. With the basics down, we now turn to what the scouts have found since the start of the game.<br/>
<LINK link="http://optimizedgaming.blogspot.com/2010/04/on-distant-worlds-2-kiadians-dont-see.html"><s>[link=http://optimizedgaming.blogspot.com/2010/04/on-distant-worlds-2 ...
by Darthcaboose
Tue Apr 27, 2010 5:30 pm
Forum: After Action Reports
Topic: Part-Review, Part-AAR: My thoughts on Distant Worlds
Replies: 3
Views: 101

RE: Part-Review, Part-AAR: My thoughts on Distant Worlds

<r> Alright, an intro is all good and fun, but let's get some proper details going! Here's a post with my setup as well as a description of my homeworld and a few events that have happened since my current point.<br/>
<br/>
<LINK link="http://optimizedgaming.blogspot.com/2010/04/on-distant-worlds ...
by Darthcaboose
Mon Apr 26, 2010 4:27 pm
Forum: After Action Reports
Topic: Part-Review, Part-AAR: My thoughts on Distant Worlds
Replies: 3
Views: 101

Part-Review, Part-AAR: My thoughts on Distant Worlds

<r> Hey everyone,<br/>
<br/>
I've been playing some huge galaxy games of Distant Worlds recently but have always felt that doing an AAR on a huge game'd be fairly difficult and time consuming to do. As such, I finally decided to get some of them creative juices flowing and construct a mini AAR ...
by Darthcaboose
Wed Mar 31, 2010 4:10 am
Forum: Distant Worlds 1 Series
Topic: What is the 3 cictle triangle thingy by the planets name?
Replies: 4
Views: 87

RE: What is the 3 cictle triangle thingy by the planets name?

<t> Hah, glad to help.<br/>
<br/>
If your homeworld has a ruins on it, that's a really good game to start off in. Your main money maker for the early game will be the colony taxes you collect from your homeworld, and the extra development bonus you get from having those ruins on your planet will ...
by Darthcaboose
Wed Mar 31, 2010 1:43 am
Forum: Distant Worlds 1 Series
Topic: I hesitate because.......
Replies: 45
Views: 504

RE: I hesitate because.......

<t> Heya,<br/>
<br/>
This game can be as 4Xish or even RTSish as you'd like. Playing the game at a speed of x0.25 or x0.5 is really slow enough to watch events unfurl and issue orders as you seem fit. You can even pause the game and issue orders there if things get out of hand and you can take ...
by Darthcaboose
Tue Mar 30, 2010 11:32 pm
Forum: Distant Worlds 1 Series
Topic: What is the 3 cictle triangle thingy by the planets name?
Replies: 4
Views: 87

RE: What is the 3 cictle triangle thingy by the planets name?

<t> The upright triangular dots on a planet indicate the presence of ancient ruins on that planet. If the dots are dark grey, that means the ruins on the planet have not been discovered yet. If the dots are white, that means someone's already 'discovered' them and claimed the bonus / suffered from ...
by Darthcaboose
Mon Mar 29, 2010 10:28 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 39042

RE: Master Wishlist Thread

<t> Would be nice if, when the AI offers you some tech in a deal, you can click the name of the tech directly from the diplomacy box to get a Galactopedia listing of the item in question. Many times I've been offered a "X2 Razzamataz-of-sorts" and had no idea what that was until I clicked and ...
by Darthcaboose
Mon Mar 29, 2010 10:22 pm
Forum: Distant Worlds 1 Series
Topic: Race Characteristics: Any effect when played as human?
Replies: 3
Views: 65

RE: Race Characteristics: Any effect when played as human?

<t> The bonuses are there, but the race characteristics DO apply to the way the AI for your own empire does things. This is the same for any other race you might pick and play with. Of course, you being the intergalactic leader and all, can intercede and stop the AI from doing anything you'd ...
by Darthcaboose
Mon Mar 29, 2010 10:13 pm
Forum: Distant Worlds 1 Series
Topic: Adding to the Soundtrack!
Replies: 1
Views: 54

Adding to the Soundtrack!

<r> Music in this game too short / limiting for you? I've started a thread in the Design and Modding section to try and get some fresh ideas for songs you can add to this fantastic game!<br/>
<br/>
Please feel free to check them out and add to it for great benefit of fantastic 4X gaming!<br/>
<br ...
by Darthcaboose
Mon Mar 29, 2010 10:08 pm
Forum: Design and Modding
Topic: Adding to the Soundtrack!
Replies: 12
Views: 484

RE: Adding to the Soundtrack!

Reserved for Future Additions!
by Darthcaboose
Mon Mar 29, 2010 10:08 pm
Forum: Design and Modding
Topic: Adding to the Soundtrack!
Replies: 12
Views: 484

Adding to the Soundtrack!

<r> Hey all,<br/>
<br/>
First of all, just want to get this out of the way, the soundtrack for Distant Worlds is quite fitting of the genre and very impressive to listen to. For a game as detailed and, at least from my perspective, as laid back and non-click-festy (in a good way!) as this, it does ...
by Darthcaboose
Sun Mar 28, 2010 7:42 pm
Forum: Distant Worlds 1 Series
Topic: Thinking of buying the game.
Replies: 19
Views: 248

RE: Thinking of buying the game.

I've had a few non-critical errors pop up in my time playing, so thankfully, there were no lost saves to cry over. The game itself runs pretty well!
by Darthcaboose
Fri Mar 26, 2010 7:52 pm
Forum: Distant Worlds 1 Series
Topic: Can you quarantine a system?
Replies: 7
Views: 162

RE: Can you quarantine a system?

I don't think you can.

by Darthcaboose
Fri Mar 26, 2010 7:50 pm
Forum: Distant Worlds 1 Series
Topic: Construction
Replies: 4
Views: 122

RE: Construction

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ASHBERY76<br/>
<br/>
The private sector build its own ships,and use your shipyards to do it.
<e>[/quote]</e></QUOTE>
<br/>
The private sector also pays the state money to build the ships at your shipyards. As far as I can tell, though, the private sector ...
by Darthcaboose
Fri Mar 26, 2010 7:46 pm
Forum: Distant Worlds 1 Series
Topic: how does it match upto expectation?
Replies: 51
Views: 675

RE: how does it match upto expectation?

<t> If you're looking for graphics, Distant Worlds will probably not score high in that department. However, the game does a good job at paying homage to the old (1990s and early 2000s) RTS games. Even the opening intro graphic reminded me of the good ol' days!<br/>
<br/>
In terms of gameplay ...
by Darthcaboose
Fri Mar 26, 2010 6:06 pm
Forum: After Action Reports
Topic: A beautifil new ocean to explore.
Replies: 69
Views: 1769

RE: A beautifil new ocean to explore.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Okim<br/>
<br/>
<COLOR color="#000066"><s>[color=#000066]</s>I wonder does mining station have any kind of 'mining range'? Do i need to build multiple bases in that asteroid field - it seems to be composed of numerous asteroids (or fields) that have different ...
by Darthcaboose
Fri Mar 26, 2010 5:59 pm
Forum: Distant Worlds 1 Series
Topic: Unclear on Spaceports
Replies: 28
Views: 216

RE: Unclear on Spaceports

<t> Another thing to keep in mind is how fast your empire is growing. There were a few times in my playthrough yesterday where all of my Space Port construction facilities were completely filled up due to the Private Sector cranking out tons of ships and freighters for the new supply lines set up ...
by Darthcaboose
Fri Mar 26, 2010 4:25 am
Forum: Distant Worlds 1 Series
Topic: Question-Resources
Replies: 23
Views: 301

RE: Question-Resources

<t> Absolutely love the whole State/Private system. Wish there were more ways to interact between them (things like inflation, creation of a Galactic Reserve to control inflation or "print" money to provide quick funding at the cost of growth, providing subsidies to encourage the Private Sector to ...
by Darthcaboose
Thu Mar 25, 2010 8:47 pm
Forum: Tech Support
Topic: Error Report with Construction Yards!
Replies: 4
Views: 287

RE: Error Report with Construction Yards!

<t> Hmmm... Didn't restart my computer after the installation when I first tried it and was getting this error.<br/>
<br/>
However, after a quick restart, the problem was gone! Not getting this error anymore (note: I did not install DirectX 9.0c or Microsoft .NET Framework 3.5 from the installer ...
by Darthcaboose
Thu Mar 25, 2010 7:20 pm
Forum: Tech Support
Topic: Error Report with Construction Yards!
Replies: 4
Views: 287

Error Report with Construction Yards!

<t> Hey yo,<br/>
<br/>
After opening up the Construction Yards screen and setting the menu to display all the "Construction Yards", I'm hit with this error.<br/>
<br/>
*****<br/>
<br/>
Unhandled exception has occured in your application. If you click Continue, the application will ignore this error ...

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