Search found 164 matches

by chrispman
Fri Nov 07, 2025 7:57 pm
Forum: Tech Support
Topic: [RESOLVED] 1728.2 won't start in Steam Beta branch
Replies: 6
Views: 408

Re: 1728.2 won't start in Steam Beta branch

I have exactly the same issue. Tried running Steam as Administrator, doesn't work either.

I have moved the Steam CMO Folder and revalidated (redownloads all files). No success.
by chrispman
Fri Oct 24, 2025 3:59 pm
Forum: Tech Support
Topic: [RESOLVED] v1.08 - Build 1728.2 Steam client Not running
Replies: 5
Views: 358

Re: v1.08 - Build 1728.2 Steam client Not running

Thanks, that worked.
But it's not really a permanent solution.
by chrispman
Thu Oct 23, 2025 8:00 pm
Forum: Tech Support
Topic: [RESOLVED] v1.08 - Build 1728.2 Steam client Not running
Replies: 5
Views: 358

Re: v1.08 - Build 1728.2 Steam client Not running

Dimitris wrote: Thu Oct 23, 2025 7:41 pm Is Command running as Admin ?
Yes
by chrispman
Thu Oct 23, 2025 7:37 pm
Forum: Tech Support
Topic: [RESOLVED] v1.08 - Build 1728.2 Steam client Not running
Replies: 5
Views: 358

[RESOLVED] v1.08 - Build 1728.2 Steam client Not running

Starting from Steam: I get that Popup after the initial splash screen. I'm sure this worked a couple of weeks ago.

Regards
Christian
by chrispman
Mon Feb 19, 2024 6:50 am
Forum: Tech Support
Topic: ASBM floating under water
Replies: 0
Views: 182

ASBM floating under water

This is strange, I have a ballstic missile floating about 50ft under water at 0 knots.

I think it is a #4236 - Hormuz-2 [Khalij Fars Mod(?)] ASBM.

Build 1328.14

Edit: When I load the savegame an hit start, the missile disappears. Probably only a UI glitch.
by chrispman
Mon Feb 19, 2024 4:10 am
Forum: Tech Support
Topic: Russian SSN Quieter than future Virginia and latest Astute
Replies: 12
Views: 1598

Re: Russian SSN Quieter than future Virginia and latest Astute

Yasen on the left, Astute on the right.
Creep Speed, 131ft depth
Sub noise comparison
Sub noise comparison
SubNoiseCompare.jpg (11.59 KiB) Viewed 1557 times
by chrispman
Thu Dec 14, 2023 2:21 am
Forum: Command: Modern Operations series
Topic: So why?
Replies: 3
Views: 914

Re: So why?

kevinkins wrote: Tue Dec 12, 2023 3:09 pm https://www.thedrive.com/the-war-zone

Could this be not ended quickly with a carrier strike group and a marine ARG/MEU in about 72 hours? Why are we such pussies?
Maybe the policy makers read your signature ;)
by chrispman
Fri Oct 13, 2023 4:42 pm
Forum: Tech Support
Topic: SAM Defense problem
Replies: 13
Views: 1852

Re: SAM Defense problem

Ok thanks for the feedback.
by chrispman
Tue Sep 26, 2023 3:52 pm
Forum: Tech Support
Topic: SAM Defense problem
Replies: 13
Views: 1852

Re: SAM Defense problem

I just revisited this (in Steam build 1328.9).

It looks like the self defense range for the Iron Dome Tamir missile is set to 2nm be default. But it minimumm range is 2.6nm.
That's maybe the reason its not engaging.
by chrispman
Mon Jun 26, 2023 1:14 pm
Forum: Command: Modern Operations series
Topic: Command Open ATO Open Beta v1.05.1328.4 - STEAM ONLY
Replies: 19
Views: 2584

Re: Command Open ATO Open Beta v1.05.1328.4 - STEAM ONLY

Horns wrote: Mon Jun 26, 2023 9:28 am When I switched to 1328.4 I found all DLC unlocked, including stuff I didn't buy. I found the correct DLCs locked on 1307.18. #makingmyselfpopular
Thats one way to get people to beta test :)

My Steam install (beta) just updated istself... to 1307.18.
by chrispman
Wed May 17, 2023 3:26 pm
Forum: Tech Support
Topic: [RESOLVED] Editor: Adding an airborne unit at defined altitude
Replies: 5
Views: 420

Re: Editor: Adding an airborne unit at defined altitude

Thank you for the pointer, I missed that! Very useful!
by chrispman
Thu May 04, 2023 7:42 am
Forum: Tech Support
Topic: [FIXED] Kinzhal missile flies into space
Replies: 7
Views: 749

Re: Kinzhal missile flies into space

The missile works as expected in 1307.14.
by chrispman
Wed May 03, 2023 9:19 pm
Forum: Tech Support
Topic: [FIXED] Kinzhal missile flies into space
Replies: 7
Views: 749

Re: Kinzhal missile flies into space

Sorry to derail this thread, but
- I bought CMANO from Matrix
- I transferred to Steam
- then I upgraded to CMO via Steam
- I opted into the beta with Steam

So I probably cannot download the full CMO installer from Matrix?
by chrispman
Wed May 03, 2023 4:07 pm
Forum: Tech Support
Topic: [FIXED] Kinzhal missile flies into space
Replies: 7
Views: 749

Re: Kinzhal missile flies into space

Dimitris wrote: Wed May 03, 2023 4:04 pm Is this happening only on the 64-bit beta, or also on the official release ?
I don't know. Is it possible to have both versions installed in parallel?
by chrispman
Wed May 03, 2023 1:29 pm
Forum: Tech Support
Topic: [FIXED] Kinzhal missile flies into space
Replies: 7
Views: 749

[FIXED] Kinzhal missile flies into space

I just used F1 to fire a Kh-47M2 from the Tu-22 at the opfor building. The missile flies upward into space, with a speed of 1 kt, and when it reaches an altitude of 100km it simply hangs there frozen. (Build 1328.1)
Killroy Test.zip
Test savegame
(8.6 KiB) Downloaded 92 times
by chrispman
Fri Apr 14, 2023 1:34 pm
Forum: Tech Support
Topic: [RESOLVED] Editor: Adding an airborne unit at defined altitude
Replies: 5
Views: 420

Re: Editor: Adding an airborne unit at defined altitude

Thank you. I have hoping for a simpler approach, but will try that.
by chrispman
Fri Apr 14, 2023 12:10 pm
Forum: Tech Support
Topic: [RESOLVED] Editor: Adding an airborne unit at defined altitude
Replies: 5
Views: 420

[RESOLVED] Editor: Adding an airborne unit at defined altitude

Hi,

is it possible to add an airborne aircraft at a certain altitude? When I use F2 to set the height, it takes time for it to get there, but I would like the unit to start at a certain height.
by chrispman
Fri Mar 17, 2023 1:27 am
Forum: Tech Support
Topic: [FIXED] Bug I think, displayed missile expenditures too high
Replies: 2
Views: 259

[FIXED] Bug I think, displayed missile expenditures too high

I think this may be a bug (Build 1307.9).

Run the attached scenario and observe the SSC-8 expenditures, it is much too high:
EXPENDITURES:
------------------
816x SSC-8 Screwdriver [9M729 Iskander-K, 200kT Nuclear]
by chrispman
Tue Jan 31, 2023 9:51 pm
Forum: Tech Support
Topic: SAM Defense problem
Replies: 13
Views: 1852

Re: SAM Defense problem

Thanks for taking a look at it!
by chrispman
Mon Jan 30, 2023 9:14 pm
Forum: Tech Support
Topic: SAM Defense problem
Replies: 13
Views: 1852

SAM Defense problem

I have trouble understanding how SAM defense works.
See attached savegame, there is a Patriot and an Iron Dome bty next to each other. A bunch of Iskander missiles are incoming from the east and are detected by the E-3A.

Both SAM batteries are under EMCON, with setting 'Ignore EMCON Under Attack ...

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