Search found 22 matches

by Bandersnatch
Tue Jul 26, 2011 7:56 pm
Forum: Tech Support
Topic: Barter question
Replies: 4
Views: 95

RE: Barter question

Thanks Data. I'll give it a try. Another question: Can pirates be trusted to honor their commitments?
by Bandersnatch
Tue Jul 26, 2011 5:40 pm
Forum: Tech Support
Topic: Barter question
Replies: 4
Views: 95

Barter question

<t> Here’s an easy question that I can’t find an answer for in the Galactopedia. Here’s the set up. I’ve often done a bit of selling and bartering with other empire leaders, and have gained components that have not been available to me, for whatever reasons. Usually after making a deal, I go to my ...
by Bandersnatch
Tue May 17, 2011 7:57 pm
Forum: Tech Support
Topic: Problems with 1.0.7.0
Replies: 1
Views: 115

Problems with 1.0.7.0

<t> I downloaded the new patch, 1.0.7.0. and started a new game. It was a quick start all random. Navigating the screen seemed a little smoother. Toward the beginning I targeted a pirate base from a distance, and gave the fleet the order to go, which it acknowledged. A smallish white notice popped ...
by Bandersnatch
Fri May 13, 2011 7:02 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Gets a Major Update
Replies: 30
Views: 816

RE: Distant Worlds Gets a Major Update

It works, by jumpinjimmini, it sure does. Popped right up it did all neat nice and official like. Thanks much [:)]
by Bandersnatch
Fri May 13, 2011 1:16 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Gets a Major Update
Replies: 30
Views: 816

RE: Distant Worlds Gets a Major Update

I've tried every approach and they all take me back to the same page. All the links are active except 1.0.7.0., which is at the top. PS. I've got a desktop, and a laptop, and they produce identical results. I'll check back in a couple of weeks. Bander
by Bandersnatch
Thu May 12, 2011 11:27 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Gets a Major Update
Replies: 30
Views: 816

RE: Distant Worlds Gets a Major Update

I click the link to get to the download v.1.0.7.0, but there is no hot link for that upgrade. Is there something I'm missing here? Thanks, Bander. [&:]
by Bandersnatch
Sat Mar 26, 2011 4:58 pm
Forum: The War Room
Topic: Notes for new players on Spices and Resorts
Replies: 11
Views: 149

RE: Notes for new players on Spices and Resorts

Good deal. Can my development be followed in any way that I can track or be aware of? I have read their unique qualities. John
by Bandersnatch
Sat Mar 26, 2011 3:57 pm
Forum: The War Room
Topic: Notes for new players on Spices and Resorts
Replies: 11
Views: 149

Notes for new players on Spices and Resorts

<t> Quite frankly, I’m astounded by the size and breadth of Distant Worlds. Its design is a masterpiece of work. The learning curve is not overly steep, but rather long and gradual. I’ve played maybe a dozen games, and each new game begins a learning session, and it gets better and better. My own ...
by Bandersnatch
Fri Mar 11, 2011 1:38 pm
Forum: Tech Support
Topic: World Destroyer kills Distant Worlds
Replies: 3
Views: 369

World Destroyer kills Distant Worlds

<t> I haven’t been a DW player for very long, and in the course of this game a pop-up informed me that a damaged World Destroyer was at such and such a place, and I should go and repair it. Well, naturally I did just that. I didn’t know what to do with the thing, so I put it in a fleet. It wasn’t ...
by Bandersnatch
Thu Feb 10, 2011 1:02 pm
Forum: The War Room
Topic: What's with these freakin' Black Holes?
Replies: 11
Views: 142

RE: What's with these freakin' Black Holes?

<t> In the past I've always done it the straightforward way: select a constructor (one that isn't busy) right click on a black hole. A menu comes up with a list of options. I click on the research station I want, and the constructor goes and builds it. In my current game, it does not work. I think ...
by Bandersnatch
Wed Feb 09, 2011 12:30 pm
Forum: The War Room
Topic: What's with these freakin' Black Holes?
Replies: 11
Views: 142

What's with these freakin' Black Holes?

<t> In a previous game I had no trouble getting a constructor to build a research base near a black hole. In fact, one black hole had at least a half dozen bases depicted by the color of the empire all nicely spaced equidistantly from the center. In this game the constructor goes to the hole and ...
by Bandersnatch
Thu Feb 03, 2011 7:27 pm
Forum: Distant Worlds 1 Series
Topic: Please help me locate where saved games are?
Replies: 9
Views: 174

RE: Please help me locate where saved games are?

<t> The easy way to find those files is click on "load game," at the top is your file path, follow that trail back to the source. It will be different for everyone because of how your file structure is organized, but it should be the same for everyone when you find: 'appdata\roaming\code force ...
by Bandersnatch
Fri Jan 21, 2011 2:21 pm
Forum: Distant Worlds 1 Series
Topic: Monitoring station
Replies: 10
Views: 130

RE: Monitoring station

<r> <SIZE size="3"><s>[size="3"]</s>Wow, good remarks, many thanks!<e>[/size]</e></SIZE><br/>
<br/>
<SIZE size="1"><s>[size="1"]</s>By the way, I posted the message yesterday, but could not find it today. So I&nbsp; posted another identical one today. Now I find the one from yesterday, but not the ...
by Bandersnatch
Fri Jan 21, 2011 1:37 pm
Forum: The War Room
Topic: Monitoring station
Replies: 4
Views: 201

Monitoring station

<t> It seems that at every colony there is an option to build a monitoring station. But nowhere in the instructions can I find out what a monitoring station does, except maybe monitor. What is it monitoring? Should every colony have one of these? Does it have tactical significance? Does it monitor ...
by Bandersnatch
Thu Jan 20, 2011 5:57 pm
Forum: Distant Worlds 1 Series
Topic: Monitoring station
Replies: 10
Views: 130

Monitoring station

<t> [:)]It seems that at every colony there is an option to build a monitoring station. But nowhere in the instructions can I find out what a monitoring station does, except maybe monitor. What is it monitoring? Should every colony have one of these? Does it have tactical significance? Does it ...
by Bandersnatch
Thu Jan 13, 2011 2:37 pm
Forum: The War Room
Topic: Helping the newplayers to turn off the AI and take control
Replies: 40
Views: 925

RE: Helping the newplayers to turn off the AI and take control

<t> I've been learning the game, and am amazed at the complexity. This forum is where the real learning starts. I started your tutorial on helping new players turn off the AI. Things aren't matching up and I'm thinking I have a different version of the game. Mine is 1.0.6.0. If this is the case, a ...
by Bandersnatch
Fri Jan 07, 2011 2:23 pm
Forum: The War Room
Topic: Reputation
Replies: 13
Views: 389

RE: Reputation

Wow! Thanks folks. Great suggestions. I have been stand-offish about requests for bases, tech, etc. because I don't know whether I'm giving the store away or not. Some offers are rediculous. So I've just been saying no. I guess it goes with learning the game. Snatch.
by Bandersnatch
Thu Jan 06, 2011 6:02 pm
Forum: The War Room
Topic: Reputation
Replies: 13
Views: 389

Reputation

<t> <br/>
The last game I played turned into a disaster because of my reputation. There were about twenty empires in the galaxy, and I had attained two of the three victory conditions. I did my best to play fair and avoid wars, and be nice to everyone. Of course someone, for whatever reason, would ...
by Bandersnatch
Sat Dec 25, 2010 6:32 pm
Forum: The War Room
Topic: Vanished Option
Replies: 4
Views: 112

RE: Vanished Option

Gotcha![:)] Many thanks. I expect to be around for a while, especially reading all the other posts. Later, Bandersnatch.

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