Search found 21 matches

by ddural
Fri Nov 05, 2021 11:39 am
Forum: Tech Support
Topic: Adding a DLC
Replies: 1
Views: 129

Adding a DLC

Good morning all:

I have owned CMANO for years. I have the game installed and it is running great. I purchased Chains of war yesterday. I am trying to install it and a message pops up saying that I have to buy the whole game. Help please

ironhand125
by ddural
Tue Jun 11, 2019 2:06 pm
Forum: Lua Legion
Topic: Blinking SAM Search Radars
Replies: 4
Views: 367

RE: Blinking SAM Search Radars

<t> I just ran this script through LUA. I didn't get any errors. When I hit start the radars do not come on.<br/>
<br/>
ScenEdit_SetKeyValue('TimeToEmit', '1') -- minutes<br/>
ScenEdit_SetKeyValue('TotalTimeInterval', '2') -- minutes<br/>
<br/>
samSiteList = {'4939521c-9fe9-46ce-9699 ...
by ddural
Mon Jun 10, 2019 1:25 pm
Forum: Lua Legion
Topic: Lua help
Replies: 4
Views: 258

RE: Lua help

Yes I just tried and it worked. Thank you. I will try this for a while, then i will try random on off radars. I just need to fill in the right stuff. Practice, practice.
by ddural
Mon Jun 10, 2019 10:11 am
Forum: Lua Legion
Topic: Lua help
Replies: 4
Views: 258

RE: Lua help

<t> <br/>
I typed this: ScenEdit_SetEMCON('unit'radar, '{name='Radar (Big Bird D [91N6])', guid='88e75020-b060-4d21-af5b-2d132a37b125'}', 'Radar=active')<br/>
<br/>
And I got this message: >> ScenEdit_SetEMCON('unit'radar, '{name='Radar (Big Bird D [91N6])', guid='88e75020-b060-4d21-af5b ...
by ddural
Sun Jun 09, 2019 10:51 pm
Forum: Lua Legion
Topic: Lua help
Replies: 4
Views: 258

Lua help

<t> I'm trying to learn this code. I am just trying to figure out how to make a radar come on at a certain time. When i try to fill in the blanks, I get a error message that says:<br/>
<br/>
ScenEdit_SetEMCON 0 : ,Unable to identify EMCON subject type! Valid inputs are: Side / Mission /Group ...
by ddural
Thu Jun 06, 2019 7:29 pm
Forum: Command: Modern Operations series
Topic: AAA Patrols
Replies: 5
Views: 302

RE: AAA Patrols

Thanks for the info. It's a good start.
by ddural
Tue Jun 04, 2019 2:29 pm
Forum: Command: Modern Operations series
Topic: AAA Patrols
Replies: 5
Views: 302

RE: AAA Patrols

Thanks for the replies. I've played this a long time and I don't know how to do what you are talking about.I haven't tried how to do event triggers and am clueless about .lua
by ddural
Mon Jun 03, 2019 7:26 pm
Forum: Command: Modern Operations series
Topic: AAA Patrols
Replies: 5
Views: 302

AAA Patrols

Mobile SAM units can only shoot while stationary. If I put SAM's in a patrol zone, Is there a way to get mobile SAM's to OODA stop and shoot, then start moving again? So they are not sitting ducks?

Thanks.
by ddural
Sat Jun 14, 2014 8:04 pm
Forum: Command: Modern Operations series
Topic: MULTIPLAYER Joint Command RELEASED!
Replies: 105
Views: 4987

RE: MULTIPLAYER Joint Command RELEASED!

Thank you guys. Can't wait to get my new box.

Ironhand125
by ddural
Fri Jun 13, 2014 7:30 pm
Forum: Command: Modern Operations series
Topic: MULTIPLAYER Joint Command RELEASED!
Replies: 105
Views: 4987

RE: MULTIPLAYER Joint Command RELEASED!

This looks very nice. I'd like to try this. Question? I'm ready to buy a gaming system. Any suggestions on what I'm going to need to enjoy the game. I want to buy a system where I'll have minimum or no lag time. What are you guys running?

Thanks.

Ironhand125
by ddural
Thu May 22, 2014 7:00 pm
Forum: Tech Support
Topic: Sluggish and slow response. Needs fixing.
Replies: 27
Views: 1552

RE: Sluggish and slow response. Needs fixing.

<t> Everyone who helped me through the lagging problems. THANK YOU. I finally finished a game from start to finish. (After playing over 500 hours with no results.) I will start passing on any bug info i get to help smooth the game play out. Can't wait to play online. I hope the developers are trying ...
by ddural
Sun May 18, 2014 6:55 pm
Forum: Tech Support
Topic: Sluggish and slow response. Needs fixing.
Replies: 27
Views: 1552

RE: Sluggish and slow response. Needs fixing.

I found the link to Build 521, but cant seem to open it. Help..

Thanks

Ironhand125
by ddural
Sun May 18, 2014 6:32 pm
Forum: Tech Support
Topic: Sluggish and slow response. Needs fixing.
Replies: 27
Views: 1552

RE: Sluggish and slow response. Needs fixing.

Thanks. I'll try it.

Ironhand125
by ddural
Fri May 16, 2014 9:45 pm
Forum: Tech Support
Topic: Sluggish and slow response. Needs fixing.
Replies: 27
Views: 1552

RE: Sluggish and slow response. Needs fixing.

<t> I have version 1.03 Final (Build 504) and the latest updates. My computer exceeds the minimum requirements and it lags really bad during game play. I’ve tried a game booster. I have adjusted the performance to let the game booster manage power. I’ve defragged, cleared caches etc.. I have also ...
by ddural
Thu Apr 28, 2011 12:14 pm
Forum: Tech Support
Topic: Planes get shot down.
Replies: 2
Views: 151

RE: Planes get shot down.

Thanks CV32

I'm playing HUCE. Guess I'm going to have to send up more patrols.

IH125
by ddural
Thu Apr 28, 2011 10:06 am
Forum: Tech Support
Topic: Planes get shot down.
Replies: 2
Views: 151

Planes get shot down.

Has anyone had their planes get shot down with no enemy in sight? On multiple occasions
I've had a patrol get blown up. Is this a bug?

Thanks

IH125
by ddural
Mon Apr 18, 2011 11:08 am
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Sensor Issues
Replies: 3
Views: 212

RE: Sensor Issues

Thanks guys. This is starting to make sense.

IH125
by ddural
Fri Apr 15, 2011 12:35 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Sensor Issues
Replies: 3
Views: 212

Sensor Issues

My Hawkeye radars come on by themselves during gameplay. I'm a sitting duck.
by ddural
Fri Apr 15, 2011 12:05 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: sonobuoy fields
Replies: 4
Views: 330

RE: sonobuoy fields

Thank you for all the help guys. After playing around, I realized that i'm just looking for a way to use he unit window to plot courses and the formation editor. I'm almost ready to challenge someone.

IH125
by ddural
Thu Apr 14, 2011 12:15 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: sonobuoy fields
Replies: 4
Views: 330

sonobuoy fields

<t> I have finally figured out how to drop sonobuoys and use my dipping sonar. (Thanks Warhorse64). Does anybody know how to make a sonobuoy field? I remember in the Harpoon II game it was easy to create a patrol zone. You added waypoints and created a mission. That was it. I have created course ...

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