Search found 519 matches

by Cfant
Thu Oct 15, 2026 6:59 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Versions 6 and 7 in Preliminary Release

I agree - you really leveled up the game! Awesome work, thanks a lot for your effort!
by Cfant
Fri Oct 02, 2026 10:42 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Versions 6 and 7 in Preliminary Release

Your changes sound very reasonable! One thing I'm thinking about is a few coastal guns. As it is now, the Entente can easily block (and with Uboats sink without danger for themselves) the A-H fleet. And the Germans can do the same with the Russian fleet. Giving the Russians a coastal gun at the ...
by Cfant
Mon Sep 28, 2026 1:16 pm
Forum: AAR
Topic: Icarus 1916 campaign, Version 7.1 - hannaj (Central Powers) versus mdsmall (Entente)
Replies: 5
Views: 1281

Re: Icarus 1916 campaign, Version 7.1 - hannaj (Central Powers) versus mdsmall (Entente)

Thanks for the report! Very interesting! Hannaj is an extremely strong player—just holding out against him for a long time is an achievement in itself ;)

I'm currently in a game as the Entente with Icarus 7.1. Unfortunately, it's moving very slowly.

We had a very brutal 1914 with massive losses on ...
by Cfant
Tue Sep 22, 2026 7:15 am
Forum: War Room
Topic: SC ww1 balance issue with CP's Serbian blitz strategy
Replies: 29
Views: 6960

Re: SC ww1 balance issue with CP's Serbian blitz strategy

*deleted*, was answered above
by Cfant
Wed Apr 22, 2026 7:29 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Versions 6 and 7 in Preliminary Release

I see - there are really good player out there. I'm not one of them - I stand no chance agains pro players. On a discord chanel there is a statistic of 56 games with the CP only winning 20 and the Entente 36, so about 1/3 victories of the CP.
I lost Icarus as the CP against teletabicus, although in ...
by Cfant
Tue Apr 21, 2026 8:23 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Versions 6 and 7 in Preliminary Release

I'm surprised you strenghtned the Entente even further. My impression would be the CP are weakened already compared to Vanilla. The Russians keep high morale longer, the CP can't get rid of the Serbian Front early and it's harder for the CP to get ahead in arty-science, because arty can deentranch ...
by Cfant
Tue Mar 10, 2026 8:27 am
Forum: Tech Support
Topic: Server Communication Error [-5]
Replies: 24
Views: 3362

Re: Server Communication Error [-5]

Yes, it's fine now. Both WW1-games worked well.
by Cfant
Mon Mar 09, 2026 11:24 am
Forum: Tech Support
Topic: Server Communication Error [-5]
Replies: 24
Views: 3362

Re: Server Communication Error [-5]

Doesn't help. I made in WW1 the westfront, it autosaved - and minutes later the error occured. Annoying.
by Cfant
Mon Mar 09, 2026 8:53 am
Forum: War Room
Topic: Icarus Mod as upgrade to Vanilla
Replies: 4
Views: 1549

Re: Icarus Mod as upgrade to Vanilla

Hi! The Blue Max Mod seems to work fine! I didn't yet reach stoormtroppers and later game arty, but till now everything is fine. Only problem I found is problems with the german translation, which interferes with the mod, but other then that everything works fine!
by Cfant
Tue Feb 24, 2026 8:06 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

Thank you, Michael! Works well!
by Cfant
Mon Feb 23, 2026 8:42 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

May I ask where I can find the latest version? On page one of this thread there only is a link to 6.8. (I got the 7.0 version link by a friend). And is it enough to replace only the cgn file to have the latest version or should I reinstall the whole mod?
by Cfant
Sun Feb 22, 2026 10:26 am
Forum: War Room
Topic: Icarus Mod as upgrade to Vanilla
Replies: 4
Views: 1549

Icarus Mod as upgrade to Vanilla

Dear fellow wargamers,

I just tried the Icarus MOD and I'm really impressed. It's more detail and feels more realistic. Sadly my first match didn't go for long, but my first impression is like: hey, the game got an upgrade :lol:
Really can recommend it!

Best wishes,

Chris
by Cfant
Sun Feb 15, 2026 7:56 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

Hi Strombringer,

did you download the cgn-file and place it into the campaigns-folder? If you don't do that, the icarus-mod is not found when you start the game.
by Cfant
Thu Feb 12, 2026 7:32 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release



Hi folks,

trying to install this mod. But I got an error when starting it in local mode:

FAILED(set_information_maps): No such file or directory

any help is appreciated


Can you post an image of where in the relevant folder you have placed the content?

Also, what do you mean by local mode ...
by Cfant
Wed Feb 11, 2026 11:28 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release


Hi cfant - unfortunately, any patch will only apply to new matches. Your current game will operate with the settings that were in place when you started it. If you DM me, I can suggest some house rules that you and your opponent could agree to that would achieve many of the effects of this patch ...
by Cfant
Tue Feb 10, 2026 1:13 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

@mdsmall: Is the patch compatible to ongoing matches?

Greetings,

Chris
by Cfant
Thu Feb 05, 2026 3:26 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

On page 29, the mod-desciption says (about regaining NM-losses):

Austria-Hungary: Bruneck, Bucharest, Klagenfurt, Pola, Trento, Trieste

Do you mean Budapest? Bukarest was no Austrian city, but the Rumanian capital?
And for the DE to use German MPP for fertilizier to gain 100 NM per turn - do you ...
by Cfant
Mon Feb 02, 2026 11:57 am
Forum: AAR
Topic: 1914 Icarus Version 7.0 campaign - Old Crow Balthazor vs mdsmall
Replies: 48
Views: 8895

Re: 1914 Icarus Version 7.0 campaign - Old Crow Balthazor vs mdsmall

Thanks for this AAR, I'm looking forward to it. Taking down Serbia fast without Germans is a hard project in Vanilla, will be interesting if it works.
by Cfant
Thu Jan 29, 2026 4:46 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

It seems, it works with BlueMax. I never played Icarus, but will give it a try now :)
by Cfant
Thu Jan 29, 2026 9:36 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 343
Views: 67366

Re: Icarus Mod, Version 6 in Preliminary Release

Hi!

I've a short question: Is the mod compatible with the blue max mod?

Greetings!

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