Search found 19 matches

by grb1982
Wed Nov 30, 2011 1:19 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 52675

RE: Master Wishlist Thread

<t> A zoom feature on the pop up galaxy map. with the new 15x15 if you have alot of stars ist difucult make out individual stars let alone select them when your looking for resource ising the find resouce overlay<br/>
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Also how about direct ordes overiding evrey thing else including retreat ...
by grb1982
Wed Nov 30, 2011 12:42 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 6879

RE: DW Legends: Collaborative Video AAR

<t> Memo From PTSM (Peace Through Strength Movement)<br/>
<br/>
To: High Council<br/>
<br/>
First Congratilations on our victory over the dhayut. it has come to our attention that you are considering continuing on against the bokarians we of the PTSM believe this is uneccesary they only have 3 ...
by grb1982
Tue Nov 29, 2011 4:20 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 52675

RE: Master Wishlist Thread

<t> Couple More Sugestions<br/>
<br/>
1 instead of a single check box to automate ships after build in the empire setting how about 3. one for military, one for explorationships, one for construction ships that way you can have millitary and exploration still come out autmated but constructers ...
by grb1982
Tue Nov 29, 2011 1:01 am
Forum: Distant Worlds 1 Series
Topic: Are colony ships building slower?
Replies: 10
Views: 336

RE: Are colony ships building slower?

<r> just took a look at my early constructer design its actualy excatly 250 in size<br/>
<br/>
I'm trying to put a screen shot of the design in this post. my first time trying post a screen shot let see if it works<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/40153 ...
by grb1982
Tue Nov 29, 2011 12:09 am
Forum: Distant Worlds 1 Series
Topic: Are colony ships building slower?
Replies: 10
Views: 336

RE: Are colony ships building slower?

The First 3 to 4 projects of each new constructer I do Manualy Usaly mines on steel Polymer Carbon fiber and Carsalon in that order then I Autamate Them I Can usally Build About 4 constructers very quickly my constructer designs are about 260 to 270 in size
by grb1982
Mon Nov 28, 2011 11:56 pm
Forum: Distant Worlds 1 Series
Topic: Are colony ships building slower?
Replies: 10
Views: 336

RE: Are colony ships building slower?

<t> Probaly Has Something to do with the resource shortages in the early game. strip as many components as you can especialy those containing polymer steel and carbon fiber weapons dont seem to be a problem since they dont realy use any hard to find resources in large numbers now armor use alot of ...
by grb1982
Mon Nov 28, 2011 10:26 pm
Forum: Distant Worlds 1 Series
Topic: securan and zenox empires started in same system how did this happen?
Replies: 11
Views: 187

RE: securan and zenox empires started in same system how did this happen?

Could been worse I supose At least it was the zenox and not one of the insect races
by grb1982
Mon Nov 28, 2011 5:43 pm
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 6879

RE: DW Legends: Collaborative Video AAR

<t> Great Council I Iska Leren Spokesman For PTSM come before you again to Urge action. These atrocieties perpetrated by the Dhayut must not be allowed to continue. Council Members you speak of Reputaion, we all value this but how can we as moral and ethical sentient begins allow the dhayut to ...
by grb1982
Mon Nov 28, 2011 3:27 pm
Forum: Distant Worlds 1 Series
Topic: securan and zenox empires started in same system how did this happen?
Replies: 11
Views: 187

RE: securan and zenox empires started in same system how did this happen?

<t> Another thing, how would the influence and borders handle this situiation. is this a bug or just an extremly unlikely set of events like getting struck by lightning while getting attacked by a great white shark. Seriouly I'm Scrating my head here I've played probalby 60 plus games if not more of ...
by grb1982
Mon Nov 28, 2011 3:06 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 52675

RE: Master Wishlist Thread

I was just reading the Thread \The same leader forever? \ on the main page and it gave me an idea for a sugestion. how about for representetive goverments if your leader gets removed by elections they stay around and become a diffrent typ of leader like an ambasador or planetary govener
by grb1982
Mon Nov 28, 2011 2:53 pm
Forum: Distant Worlds 1 Series
Topic: securan and zenox empires started in same system how did this happen?
Replies: 11
Views: 187

securan and zenox empires started in same system how did this happen?

<t> is it supose to be posible for two races to start the game with homeworlds in the same system because my last game on an elipse 1400 stars 19 races sparce colonys 15x15 sectors had my securan union started in the same system as a zenox empire my home world was in the inner part of the system ...
by grb1982
Mon Nov 28, 2011 3:28 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 6879

RE: DW Legends: Collaborative Video AAR

<t> Dear council Person I Iska leran Spoksman Of the Peace through Strength movment PTSM have come to you in person to present our case. Some of You On the Council Argue the Insects Are no longer a threat, that other goverments are handling them and it isnt woth the effort to intervene. I Understand ...
by grb1982
Mon Nov 28, 2011 3:08 am
Forum: The War Room
Topic: Strategy to Handle resource Shortages In Beginning
Replies: 7
Views: 379

RE: Strategy to Handle resource Shortages In Beginning

Using this Strategy I Was not only able to get enough resources but with my slightly striped down colony ships I was able to colonize 2 other worlds in the first year with another colony ship partialy done
by grb1982
Mon Nov 28, 2011 2:36 am
Forum: The War Room
Topic: Strategy to Handle resource Shortages In Beginning
Replies: 7
Views: 379

Strategy to Handle resource Shortages In Beginning

<t> The Shortages that seem to stall my space ports in the beginning when I only have the Startrting Mines usaly are steel carbon fiber and polymer the way I handled this In my Latest Game was to Strip Down My Starting Ship Designs of as many Components that use these resourse while still being ...
by grb1982
Mon Nov 28, 2011 2:11 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 6879

RE: DW Legends: Collaborative Video AAR

<t> Memo From PTSM \Peace Through Strength Movement\<br/>
<br/>
To: High Council<br/>
<br/>
We at the PTSM have been informed the council is considering the blockading of dhayut and Boskarin Colonys to make our disaproval of thier agressive actions known. We support this Idea. The PTSM would ...
by grb1982
Sun Nov 27, 2011 2:19 pm
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 6879

RE: DW Legends: Collaborative Video AAR

<t> Memo From PTSM \Peace Through Strength Movement\<br/>
<br/>
T0: High Council <br/>
<br/>
In the Matter of the Dhayut and boskerian problem we advise no direct millitary action unless fired upon. But If these two spieces continue there agressive ways there must be peneltys. We of the PTSM ...
by grb1982
Sat Nov 12, 2011 7:33 am
Forum: The War Room
Topic: Constructors can build spaceports!!!???
Replies: 29
Views: 840

RE: Constructors can build spaceports!!!???

Size 690 or so I think. Realy expensive to build and maintain so not recomended unless your economy is doing very good. I tend to max the size of ships built on planets my colony ships usaly pack 5 shields 20 armor and more firepower than a destroyer thier also set to never retreat
by grb1982
Sat Nov 12, 2011 7:12 am
Forum: The War Room
Topic: Constructors can build spaceports!!!???
Replies: 29
Views: 840

RE: Constructors can build spaceports!!!???

Im also expermenting with a Resupply\Captial ship hybrid a ship that has same firepower defence and speed of a captail ship but can be built on a planet if you dont have the capacity to build ships that large at your spaceport, Ive got the design done but am still waiting on it to be built
by grb1982
Sat Nov 12, 2011 6:59 am
Forum: The War Room
Topic: Constructors can build spaceports!!!???
Replies: 29
Views: 840

RE: Constructors can build spaceports!!!???

<t> I think I know Why the Starport Type Star Bases Dont Stay In Orbit. I noticed that when I built Bases including minning bases with the escort constructers they all stayed in place and didnt orbit so I tried Building a Spaceport type Starbase Over A colony using a regular constructer class ...

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