Search found 6 matches

by Rugby9
Tue Jul 27, 2010 3:54 pm
Forum: Distant Worlds 1 Series
Topic: Colonization Question
Replies: 2
Views: 172

Colonization Question

<t> In 1.06 races get a 10% bonus in population for their native planets. If my empire is human but I have planets with different races on them and build colony ships on said world does the 10% population bonus apply (i.e. build a ship on a Ugnari world and colonize an ice planet)? Using the ice ...
by Rugby9
Wed Jun 09, 2010 5:05 pm
Forum: The War Room
Topic: Question about Defense/Weapon Platforms
Replies: 3
Views: 198

RE: Question about Defense/Weapon Platforms

<t> You can build your bases in differest locations around a planet by clicking on the planet, go to the location you want to build, right click and choose which structure you want to put there. You might have to try it a couple of times to get the hang of it and you can actually build items pretty ...
by Rugby9
Mon Jun 07, 2010 2:23 pm
Forum: Distant Worlds 1 Series
Topic: Volcanic worlds not showing on colonization planner?
Replies: 32
Views: 1202

RE: Volcanic worlds not showing on colonization planner?

<t> I have noticed this bug as well. I build colony ships that have the volcanic or ice ability and find planets to colonize with them by using the galaxy map and checking known resources. Items like Dantha fur and incense are specific to Desert worlds, aculon to Volcanic, ivory to Ice, etc. Since ...
by Rugby9
Wed Jun 02, 2010 12:40 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 214227

RE: Master Wishlist Thread

<t> Several small things I would like to see. <br/>
<br/>
1. Exploration ships continue to explore areas for anomalies when you get a map of an area. They consistently miss planets with ruins and I have to manually assign a ship to go there and find out what it is. <br/>
<br/>
2. Have the lists ...
by Rugby9
Thu May 20, 2010 2:33 am
Forum: Distant Worlds 1 Series
Topic: New 1.0.4.8 Public Beta Update Available
Replies: 117
Views: 3704

RE: New 1.0.4.6 Public Beta Update Available

<t> I have noticed in the new patches 1.04.6 - 8 that ships assigned to patrol will stop patrolling after a short period and have to be re-assigned. Is that intended? Or is it only happening to me. Re-assigning around 20 ships every couple of minutes is driving me nuts... so they say. Thanks for all ...
by Rugby9
Wed May 05, 2010 3:48 pm
Forum: Tech Support
Topic: 1.044 Jumping ships
Replies: 2
Views: 135

RE: 1.044 Jumping ships

I have had this happen several times as well. Clicked on a colony ship and it magically, instantly, transferred itself to the bottom left corner of the map, nowhere near where it started. I have also had constructors jump all over the place when giving the retrofit order. Very strange. - J

Go to advanced search