Search found 24 matches

by SpectralFremen
Sat Mar 24, 2012 1:17 pm
Forum: Distant Worlds 1 Series
Topic: Design Projects - suggestion for a new design mechanic
Replies: 55
Views: 3623

RE: Design Projects - suggestion for a new design mechanic

This is magnificent. Would fix one of the only remaining bugbears I have in this game.
by SpectralFremen
Thu Nov 24, 2011 12:12 am
Forum: Distant Worlds 1 Series
Topic: Legends: leave your impressions here, pls!
Replies: 156
Views: 4343

RE: Legends: leave your impressions here, pls!

Why do i have to be at work :'(
by SpectralFremen
Mon Oct 31, 2011 12:30 pm
Forum: Distant Worlds 1 Series
Topic: Swords of the Stars II - Friendly warning
Replies: 43
Views: 696

RE: Swords of the Stars II - Friendly warning

Yeah of course :)

Btw I love your game, its amazing.
by SpectralFremen
Mon Oct 31, 2011 11:05 am
Forum: Distant Worlds 1 Series
Topic: Swords of the Stars II - Friendly warning
Replies: 43
Views: 696

RE: Swords of the Stars II - Friendly warning

Oh wow! Don't i feel silly now hahaha :D
by SpectralFremen
Mon Oct 31, 2011 9:05 am
Forum: Distant Worlds 1 Series
Topic: Swords of the Stars II - Friendly warning
Replies: 43
Views: 696

RE: Swords of the Stars II - Friendly warning

<t> Wow.<br/>
Game dev discussing other games (from OTHER companies in the same genre no less!) perks with his customer base? Eric you are one awesome guy.<br/>
<br/>
I've always wondered why you guys don't get yourself put on gamersgate? The paradox strategy games are the only things I've really ...
by SpectralFremen
Wed Oct 05, 2011 5:03 am
Forum: Distant Worlds 1 Series
Topic: Creature Contest: Avatars of the Ancients / Avatars of Darkness
Replies: 3
Views: 142

RE: Creature Contest: Avatars of the Ancients / Avatars of Darkness

In the expanded story through the TV series you end up finding out that "the ancients" as the TV show calls them have gone down a similar path to what you are describing (and they also have there equally powerful evil counterparts). Not the same but very similar. It's a good idea though.
by SpectralFremen
Wed Oct 05, 2011 12:25 am
Forum: Distant Worlds 1 Series
Topic: Late feature request
Replies: 6
Views: 144

RE: Late feature request

Ability to create custom classes. That would be sweet [;)]
by SpectralFremen
Fri Sep 30, 2011 9:56 am
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 381

RE: Retrofit Mining Base

<r> Yeah i know what you mean. <E>:)</E><br/>
I love how flexible the ship customization system is. If the price for that is a bit of MM then so be it. At the moment I am leaving on Automatic Ship design but I am adding and tweaking my own here and there. Now I just have to learn not to mass ...
by SpectralFremen
Fri Sep 30, 2011 7:38 am
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 381

RE: Retrofit Mining Base

<t> Ok ok. Sweet that makes sense.<br/>
Another question on ship building, the AI seems to go massively overboard on reactors with its designs. Seems like it always has energy to spare (lots). Do i need "Excess energy output" to exceed "static energy usage" by a massive margin? Should I try and ...
by SpectralFremen
Fri Sep 30, 2011 12:46 am
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 381

RE: Retrofit Mining Base

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Haree78<br/>
<br/>
Well you have another option, you can leave automation off then just every so often (when technology goes on a step?) just shift click your designs you want the AI to automate and click Upgrade Selected, leaving your designs unselected and ...
by SpectralFremen
Thu Sep 29, 2011 2:21 am
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 381

RE: Retrofit Mining Base

Ok guys another question, is it possible to upgrade STATE owned stations that arent at a colony? It seems if they arent at a colony the only context menu option they get is "retire" and I havent been able to work out a way to make a construction ship go and upgrade it.
Is this doable?
by SpectralFremen
Thu Sep 29, 2011 12:58 am
Forum: Distant Worlds 1 Series
Topic: Creature Contest: The Space Leech
Replies: 8
Views: 174

RE: Creature Contest: The Space Leach

<t> I really like this idea. If you could do it you should make it so every time a ship or another leach is consumed the Leach becomes more powerful. This way a fully adult leach with a few kills to its name can be a serious threat and if you don't send enough ships to kill it all you have done is ...
by SpectralFremen
Wed Sep 28, 2011 11:59 pm
Forum: Distant Worlds 1 Series
Topic: Legends Questions
Replies: 27
Views: 532

RE: Legends Questions

I find it a bit rich someone is complaining about game features that haven't even gone live yet. Cut them some slack, they've made a good game so far why not wait and see what they produce before complaining? =|
by SpectralFremen
Wed Sep 28, 2011 11:41 pm
Forum: Distant Worlds 1 Series
Topic: Creature Contest: the Reaver from Firefly/Serenity
Replies: 14
Views: 268

RE: Creature Contest: the Reaver from Firefly/Serenity

<t> Yeah Serenity's quality did suffer. The thing is though they were trying to stuff the overarching story of 1-2 sessions into 1 movie. Because of this a lot of the magic of firefly which was the interaction between the great characters was put on the backburner. Mal / Inara love story, The whole ...
by SpectralFremen
Wed Sep 28, 2011 11:36 pm
Forum: Distant Worlds 1 Series
Topic: MULTI PLAYER?
Replies: 10
Views: 404

RE: MULTI PLAYER?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Krec<br/>
<br/>
Thats what i am talkin about. Multi would take this game to the next level. Playin against the AI by yorself is like kissin yor sister, just cant get into that. ill wait for the multi version.[;)]
<e>[/quote]</e></QUOTE>
<br/>
Are you serious ...
by SpectralFremen
Wed Sep 28, 2011 10:20 am
Forum: Distant Worlds 1 Series
Topic: Creature Contest: the Reaver from Firefly/Serenity
Replies: 14
Views: 268

RE: Creature Contest: the Reaver from Firefly/Serenity

Honestly, if you havent watched firefly go and do so. Its such a great series. *puts on brown coat*
by SpectralFremen
Wed Sep 28, 2011 10:18 am
Forum: Distant Worlds 1 Series
Topic: MULTI PLAYER?
Replies: 10
Views: 404

RE: MULTI PLAYER?

Co-Op is great when you have similarly like minded 4x'ers playing with you. Imagine getting a bunch of 6-10 people from this forum together for an epic game? Would be soooo fun.
by SpectralFremen
Wed Sep 28, 2011 4:12 am
Forum: Distant Worlds 1 Series
Topic: Creature Contest: the Reaver from Firefly/Serenity
Replies: 14
Views: 268

RE: Creature Contest: the Reaver from Firefly/Serenity

Anyone who doesnt know what firefly is doesn't deserve to call themselves a sci fi person :)
by SpectralFremen
Wed Sep 28, 2011 12:30 am
Forum: Distant Worlds 1 Series
Topic: Retrofit Mining Base
Replies: 16
Views: 381

RE: Retrofit Mining Base

Hey :)
yeah I had worked that out so far. However I was hoping there was a way to make the AI not obsolete my designs all the time. I love the fact I can design all my ships/stations however it is a LOT of work to do it all manually all the time.

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