Search found 11 matches

by Wonder Dog
Sun Jun 16, 2013 12:05 pm
Forum: Tech Support
Topic: [1.9.0.6] fighters get destroyed after loading savegame
Replies: 3
Views: 81

[1.9.0.6] fighters get destroyed after loading savegame

<r> Shortly after loading a save game each base and ship will have about half of its fighters vanish.<br/>
<br/>
Actually it seems to be half of the max number of fighters. So if you have less than half built it will destroy all of them.<br/>
<br/>
If the fighters are deployed on loading the ...
by Wonder Dog
Wed Jun 20, 2012 9:32 pm
Forum: Tech Support
Topic: 1.7.0.15 Abandoned Ships have extra Fission Reactors
Replies: 2
Views: 118

1.7.0.15 Abandoned Ships have extra Fission Reactors

<r> All the abandoned Ships that I have found have extra Fission Reactors in the design.<br/>
<br/>
The Fusion / Hyperfusion Reactors are at the top of the list as normal.<br/>
<br/>
The extra Fission Reactors are at the bottom just before Life Support.<br/>
<br/>
The design seems to show the ...
by Wonder Dog
Tue Jun 19, 2012 8:52 pm
Forum: Tech Support
Topic: Red X Crash on Zoom out (Scroll Wheel) 1.7.0.15 Beta
Replies: 1
Views: 66

Red X Crash on Zoom out (Scroll Wheel) 1.7.0.15 Beta

<r> This happens if I scroll out using Scroll Wheel.<br/>
<br/>
Uploaded save <B><s>[b]</s>Crash on Zoom.Zip<e>[/b]</e></B><br/>
<br/>
To repeat switch to scout <I><s>[i]</s>Obscure Wanderer<e>[/i]</e></I> in "Ord Traga" system and zoom out.<br/>
<br/>

<QUOTE><s>[quote]</s>See the end of ...
by Wonder Dog
Thu Dec 08, 2011 1:15 am
Forum: Tech Support
Topic: strange exception
Replies: 2
Views: 103

RE: strange exception

<t> I get this error as well. It seems to happen if there are zero designs after the delete opperation.<br/>
<br/>
To cause this error Just delete all designs.<br/>
<br/>
You do need to delete all ships and bases as you can't delete designs in use.<br/>
<br/>
I get this error when I want to ...
by Wonder Dog
Sat Dec 03, 2011 10:13 pm
Forum: Tech Support
Topic: 1.7.0.4 Manual orders overridden with space creatures
Replies: 6
Views: 96

1.7.0.4 Manual orders overridden with space creatures

<t> Some times I have been noticing problems with orders for explorers and military ships being overridden after a few seconds when any space creatures are in the system.<br/>
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Explores escape if there is a creature in the system even if its on the other side of the system. Move to commands ...
by Wonder Dog
Wed Feb 09, 2011 8:07 am
Forum: Tech Support
Topic: 1.5.0.4b Abandoned SSP cargo not usable
Replies: 6
Views: 125

RE: 1.5.0.4b Abandoned SSP cargo not usable

<r> Yes that right. The cargo all belongs to "None".<br/>
<br/>
Surprising enough in the same game I also had a SSP in a nova that I found which has the the cargo all belonging to my empire that I can use to build stuff.<br/>
<br/>
Here is another view of the cargo with tooltip for the empire<br ...
by Wonder Dog
Wed Feb 09, 2011 3:23 am
Forum: Tech Support
Topic: 1.5.0.4b Abandoned SSP cargo not usable
Replies: 6
Views: 125

1.5.0.4b Abandoned SSP cargo not usable

<r> I just found an abandoned SSP in an asteroid field and its now got cargo that all belongs to (None).<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/34558/183675F87F854095A806258D9FE59E37.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/34558 ...
by Wonder Dog
Sun Jan 23, 2011 11:15 am
Forum: The War Room
Topic: unhappiness - at war with race of colony
Replies: 34
Views: 659

RE: unhappiness - at war with race of colony

<r> I think its the change introduced with the 1.502 beta for Troops and Invasions
<QUOTE><s>[quote]</s>Increased colony unhappiness factor 'At War With Our Race' so that invading and taking over a large world of an enemy is now more likely to result in a rebelling population<br/>
<br/>
Colony ...
by Wonder Dog
Fri Dec 17, 2010 10:14 am
Forum: Tech Support
Topic: DW: ROTS will not start
Replies: 8
Views: 156

RE: DW: ROTS will not start

<r> I am also having the same problem.<br/>
<br/>
Game will not run using either autorun or quickstart links unless running as administrator.<br/>
<br/>
Error from win7<br/>
<br/>
Description:<br/>
Stopped working<br/>
<br/>
Problem signature:<br/>
Problem Event Name: CLR20r3<br/>
Problem ...
by Wonder Dog
Fri Apr 09, 2010 8:11 pm
Forum: Tech Support
Topic: MSP design template - too many cargo components
Replies: 2
Views: 110

MSP design template - too many cargo components

<t> There are a huge number of cargo components giving over 37500 (70 components) at starting design for the MSP.<br/>
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Compare to SSP with 3000 (6 components) and LSP with 4000 (8 components).<br/>
<br/>
This means that the MSP is nearly the same size as the LSP.<br/>
<br/>
I belive that MSP ...
by Wonder Dog
Sat Apr 03, 2010 2:39 am
Forum: Tech Support
Topic: AI Ship Design Bugs.
Replies: 7
Views: 150

RE: AI Ship Design Bugs.

<t> The issue with habitation and life support modules seems to be a calculation issue in the designer. The AI seems to be correct number as per that the Galactopedia, but the Designer allows fewer modules if more than 234 in ship size.<br/>
<br/>
In my game v1.02 testing with series 100 and 200 ...

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