Search found 27 matches

by mbk2043
Sun Feb 16, 2014 3:00 am
Forum: Distant Worlds 1 Series
Topic: So, What is the point of common resources
Replies: 17
Views: 373

RE: So, What is the point of common resources

<t> I don't think planets have finite resources. I've tinkered with the editor and set a moon to have only 1k of steel. I ran the game a few years and reopened editor to find the same moon now had 16k of steel still on it. I know in the modern era new resources can be discovered. But by the time of ...
by mbk2043
Sat Feb 08, 2014 8:24 pm
Forum: Distant Worlds 1 Series
Topic: Pirate Explorers
Replies: 0
Views: 40

Pirate Explorers

<t> I've just begun my first game as a pirate faction and it appears my explorers are unable to explore ruins on planets? I've tried both 'explore' and 'move to' planet commands with no luck. I was hoping to unlock beacons to derelict ships and the like. I have found those by chance but so far I'm ...
by mbk2043
Wed Sep 04, 2013 2:19 am
Forum: After Action Reports
Topic: Bring me the head of Diego Garcia...and the Mayor of Addu Atoll too!
Replies: 15745
Views: 172578

RE: Odin, up close and personal

Was there a saki drinking contest in that little town north of Takao? If so looks like the allied chaps were the last ones standing.
by mbk2043
Fri Jul 19, 2013 1:09 pm
Forum: After Action Reports
Topic: Bring me the head of Diego Garcia...and the Mayor of Addu Atoll too!
Replies: 15745
Views: 172578

RE: Wound my heart with a monotonous languor

<r>
<QUOTE><s>[quote]</s>ORIGINAL: CaptDave<br/>
<br/>
Somehow de Wiart reminds me of the nutty British flying officer who from time to time showed up in Stalag 13 and outranked Colonel Hogan.
<e>[/quote]</e></QUOTE>
<br/>
Is this Brigadier Carton de Wiart?<br/>
<br/>
<br/>
<br/>
<IMG src ...
by mbk2043
Wed Jun 05, 2013 10:52 am
Forum: Distant Worlds 1 Series
Topic: Resource depletion
Replies: 13
Views: 750

Resource depletion

<t> In editor mode when I click a planet/moon it brings up another level of editing where I can change planet size, quality, etc. I can also add resources and set their "quantity" and %. I've set quantity to 1k and let it be mined for awhile thinking it would deplete but when I go back to it, it has ...
by mbk2043
Wed May 15, 2013 11:06 am
Forum: Tech Support
Topic: Music not working
Replies: 3
Views: 153

RE: Music not working

I hD to update to latest windows media player, 11 I believe and that fixed music for me ingame.
by mbk2043
Sat Apr 06, 2013 11:06 pm
Forum: Design and Modding
Topic: [REL] [RotS] Spock Era - Star Trek v1.1
Replies: 194
Views: 3593

RE: [REL] Spock Era - Star Trek v1.1

Aye thank you. I grew up playing table-top Star Fleet Battles & moved to StarFleet Command for PC. I am really excited to have found this set of Star Trek oriented mods.

You made a 41 year old gamer very happy [:)]
by mbk2043
Sat Apr 06, 2013 1:16 pm
Forum: Design and Modding
Topic: [REL] [RotS] Spock Era - Star Trek v1.1
Replies: 194
Views: 3593

RE: [REL] Spock Era - Star Trek v1.1

Does anyone have a current link where I can get this mod? Both seem to be dead-ends now

Keep getting redirects & 'search' brings up tons of stuff but not the zip file
by mbk2043
Sat Oct 27, 2012 1:44 am
Forum: The War Room
Topic: Partisans vs. AI
Replies: 4
Views: 151

RE: Partisans vs. AI

Thank you for the info. Sounds like it will be a few more months b/f I see them & even longer b/f they cause any trouble.
by mbk2043
Fri Oct 26, 2012 10:23 pm
Forum: The War Room
Topic: Partisans vs. AI
Replies: 4
Views: 151

RE: Partisans vs. AI

Sorry, I guess what I'm basically asking is "will partisans be a present & effective force against the AI, or only in multiplayer?"
by mbk2043
Fri Oct 26, 2012 7:35 pm
Forum: The War Room
Topic: Partisans vs. AI
Replies: 4
Views: 151

Partisans vs. AI

The manual says the AI Germans automagically fully garrison all captured population centers. Has this changed? or is it most likely the reason I've not seen any partisan cadres pop up. I'm in January '42, maybe I haven't waited long enough?
by mbk2043
Thu Oct 25, 2012 9:53 pm
Forum: Scenario Design and Modding
Topic: music
Replies: 2
Views: 94

RE: music

<r> I was hoping so as well, from Wiki I found<br/>
<br/>
"<SIZE size="3"><s>[size=3]</s>Invasion musical theme<e>[/size]</e></SIZE> Each German invasion of a foreign country had an official musical theme that was frequently played for the purposes of Nazi propaganda over the totally government ...
by mbk2043
Tue May 01, 2012 9:14 pm
Forum: After Action Reports
Topic: Bring me the head of Diego Garcia...and the Mayor of Addu Atoll too!
Replies: 15745
Views: 172578

RE: Hearts and Minds

<r> <QUOTE><s>[quote]</s>ORIGINAL: BBfanboy<br/>
<br/>
Chickenboy, you are dating yourself with that reference to R. Jeremy. As I understand it he never led in the field - his fitness report said he was only able to command women ...
<e>[/quote]</e></QUOTE>
<br/>
R. Jeremy, great commander ...
by mbk2043
Fri Nov 04, 2011 1:27 am
Forum: Tech Support
Topic: Kanga Force Battalion
Replies: 7
Views: 99

RE: Kanga Force Battalion

1.0.4.1106g .... wow, I had no idea I was running a 2010 build ...
by mbk2043
Thu Nov 03, 2011 8:58 pm
Forum: Tech Support
Topic: Kanga Force Battalion
Replies: 7
Views: 99

Kanga Force Battalion

<t> I combined all 3 companies into the Kanga Battalion, loaded it onto a FastTransport Group and sent it to Milne Bay ... upon arrival it unloaded & went to 1/4 strength. There was no unloading loss shown & no combat. Unit organization shows only Kanga Force Battalion w/ no fragment at port of ...
by mbk2043
Fri Sep 30, 2011 10:56 pm
Forum: The War Room
Topic: Training pilots (advice please)
Replies: 6
Views: 90

RE: Training pilots (advice please)

It seems that you can usually move 5-6 pilots a day to 'reserve' then 'general reserve' ... so you have to start moving pilots over a week+ in advance to get them all cycled out
by mbk2043
Sat Jan 15, 2011 1:54 am
Forum: War in the Pacific: Admiral's Edition
Topic: Orange/Green Air Stats
Replies: 4
Views: 66

RE: Orange/Green Air Stats

Thank you, it seemed the 'Orange' ones were increasing but over a week only the 'greens' seemed too ..
by mbk2043
Sat Jan 15, 2011 1:19 am
Forum: War in the Pacific: Admiral's Edition
Topic: Orange/Green Air Stats
Replies: 4
Views: 66

Orange/Green Air Stats

<t> Forgive me for I cannot seem to get my 'search' to work, so I'm going right to the source.<br/>
<br/>
Each turn as my Airgroups train/rest/fight/play poker/whatever the heck you do when stuck on some sweaty island ... I see some stats are 'orange' some 'green' & of course many stay 'white ...
by mbk2043
Tue Oct 26, 2010 8:35 pm
Forum: The War Room
Topic: IJN plane loss puzzle
Replies: 2
Views: 39

IJN plane loss puzzle

<t> About two weeks into my game against the Japanese now & for he last two turns I noticed a strange 'ground' loss. 1st -12 Claudes on one turn then 11 Mabels on another. Now I know that there was a CVL sporting these types in/around Rabaul the last few turns but I didn't engage it. I did see 1 xAK ...
by mbk2043
Sat Oct 02, 2010 1:09 am
Forum: The War Room
Topic: Withdrawing Air Units Early???
Replies: 4
Views: 54

RE: Withdrawing Air Units Early???

Thank you, I see now that some units give you PP when you withdraw them and others do not

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