Search found 8 matches

by Sepiche
Fri Dec 09, 2011 3:40 pm
Forum: Distant Worlds 1 Series
Topic: Question on population policy
Replies: 7
Views: 90

RE: Question on population policy

It's not possible to specify by race at the moment, but I know it's been mentioned once or twice, so hopefully we'll see that change at some point.
by Sepiche
Fri Dec 09, 2011 3:28 pm
Forum: Distant Worlds 1 Series
Topic: NOOB Questions
Replies: 2
Views: 103

RE: NOOB Questions

<t> Yeah, anytime anything is built the game calculates how much of each resource it needs and reserves that amount.<br/>
<br/>
I believe the priority is calculated by looking at the ratio of demand to stock. So if you have no steel, but have a lot reserved for construction you would see lots of ...
by Sepiche
Fri Dec 09, 2011 2:45 pm
Forum: Distant Worlds 1 Series
Topic: I had a dream: "DW: Economica" expansion pack
Replies: 14
Views: 562

RE: I had a dream: "DW: Economica" extension pack

<t> I'd be wary of going too far with the economic elements as they could make the game more complicated and less fun if you aren't careful, but fleshing out the private sector a bit strikes me as a potentially interesting mechanic. Maybe a means by which the player could specialize his private ...
by Sepiche
Fri Dec 09, 2011 2:14 pm
Forum: Distant Worlds 1 Series
Topic: Ship Design Improvment Ideas
Replies: 14
Views: 397

RE: Ship Design Improvment Ideas

<t> Thanks! I never noticed another button over there, but I'll take a look tonight.<br/>
<br/>
Edit: Another idea while I'm thinking about it...<br/>
<br/>
This as alluded to in another thread, but when designing a new ship how about making Shift+Left Click add 5 of a component, and Ctrl+Left ...
by Sepiche
Fri Dec 09, 2011 1:52 pm
Forum: Distant Worlds 1 Series
Topic: Ship Design Improvment Ideas
Replies: 14
Views: 397

RE: Ship Design Improvment Ideas

<t> Yeah, I think my biggest wish would be for the AI to handle the bulk of the design work and more importantly the retrofitting, but allow me to still be able to tweak the base AI designs and have the AI still work with those designs from then on.<br/>
<br/>
It seems like this could be ...
by Sepiche
Thu Dec 08, 2011 4:09 pm
Forum: Distant Worlds 1 Series
Topic: A Little pop-up suggestion
Replies: 1
Views: 155

RE: A Little pop-up suggestion

<t> Good suggestions, and to add to this my biggest complaint is how the game handles it when you get multiple pop ups at once. It'd be nice instead of just having the newer popup instantly overwrite the older one if there were a way to have them stack on the screen similar to the way diplomatic ...
by Sepiche
Thu Mar 25, 2010 6:05 pm
Forum: Tech Support
Topic: Error when purchasing Distant Worlds
Replies: 23
Views: 604

RE: Error when purchasing Distant Worlds

Thanks Erik. I've tried it a few times now and haven't had any luck.
by Sepiche
Thu Mar 25, 2010 6:02 pm
Forum: Tech Support
Topic: Error when purchasing Distant Worlds
Replies: 23
Views: 604

RE: Error when purchasing Distant Worlds

<t> I'm having a similar problem. I select Paypal as the payment option, my email is the same as my Paypal account, but after I click the button to complete the order I get this message: We're Sorry. We were unable to verify your payment information. Please use an alternate payment option if ...

Go to advanced search