Shadows pirate race file location?

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

Moderators: elliotg, Icemania

Post Reply
User avatar
RICO7878
Posts: 46
Joined: Fri Aug 24, 2012 4:36 pm

Shadows pirate race file location?

Post by RICO7878 »

Hi everyone. I'm trying to mod the pirate empires in shadows but I can't seem to find the race file for them or whatever files defines the mercs, raiders, smugglers and balanced. I feel like I've looked everywhere so if anyone can point me in the right direction I'd appreciate it. While we're on the topic of files I'm wondering if there is a list or if anyone can write out what each weapon effect file matches to each in game weapon, particularly the beam weapon effect files. Thanks in advance.
User avatar
SVWGiant
Posts: 24
Joined: Sun Sep 18, 2011 9:51 pm

RE: Shadows pirate race file location?

Post by SVWGiant »

Maybe that they are hardcoded. We can also not edit the names of the empires etc...
User avatar
Haree78
Posts: 1269
Joined: Tue May 18, 2010 7:58 am

RE: Shadows pirate race file location?

Post by Haree78 »

Pirates use the race file of the parent, in the race file you define whether the race can be pirate, it's play style, the ships it uses and perhaps a few more things I forget. The ship designs and policy are separate though.
Post Reply

Return to “Design and Modding”