Search found 16 matches

by malisle
Wed May 09, 2012 12:56 pm
Forum: Distant Worlds 1 Series
Topic: How to upgrade state stations
Replies: 6
Views: 213

RE: How to upgrade state stations

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pocus<br/>
I think this is clearly a missing feature of DW right now. What's a shame is that the button is there (to upgrade) but clicking does nothing. So I think it is more a shortcoming than anything else, hopefully.
<e>[/quote]</e></QUOTE>
<br/>
there was ...
by malisle
Tue Apr 03, 2012 4:42 am
Forum: The War Room
Topic: retrofit star base?
Replies: 31
Views: 621

RE: retrofit star base?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: onomastikon<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: feelotraveller<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: malisle<br/>
<br/>
Do the devs know about this?<br/>
I remember this problem existed long ago. Since it wasn't fixed in the series of patches ...
by malisle
Mon Apr 02, 2012 5:06 pm
Forum: The War Room
Topic: retrofit star base?
Replies: 31
Views: 621

RE: retrofit star base?

Do the devs know about this?
I remember this problem existed long ago. Since it wasn't fixed in the series of patches that dealt with design and upgrading,they either don't know about it (which I kinda doubt), or it is to complicated for them to solve (which I doubt even more)...
by malisle
Sun Apr 01, 2012 5:49 pm
Forum: The War Room
Topic: retrofit star base?
Replies: 31
Views: 621

retrofit star base?

<t> I always use custom research star bases and armed mining stations. With new techology researched, <br/>
they become inefficient and the only way to upgrade them is to scrap them and build another one, or cheat using editor. <br/>
<br/>
Is it now possible (after all those patches) to retrofit ...
by malisle
Fri Sep 30, 2011 5:40 am
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 425

RE: Retrofit Mining Base

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SpectralFremen<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Haree78<br/>
<br/>
Well you have another option, you can leave automation off then just every so often (when technology goes on a step?) just shift click your designs you want the AI to automate and ...
by malisle
Thu Sep 29, 2011 2:48 pm
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 425

RE: Retrofit Mining Base

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ehsumrell1<br/>

<QUOTE><s>[quote]</s>ORIGINAL: SpectralFremen<br/>
<br/>
Ok thats all good. Is there a way to force the AI to use a design that i create? Basically I want a couple of guns on my mining bases if possible but the AI seems to think that ...
by malisle
Tue Jun 21, 2011 7:55 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57297

RE: Revisting the border system for visualization and functionality

<t> Would it be possible to create our own component designs, just as we can create our own ships designs now? <br/>
<br/>
I'm thinking something like this: you open component design window and select type of component you would like to create, torpedo weapon for example. Then series of sliders ...
by malisle
Tue Jun 21, 2011 6:40 am
Forum: Distant Worlds 1 Series
Topic: custom components?
Replies: 2
Views: 118

custom components?

<t> Would it be possible to create our own component designs, just as we can create our own ships designs now?<br/>
<br/>
I'm thinking something like this: you open component design window and select type of component you would like to create, torpedo weapon for example. Then series of sliders ...
by malisle
Tue Jun 14, 2011 5:23 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1783

RE: Expansion Discussion - Borders/Territory

<r> <LINK link="http://www.spectrecollie.com/wp-content/uploads/civ5screenshot.jpg"><s>[link=http://www.spectrecollie.com/wp-content/uploads/civ5screenshot.jpg]</s>Civilization<e>[/link]</e></LINK> did a good job implementing borders.<br/>
Hopefully DW will get something similar. Stealth component ...
by malisle
Sat May 21, 2011 8:13 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57297

RE: MOO3 sitrep

<r> Some things I would like to see in next expansion are:<br/>

<UL><s>[ul]</s><LI><s>[*]</s>To be able to play as a pirate faction. Money gathered by bounty hunting could be spent on building ships, buying research or financing agents that steal technology from empire races. Another way to ...
by malisle
Sat May 21, 2011 7:17 am
Forum: Distant Worlds 1 Series
Topic: Economy demystified
Replies: 47
Views: 5596

RE: Economy demystified

<t> @taltamir<br/>
<br/>
You said: <br/>
"Fuel costs can go up a LOT due to shortages (hydrogen is the basic fuel, followed by calson... hydrogen will go up from 1 credit to 40 credits in price due to great shortages, which often occur in late game for a variety of reasons I will get into later ...
by malisle
Sat Dec 11, 2010 8:55 am
Forum: Distant Worlds 1 Series
Topic: Disappointed With The In-Game Editor
Replies: 7
Views: 176

RE: Disappointed With The In-Game Editor

<t> I agree - there should be an option to change planet quality and resources and it would be great if we could add ring arround the planet to increase scenery. That way would be able to set up our own scenarios ingame. Another idea is to add a new quick start option: player starts on a super rich ...
by malisle
Sun Nov 28, 2010 4:32 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Return of the Shakturi
Replies: 282
Views: 8578

RE: Distant Worlds: Return of the Shakturi

Hi! Are there any changes in game editor; can we add resources manually now?

Keep up the good work,I really like what I see =)

by malisle
Wed Aug 25, 2010 7:42 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57297

RE: Master Wishlist Thread

<t> I would like to see some improvements to the game editor; <br/>
<br/>
-add possibility to change type of resources on all planets<br/>
-add possibility to add or remove rings around planets <br/>
-add possibility to edit scenery percentage of black holes,neutron stars,asteroids and planets ...
by malisle
Mon Jul 26, 2010 6:13 am
Forum: Design and Modding
Topic: editing resources via editor?
Replies: 4
Views: 113

RE: editing resources via editor?

I tried that,no luck...
Maybe it is not possible in 1.0.4.9. What game version do you have?
by malisle
Sun Jul 25, 2010 6:00 pm
Forum: Design and Modding
Topic: editing resources via editor?
Replies: 4
Views: 113

editing resources via editor?

Hi! [:)]
Is it possible to change resources on planet using game editor (type,not just quantity and %)?

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