Search found 22 matches

by nickwwest
Tue Mar 22, 2022 9:50 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.2.2] Bug - game freeze during save (with old campaign) FIXED in 1.0.2.4
Replies: 5
Views: 847

Re: [1.0.2.2] Bug - game freeze during save (with old campaign)

Also crashes on save, every time, this is late game.

Save file: https://drive.google.com/file/d/1yQOw8aRAkHKih4KFkxv30Gaaf9_BAGC8/view?usp=sharing

Repro steps:
1. Unzip and load save game in game
2. Run the game at 4x speed for about 3 minutes (to finish the megapark research).
3. Save
Game hard ...
by nickwwest
Sun Mar 20, 2022 8:18 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.2.1] CTD when zooming in or out
Replies: 5
Views: 573

Re: [1.0.2.1] CTD when zooming in or out

Another data point, it usually crashes pretty fast into my game (like first 5 minutes), or it takes much longer.

Seems like some streaming race condition where once everything is loaded in, there are no more issues. Maybe preload the assets instead of trying to get fancy if the machine has the ...
by nickwwest
Sat Mar 19, 2022 12:17 am
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.2.1] CTD when zooming in or out
Replies: 5
Views: 573

Re: [1.0.2.1] CTD when zooming in or out

I can get this to CTD pretty regularly by clicking on a notification to "take me there" (especially a ship), then as soon as I get there I start scrolling in and out quickly with the mouse wheel.
by nickwwest
Fri Mar 18, 2022 5:26 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.2.1] CTD when zooming in or out
Replies: 5
Views: 573

[1.0.2.1] CTD when zooming in or out

CTD when zooming in or out, sometimes. This happens about every 10 minutes or so. I can't find any crash logs.

Has been happening with the same frequency since release
by nickwwest
Fri Nov 28, 2014 6:44 pm
Forum: Tech Support
Topic: 1.9.5.9 Crash after game loads
Replies: 0
Views: 105

1.9.5.9 Crash after game loads

<t> File named: 'nickwwest Nov28 Crash.dwg'<br/>
<br/>
The crash also happened in 1.9.5.8.<br/>
I'm using two mods, extended universe and AI Improvement. <br/>
<br/>
Last thing I was doing before the crash: <br/>
* disbanding ground forces<br/>
* Attacking still building pirate bases <br ...
by nickwwest
Sun Jun 01, 2014 5:03 pm
Forum: Tech Support
Topic: 1.9.5.1 Ship wont die
Replies: 2
Views: 106

RE: 1.9.5.1 Ship wont die

Actually, this is probably caused by the target having very advanced armor.
by nickwwest
Sun Jun 01, 2014 3:54 pm
Forum: Tech Support
Topic: 1.9.5.1 Crash Dump
Replies: 0
Views: 50

1.9.5.1 Crash Dump

<t> I wasn't doing anything special that I could remember, not reproducable on reload. Stack:<br/>
<br/>
Distant Worlds - Crash Dump - 1.9.5.1<br/>
<br/>
9:24:37 PM Saturday, May 31, 2014<br/>
<br/>
<br/>
System.NullReferenceException: Object reference not set to an instance of an object.<br ...
by nickwwest
Sun Jun 01, 2014 3:52 pm
Forum: Tech Support
Topic: 1.9.5.1 Ship wont die
Replies: 2
Views: 106

1.9.5.1 Ship wont die

<t> See attached save. There's a pirate ship that's in a warp inhibitor that's had 4 ships shooting it for 4 minutes or so and it's not dying. Happening in the Atuuko system, but the save should start you looking right at it.<br/>
<br/>
I've uploaded the save to the FTP site, the save name is:<br ...
by nickwwest
Mon May 26, 2014 1:17 am
Forum: Distant Worlds 1 Series
Topic: Redeem your free Steam key!
Replies: 83
Views: 35260

RE: Redeem your free Steam key!

<t> The Slitherine password reset sends a password in plain text, that's a huge security no-no (and you're not forced to change it on first login).<br/>
<br/>
I had issues like above, not liking the password I initially set, had to gen a new one. Got it working in less than 15 minutes end to end ...
by nickwwest
Sun Jun 23, 2013 4:44 pm
Forum: Tech Support
Topic: 1.9.0.6 Null Pointer at GenerateFacilityItems stack
Replies: 2
Views: 101

RE: 1.9.0.6 Null Pointer at GenerateFacilityItems stack

Also worth noting, was the exception wasn't fatal (app kept running).

I *think* it happened when I recolonized a colony that had been wiped out by the silver mist. Perhaps it was building a facility when it was wiped out, and when it recolonized there were issues.
by nickwwest
Sun Jun 23, 2013 4:38 pm
Forum: Tech Support
Topic: 1.9.0.6 Null Pointer at GenerateFacilityItems stack
Replies: 2
Views: 101

1.9.0.6 Null Pointer at GenerateFacilityItems stack

<t> See the end of this message for details on invoking <br/>
just-in-time (JIT) debugging instead of this dialog box.<br/>
<br/>
************** Exception Text **************<br/>
System.NullReferenceException: Object reference not set to an instance of an object.<br/>
at DistantWorlds.Controls ...
by nickwwest
Wed Feb 01, 2012 3:19 am
Forum: Distant Worlds 1 Series
Topic: Update Schedule Information
Replies: 195
Views: 7782

RE: Update Schedule Information

<r> Can't wait to give it a go, thanks for the fixes!<br/>
<br/>
As an aside, any chance you've made some of the menu and screen rendering faster? I still haven't been able to finish a game as it eventually gets so slow: <LINK><s>[link]</s>http://www.matrixgames.com/forums/tm.asp?m=2979297<e ...
by nickwwest
Fri Jan 06, 2012 1:16 am
Forum: Distant Worlds 1 Series
Topic: New player impressions from a 4X vet
Replies: 18
Views: 812

RE: New player impressions from a 4X vet

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>

<QUOTE><s>[quote]</s>ORIGINAL: nickwwest<br/>

<CODE><s>[code]</s><i>
</i> desiredExploreLocation = GetRandomSystemLocationInSector(desiredExploreLocation.System.Sector)
<e>[/code]</e></CODE>
<e>[/quote]</e></QUOTE>
<br/>
You proposed that you ...
by nickwwest
Thu Jan 05, 2012 4:25 am
Forum: Distant Worlds 1 Series
Topic: Zooming
Replies: 18
Views: 648

RE: Zooming

<r> I posted my DxDiag in the tech thread also. In system scroll speed seems pretty good (when system nebule are turned off), makes me think maybe it's the galaxy background or just the quantity of images that are being rendered. If DW is using a 2D renderer, it's not uncommon for modern graphics ...
by nickwwest
Thu Jan 05, 2012 4:03 am
Forum: Tech Support
Topic: Zooming (delay and shutter)
Replies: 18
Views: 620

RE: Zooming (delay and shutter)

My DxDiag is attached. Same problems as everyone else :( Can play any other modern game with nearly fully graphical candy at max res.
by nickwwest
Thu Jan 05, 2012 3:58 am
Forum: Distant Worlds 1 Series
Topic: New player impressions from a 4X vet
Replies: 18
Views: 812

RE: New player impressions from a 4X vet

<r> <QUOTE><s>[quote]</s>ORIGINAL: Manzikert<br/>
<br/>
I have a newish PC, no performance problems whatsoever.<br/>
<br/>
I do think the ship design screen is a little clunky and hard to use, but they are working on that.<br/>
<br/>
The exploration pathfinding could be better, but that kind ...
by nickwwest
Wed Jan 04, 2012 4:57 am
Forum: Distant Worlds 1 Series
Topic: New player impressions from a 4X vet
Replies: 18
Views: 812

RE: New player impressions from a 4X vet

<r> Thanks for the replies.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Gandalf<br/>
<br/>
Graphics performance here is flawless zooming in or out<br/>
<br/>
My system (an M-Tech laptop) consists of an i7 (six core) 980 processor w/12 GByte Ram and an Nvidia 470M Graphics card with 1.5 GBytes on a ...
by nickwwest
Wed Jan 04, 2012 3:49 am
Forum: Distant Worlds 1 Series
Topic: New player impressions from a 4X vet
Replies: 18
Views: 812

New player impressions from a 4X vet

<r> I'm new to DW but not the 4x genre (been playing since Stars!) and I managed to play a solid amount of DW legends over the holiday break and thought I would leave my "fresh eyes" feedback in hopes it can make things better:<br/>

<UL><s>[ul]</s>
<LI><s>[*]</s> Exploration ships don't ...
by nickwwest
Wed Jan 04, 2012 3:27 am
Forum: Distant Worlds 1 Series
Topic: Fonts are killing me
Replies: 82
Views: 5097

RE: Fonts are killing me

Agreed, fonts are unreadable on newer monitors even at 1920x1080 it's hard to read
by nickwwest
Mon Jan 02, 2012 8:06 pm
Forum: Tech Support
Topic: 1.7.0.7 CTD with stack trace
Replies: 1
Views: 62

1.7.0.7 CTD with stack trace

<r> Wasn't able to find a save that ever reproed this, did manage to SS the stack. See attached image.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/40299/2D09816AC5A64750BFACD08C76B1231F.gif"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/40299 ...

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