Search found 24 matches

by SVWGiant
Sun Oct 12, 2014 9:14 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 208114

RE: Master Wishlist Thread

My wishes are

1) systems with more than 1 sun (like Alpha Centauri)
2) astroid fields around the hole system
3) elemination of the limit of planet textures in images\environment\planets\***
by SVWGiant
Sat Jul 05, 2014 10:16 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.5 Official Update Now Available!
Replies: 15
Views: 900

RE: Distant Worlds v1.9.5.5 Official Update Now Available!

Good work, guys! especially for the pirate game play and loading new landscapes\other planetmaps! It would be perfect if the planets\other textures will be loaded in the next update :)
by SVWGiant
Thu Jun 19, 2014 3:19 pm
Forum: Distant Worlds 1 Series
Topic: 1.9.5.4 Beta Update available for testing
Replies: 22
Views: 1352

RE: 1.9.5.4 Beta Update available for testing

<r> Good news, especially Bug fix Nr. one!<br/>
What about the modding with game editor for importing new custom planet textures from the other-folder, which does not work?<br/>
My thread <LINK link="http://www.matrixgames.com/forums/tm.asp?m=3631866"><s>[link=http://www.matrixgames.com/forums/tm ...
by SVWGiant
Tue Jun 17, 2014 5:07 pm
Forum: Design and Modding
Topic: Human civilizations mod?
Replies: 14
Views: 687

RE: Human civilizations mod?

If you want to play with these countries or others, than play Civ4 Mod Final Frontier. I think all humankind is good presented in one human civ.
by SVWGiant
Tue Jun 17, 2014 1:31 pm
Forum: Design and Modding
Topic: How to add new planets?
Replies: 10
Views: 756

RE: How to add new planets?

Ah OK, Im sorry.
That´s really unable at this time. But at the End, he must add nee planet textures for it, so it must go on...
by SVWGiant
Tue Jun 17, 2014 1:12 pm
Forum: Design and Modding
Topic: How to add new planets?
Replies: 10
Views: 756

RE: How to add new planets?

<r> In my <LINK link="http://www.matrixgames.com/forums/tm.asp?m=3631866"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=3631866]</s>Topic<e>[/link]</e></LINK> I´ve reported the problem with new textures. In the modding guide is a sufficient instruction but the "other"-folder seems not do be ...
by SVWGiant
Mon Jun 09, 2014 8:51 pm
Forum: Design and Modding
Topic: Add new custom planet textures
Replies: 7
Views: 527

RE: Add new custom planet textures

<r> Hello Darkspire and Manson,<br/>
<br/>
U mean the pdf in your 1st post and I´ve already exactly done that before. Now, I´ve unistalled 1.9.5.2 and reinstall 1.9.5.0 and nothing happens. My Images have 256x256 and one of it has 333x333, all transparent png and exactly named as default ones with ...
by SVWGiant
Mon Jun 09, 2014 2:43 pm
Forum: Design and Modding
Topic: Add new custom planet textures
Replies: 7
Views: 527

Add new custom planet textures

<r> Hey guys,<br/>
<br/>
in the DWUniverseModdingGuideEBOOK.pdf is an instruction how to import own planet textures (png) for the Map Editor in DWU (but no how to use them). I like to make screenshots of all 8 planets from Celestia and any moons to create a real Sol system scenary and release it ...
by SVWGiant
Thu Apr 17, 2014 1:24 pm
Forum: Design and Modding
Topic: Shadows pirate race file location?
Replies: 3
Views: 164

RE: Shadows pirate race file location?

Maybe that they are hardcoded. We can also not edit the names of the empires etc...
by SVWGiant
Sat Feb 22, 2014 10:50 am
Forum: Design and Modding
Topic: DW Shadows German Translation
Replies: 21
Views: 985

RE: DW Shadows German Translation

Thank u for more translations, especially for the Help files. Good work :)
by SVWGiant
Sun Feb 02, 2014 12:34 pm
Forum: Design and Modding
Topic: DW Shadows German Translation
Replies: 21
Views: 985

RE: DW Shadows German Translation

<r> So, I have tested the hole gametext up between 'NEW ENTRIES FOR Return of the Shakturi follow... and the end oh the file.<br/>
<br/>
error search:<br/>
<br/>
'NEW ENTRIES FOR Return of the Shakturi follow...<br/>
<br/>
- no crashes -<br/>
<br/>
'NEW ENTRIES FOR DW Domination follow...<br ...
by SVWGiant
Thu Jan 30, 2014 6:20 pm
Forum: Design and Modding
Topic: DW Shadows German Translation
Replies: 21
Views: 985

RE: DW Shadows German Translation

<r> Hey, great project you startet! The dream of a DW complete in German is still alive.<br/>
I have a translatet gametext.txt (Shadows) from a person, maybe you!?! <E>:)</E><br/>
<br/>
But there are no ability to change the following:<br/>
- empire Names<br/>
- Ship Names<br/>
- Tech Names<br ...
by SVWGiant
Sun Jan 12, 2014 4:21 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 208114

RE: Master Wishlist Thread

<t> My main whishes are these:<br/>
<br/>
- changable start Date between 2050 and 2200 AD<br/>
- smaller start popoulation, less than a billion people (or changable)<br/>
- smaller colony ships (30 mill. -> 3 mill.)<br/>
- playtime more than 99 years<br/>
- longer construktion time for ships ...
by SVWGiant
Thu Jul 11, 2013 4:40 pm
Forum: Design and Modding
Topic: Rebellion
Replies: 8
Views: 424

RE: Rebellion

You can also write in German, google translation is for everybody ;)
by SVWGiant
Fri Jun 07, 2013 11:09 pm
Forum: Design and Modding
Topic: [REL Beta] [Shadows] Star Trek - The Picard Era
Replies: 898
Views: 40043

RE: [REL 0.9.2] Star Trek - The Picard Era

Me too. During the choice of the flag, error messages appearing and must be klicked away. And while starting a game, nothing happens.
by SVWGiant
Fri Jun 07, 2013 4:26 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 208114

RE: Master Wishlist Thread

Now, we have 3 Addons with many fulfilled wishes. My wishes are only:
A Startyear between 2200 and 2400 AD and a completly translated game with all 3 Addons into German :)
by SVWGiant
Tue Jun 04, 2013 4:43 pm
Forum: Design and Modding
Topic: Distant Worlds XPanded (X-Universe) 1.0b
Replies: 42
Views: 4898

RE: Distant Worlds XPanded (X-Universe) 1.0

<t> Great, still great[:)]<br/>
Now I can play all X3 Ships and that without playing X3TC! I love this mod[8D]<br/>
<br/>
But one question:<br/>
It is not better to put the X3-races on low number place, like the 4 (the number of the humans) for terrans for example? So, they have a clear position ...
by SVWGiant
Thu May 30, 2013 7:43 pm
Forum: Design and Modding
Topic: Distant Worlds XPanded (X-Universe) 1.0b
Replies: 42
Views: 4898

RE: X-Universe Conversion [WIP]

Great Mod pictures! Im a fan of X3TC and its nice to see all the Terran ships in DW :)
Good luck with the beta tests ans after that with the release!
by SVWGiant
Sun Sep 02, 2012 11:08 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds - Legends Gets a Massive Update and Sale!
Replies: 46
Views: 3559

RE: Distant Worlds - Legends Gets a Massive Update and Sale!

Really good patch! I ve played 700 stars and Picard Era-Mod and no crashes after many hours :) big compliment to the development team!
by SVWGiant
Sun Jul 15, 2012 11:28 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 208114

RE: Master Wishlist Thread

My first wish after a better memory allocation ist a complete Translation für the both Addons into German. Or is there anything ready now from someone?

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