Search found 48 matches

by TheLastRonin
Sun Dec 26, 2010 12:48 am
Forum: Distant Worlds 1 Series
Topic: Can we clean up the stickies?
Replies: 14
Views: 342

RE: Can we clean up the stickies?

<t> I also think there are still far too many stickies...<br/>
<br/>
If I was going to organise the page I would outright get rid of the:<br/>
<br/>
- New Screenshots for Distant Worlds – Return of the Shakturi!<br/>
- Distant Worlds – Return of the Shakturi Promo Video Released!<br/>
- Live ...
by TheLastRonin
Fri Dec 24, 2010 5:01 am
Forum: Distant Worlds 1 Series
Topic: Return of the Shakturi Public Beta Update v1.501 Beta 1 Now Available
Replies: 30
Views: 498

RE: Return of the Shakturi Public Beta Update v1.501 Beta 1 Now Available

The edit mode improvements mean we essentially now have a map and scenario creator in-game that if someone is patient enough with can remodel how an entire galaxy looks&nbsp;[X(].
by TheLastRonin
Thu Dec 23, 2010 11:05 pm
Forum: Distant Worlds 1 Series
Topic: Return of the Shakturi Public Beta Update v1.501 Beta 1 Now Available
Replies: 30
Views: 498

RE: Return of the Shakturi Public Beta Update v1.501 Beta 1 Now Available

This looks like a very promising update Erik... You guys really set the bar high with your support for your customers and I'd like to thank you for that!

Now you guys have a good Christmas, ya hear? You earned it several times over [:)].
by TheLastRonin
Tue Dec 21, 2010 1:47 am
Forum: Distant Worlds 1 Series
Topic: Font?
Replies: 2
Views: 58

RE: Font?

Thanks, this may seem ridiculous but font is actually a point of minor OCD for me and I've been looking for a nice clean font like this for a long time [:)].
by TheLastRonin
Mon Dec 20, 2010 6:02 am
Forum: Distant Worlds 1 Series
Topic: Font?
Replies: 2
Views: 58

Font?

What font does distant worlds use for the vast majority of its UI? I really like it, is there any way to obtain it for use elsewhere?
by TheLastRonin
Sun Dec 19, 2010 9:25 pm
Forum: Distant Worlds 1 Series
Topic: out of control civil sector
Replies: 15
Views: 422

RE: out of control civil sector

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shark7<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: currierm<br/>
<br/>
I'm working on it. <E>:-)</E> In the meantime, I can still build military ships- although I have to move them up in priority. I also have to manually stop my construction ships from ...
by TheLastRonin
Sun Dec 19, 2010 9:22 pm
Forum: Distant Worlds 1 Series
Topic: AI military strength?
Replies: 15
Views: 213

RE: AI military strength?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shark7<br/>
<br/>
Yeah, just start a war with 1 of the races and before you do, check the stats for military strength...then check after you have been at war a while and you will notice a big jump in their firepower.<br/>
<br/>
And don't worry, if you start a ...
by TheLastRonin
Sun Dec 19, 2010 8:43 pm
Forum: Distant Worlds 1 Series
Topic: Can I Build A Resort and Mining Base...
Replies: 2
Views: 48

Can I Build A Resort and Mining Base...

<t> On the same asteroid?<br/>
<br/>
It has a scenery bonus and is 94% gold. Can I build both stations and still get both bonuses? Or am I limited to one?<br/>
<br/>
PS - side question. If I have a black hole giving 50% bonus to High Technology research can I build multiple HT research ...
by TheLastRonin
Sun Dec 19, 2010 2:41 am
Forum: Distant Worlds 1 Series
Topic: Resources, What Exactly is Going on?
Replies: 3
Views: 121

Resources, What Exactly is Going on?

What does 78% lead mean? Does it mean I extract 78 points of led per month? Does it mean I extract lead from all planets but a 78% greater amount from this one? Is this how much Lead I can extract before it runs out? Is it the rate of replenishment? [&:]

Help?
by TheLastRonin
Sun Dec 19, 2010 2:39 am
Forum: Distant Worlds 1 Series
Topic: Non allied military ships refueling at my ports.
Replies: 51
Views: 577

RE: Non allied military ships refueling at my ports.

<r> <QUOTE><s>[quote]</s>ORIGINAL: elliotg<br/>
<br/>
This is a good point. It often seems counterintuitive that any old military ship that you're not at war with or have trade sanctions against can refuel at your colonies and bases. Maybe the odd ship here or there isn't so bad, but definitely ...
by TheLastRonin
Sun Dec 19, 2010 2:38 am
Forum: Distant Worlds 1 Series
Topic: Construction Ships
Replies: 4
Views: 80

Construction Ships

Will putting more construction bays and docking bays on construction ships make them construct faster? What does each component do for the coinstruction ship?
by TheLastRonin
Sat Dec 18, 2010 11:33 pm
Forum: Distant Worlds 1 Series
Topic: Commands get overridden by ship AI
Replies: 13
Views: 136

RE: Commands get overridden by ship AI

<r>
<QUOTE><s>[quote]</s>ORIGINAL: tornnight<br/>
<br/>
I minor annoyance.<br/>
<br/>
When a ship decides to 'Escape' due to it's 'AI' setting, there is no way to override it.<br/>
<br/>
If you then force it to do something, it will go back to 'Escape' mode in 2 seconds.<br/>
<br/>
It ...
by TheLastRonin
Fri Dec 17, 2010 7:46 pm
Forum: Distant Worlds 1 Series
Topic: Most Hated Race Poll
Replies: 12
Views: 121

Most Hated Race Poll

<t> Which race is the one that you're always quickest to wipe from the face of the galaxy? Mine would have to be the damn Shandar... Utopian paradise my ***... Every single game I end up bordering them and they get jealous of my resources and we end up in a protracted series of wars... The universe ...
by TheLastRonin
Fri Dec 17, 2010 5:11 am
Forum: Tech Support
Topic: digital store not using secure connection?
Replies: 2
Views: 134

RE: digital store not using secure connection?

<r> The Store FAQ has this to say:<br/>
<br/>
<URL url="http://home.plimus.com/ecommerce/shoppers/customer-faq**#secure"><LINK_TEXT text="http://home.plimus.com/ecommerce/shoppe ... q**#secure">http://home.plimus.com/ecommerce/shoppers/customer-faq**#secure</LINK_TEXT></URL><br/>
<br/>
but don't ...
by TheLastRonin
Fri Dec 17, 2010 4:05 am
Forum: Distant Worlds 1 Series
Topic: Colonizable Planets--Where are they?
Replies: 13
Views: 239

RE: Colonizable Planets--Where are they?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DMan777<br/>
<br/>
I've begun two different games of RotS, the first with the colony prevalence slider at normal, the next with one step up from normal. In both games, I've explored 20-40 systems and have yet to find a colonizable planet. Am I doing something ...
by TheLastRonin
Fri Dec 17, 2010 3:52 am
Forum: Distant Worlds 1 Series
Topic: Disappointed With The In-Game Editor
Replies: 7
Views: 162

RE: Disappointed With The In-Game Editor

<r> <QUOTE><s>[quote]</s>ORIGINAL: elliotg<br/>
<br/>
We'll be adding these features in the first update for Return of the Shakturi:<br/>
- toggle planetary rings on/off (for non gas-giant planets)<br/>
- add/remove resources<br/>
- edit planet quality<br/>
- edit planet scenery bonus and ...
by TheLastRonin
Thu Dec 16, 2010 11:29 pm
Forum: Design and Modding
Topic: What is the First Thing You're Going to Do After the Expanded Modding Tools Come Out?
Replies: 12
Views: 219

What is the First Thing You're Going to Do After the Expanded Modding Tools Come Out?

<r> I'm going to make a scenario with an accurate home system for the humans and fool around with hyperdrive speed if possible by then create a bunch of new textures for planets and moons that can be added to work alongside the vanilla textures *fingers crossed for this feature*. Might try to ...
by TheLastRonin
Thu Dec 16, 2010 11:26 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 51673

RE: Master Wishlist Thread

<t> Just incase this doesn't get seen in the modding wishlist thread I will post it here (and only here) also:<br/>
<br/>
If the modders could somehow have a way of INCREASING the number of planet textures instead of REPLACING the textures we could make much more varied galaxies! For example we ...
by TheLastRonin
Thu Dec 16, 2010 11:22 pm
Forum: Design and Modding
Topic: The Modder's Masterlist
Replies: 204
Views: 12236

RE: Modders Wishlist

If we could somehow have a way of INCREASING the number of planet textures instead of REPLACING the textures we could make much more varied galaxies!
by TheLastRonin
Thu Dec 16, 2010 9:47 pm
Forum: Design and Modding
Topic: [REL]&[WIP] Planet GFX Overhaul v0.15
Replies: 46
Views: 1493

RE: [WIP] Planet GFX Overhaul

Are you going to finish this conflict? It's very nice :).

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