Search found 10 matches

by Dhanun_slith
Sat Jul 02, 2011 3:02 am
Forum: After Action Reports
Topic: Emperor Fred goes Postal AAR
Replies: 301
Views: 7663

RE: Emperor Fred goes Postal AAR

Read the whole AAR. Just fantastic. Hope the emperor returns for a rematch. The galaxy needs to be purged from bugs and apes. Fred has no use to us dead now, has he? [:'(]
Great reading, lancer, congratulations!
by Dhanun_slith
Fri Jul 01, 2011 11:44 am
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1382

RE: Expansion Discussion - Borders/Territory

<t> To be frank, I don't find borders that important in this kind of game. In 4x like civilization, ok, but space 4x, it's difficult to create something good with borders. Usually it end up a mess of colors in the map. But if it's possible to implement borders fixed by treaties and with "romulan ...
by Dhanun_slith
Thu Jun 30, 2011 6:11 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 44110

RE: Revisting the border system for visualization and functionality

<t> Great idea indeed. It would be like Hearts of Iron shared countries option in multiplayer (don't know if that actually works, but sitll...). It'd be great to play as the Head of the government, while your friends are all admirals in your fleet, or governors in sectors from you empire.<br/>
Me ...
by Dhanun_slith
Thu Jun 30, 2011 6:07 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1382

RE: Expansion Discussion - Borders/Territory

<t> I like the idea of borders, but I think it should be something more solid then some other games. I don't like the border system from Civilization and Galactic Civilization, its to organic IMO.<br/>
Borders should be established not only by the colonies, but as part of treaties with other ...
by Dhanun_slith
Thu Jun 30, 2011 6:00 pm
Forum: Distant Worlds 1 Series
Topic: DW: Creature Competition Thread
Replies: 60
Views: 626

RE: DW: Creature Competition Thread

<t> A background for the creatures and phenomenons you find in the game would make not only a superb 4x, but an awesome adventure too. To play as a captain of a explorer ship and begin to persue this kind of relics in the galaxy and claim them for your empire, would be just great.<br/>
I'd build an ...
by Dhanun_slith
Thu Jun 30, 2011 12:19 pm
Forum: Distant Worlds 1 Series
Topic: DW: Creature Competition Thread
Replies: 60
Views: 626

RE: DW: Creature Competition Thread

<t> J HG T: Yeah, that's exacly where I get the idea. The derelict ships in game are always abandoned and deactivated. Some MoO2 Guardians would be awesome.<br/>
And by rich worlds, I mean REAL rich worlds, not some of those that you colonise in the start just to expand, but a planet with ruins ...
by Dhanun_slith
Thu Jun 30, 2011 12:50 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 44110

RE: Revisting the border system for visualization and functionality

<t> nammafia's suggestion is great. A more active private sector that could influence an empire's decision and even expansion. Corporations offering you reward for colonizing certain systems, getting trade agreements with other empires, and expanding their profit with your actions (or lack of).<br ...
by Dhanun_slith
Thu Jun 30, 2011 12:31 am
Forum: Distant Worlds 1 Series
Topic: DW: Creature Competition Thread
Replies: 60
Views: 626

RE: DW: Creature Competition Thread

<t> I like the idea of suggesting monsters/creatures/stuff to enrich the game universe, in case there is another expansion being made.<br/>
So, my suggestion:<br/>
<br/>
The Guardian:<br/>
An ancient automated warship, armed to the teeth, guarding certain rich worlds that once made part of a ...
by Dhanun_slith
Tue May 31, 2011 1:16 pm
Forum: Distant Worlds 1 Series
Topic: Just a quick note...
Replies: 148
Views: 4215

RE: Just a quick note...

Can't..... wait......... can't.... breath.... either... ARGH!!!
And also, info pls![:'(]
by Dhanun_slith
Sun May 29, 2011 4:51 pm
Forum: Design and Modding
Topic: [Release]Star Wars Mod- ROTS Update!
Replies: 377
Views: 8547

RE: [Release]Star Wars Mod- ROTS Update!

Is this still going?
An excellent mod for the game. Hope the Save/scenario for the civil war still being worked on.
Keep up the good work!

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