Search found 100 matches

by Neotheone
Sun Dec 11, 2011 5:41 am
Forum: Tech Support
Topic: Mouse pointer getting stuck in corners
Replies: 0
Views: 47

Mouse pointer getting stuck in corners

Well now the mouse pointer is getting stuck in the corners and I can't get it out. Have to task manager to close down the game to get it to stop.
by Neotheone
Sun Dec 11, 2011 3:54 am
Forum: Distant Worlds 1 Series
Topic: Legends: leave your impressions here, pls!
Replies: 156
Views: 4269

RE: Legends: leave your impressions here, pls!

<r> <QUOTE><s>[quote]</s>Neo, please reply to me at <EMAIL email="erikr@matrixgames.com">erikr@matrixgames.com</EMAIL> if you'd like to try to convince me otherwise. <br/>

<e>[/quote]</e></QUOTE>
<br/>
Sorry, but I don't have time to play silly games. I don't know what you are talking about and ...
by Neotheone
Sun Dec 11, 2011 2:39 am
Forum: Distant Worlds 1 Series
Topic: Posture Frustrations
Replies: 45
Views: 1396

RE: Posture Frustrations

It would be nice an even better if we could give direct orders from the ships menu that popups over on the left. You click on your ship, fleet or group and then right click on it to give orders.
by Neotheone
Sun Dec 11, 2011 2:36 am
Forum: Tech Support
Topic: Crash before Shakturi arrive
Replies: 2
Views: 76

RE: Crash before Shakturi arrive

<t> This seems to be a growing problem as I reported this a couple of days ago just before the official patch. Exception errors and DW has stopped working started to happen often. Erik tossed it off as being beta 1.07.06 and now more reports are flowing in after the official patch. Once it started ...
by Neotheone
Sun Dec 11, 2011 1:45 am
Forum: Tech Support
Topic: Exploit? or WAD?
Replies: 6
Views: 106

RE: Exploit? or WAD?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Evrett<br/>
<br/>
none of my beezwax but you come off a bit..pushy neo..folks arent gunna wanna help when you talk to them like that <E>:)</E>..just some advice.
<e>[/quote]</e></QUOTE>
<br/>
I don't recall "asking" for any advice?! So, you come off as a ...
by Neotheone
Sat Dec 10, 2011 11:07 pm
Forum: Distant Worlds 1 Series
Topic: Space ports construction time
Replies: 7
Views: 119

RE: Space ports construction time

<t> Yep that is what i like to do with low quality low value sources now. Just send miners out to get the resources from them. It's also how I fed that colony out in space away from everything. Now I'm just waiting for those Ancient Pirates to appear but it's funny now that i have 2 fleets sitting ...
by Neotheone
Sat Dec 10, 2011 11:03 pm
Forum: Distant Worlds 1 Series
Topic: Legendary Pirate Madness!
Replies: 17
Views: 444

RE: Legendary Pirate Madness!

I did it from Control Panel, Folder options Gelly. There's a tick box or circle rather that you check to "Show Hidden Files" and then in every folder all those hidden files will show up.
by Neotheone
Sat Dec 10, 2011 10:58 pm
Forum: Distant Worlds 1 Series
Topic: Space ports construction time
Replies: 7
Views: 119

RE: Space ports construction time

<t> Once I got my two fleets to a far out reach colony I was finally able to build a spaceport and defense bases and they build really fast. I started watching what freighters came in and they were bringing in mostly fuel hydrogen and that c word one. Finally my two fleets started refueling there as ...
by Neotheone
Sat Dec 10, 2011 10:49 pm
Forum: Distant Worlds 1 Series
Topic: Legends: leave your impressions here, pls!
Replies: 156
Views: 4269

RE: Legends: leave your impressions here, pls!

<r> Even with the crash issues and exception errors it's quite an interesting game. <br/>
<br/>
I tend to believe it's like this: <QUOTE><s>[quote]</s>It's becoming easier and easier though to compare this to X3:Terran conflict in the real time department, but, X3 is less headachee. The difference ...
by Neotheone
Sat Dec 10, 2011 10:43 pm
Forum: Distant Worlds 1 Series
Topic: Small complaint
Replies: 4
Views: 254

RE: Small complaint

I play Enigma while I play this. Excellent space music imho.
by Neotheone
Sat Dec 10, 2011 10:42 pm
Forum: Tech Support
Topic: 1.07.6 beta is unofficially officially UNSTABLE!
Replies: 33
Views: 548

RE: 1.07.6 beta is unofficially officially UNSTABLE!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
Guys, there's nothing wrong with the installer and no need to to a complete clean reinstall with every update.<br/>
<br/>
Neo, I think it's worth reminding you that you were by choice playing with beta updates and continuing saved games ...
by Neotheone
Sat Dec 10, 2011 10:36 pm
Forum: Tech Support
Topic: Exploit? or WAD?
Replies: 6
Views: 106

RE: Exploit? or WAD?

<t> Remember Erik this was done with TRADE not GIFTING. I was just showing that Gifting is a ripoff compared to the trade method. It's in the trade negociation function that I gave them 1k at a time continously and 10k at a time also to find the 2pts boost in favor per trade. You know TRADE is where ...
by Neotheone
Sat Dec 10, 2011 10:32 pm
Forum: Distant Worlds 1 Series
Topic: Longest game so far + pros and cons of a long one
Replies: 18
Views: 289

RE: Longest game so far + pros and cons of a long one

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Webbco<br/>
<br/>
Indeed....and now, things have gone wrong for my really big game. <br/>
<br/>
I got an error report saying: "Error Cod: ProcMn System.NullReferenceException: Object reference not set to an instance of an object...blah blah..." But I can't ...
by Neotheone
Sat Dec 10, 2011 10:21 pm
Forum: Tech Support
Topic: Exploit? or WAD?
Replies: 6
Views: 106

Exploit? or WAD?

<t> I just discovered that if you feed a race 1000 credits in a TRADE you gain 1pt of favor from them continously. I spent 50k credits 1k at a time with a race that was -25 and brought it up to +23. I did it again and it worked again on another race from -25 to +23 for 50k credits. Then I discovered ...
by Neotheone
Sat Dec 10, 2011 10:21 pm
Forum: Distant Worlds 1 Series
Topic: MOVED: Exploit? or WAD?
Replies: 0
Views: 63

MOVED: Exploit? or WAD?

Tech Support: fb.asp?m=2979452
by Neotheone
Sat Dec 10, 2011 8:45 pm
Forum: Distant Worlds 1 Series
Topic: Longest game so far + pros and cons of a long one
Replies: 18
Views: 289

RE: Longest game so far + pros and cons of a long one

Yeah, how's that run on your system at different levels of zoom? Plus, what system specs do you have?
by Neotheone
Sat Dec 10, 2011 8:42 pm
Forum: Tech Support
Topic: 1.07.6 beta is unofficially officially UNSTABLE!
Replies: 33
Views: 548

RE: 1.07.6 beta is unofficially officially UNSTABLE!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Gandalf<br/>
<br/>
I've not had a stability issue with any of the beta updates. My standard procedure with beta patches is to completely uninstall the game, reinstall the game from the original setup files ...
by Neotheone
Sat Dec 10, 2011 8:34 pm
Forum: Tech Support
Topic: Dumb Refueling AI?
Replies: 7
Views: 196

RE: Dumb Refueling AI?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Neotheone<br/>
This isn't a rare occurrence by a long shot. It has happened in all my games and everytime I play. For instance a fleet will be within centimeters on the screen of a "closest refueling zone" and ...
by Neotheone
Sat Dec 10, 2011 8:21 pm
Forum: Distant Worlds 1 Series
Topic: Space ports construction time
Replies: 7
Views: 119

RE: Space ports construction time

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Grotius<br/>
<br/>
I get that problem too, and I've certainly waited that long, if not longer. I suppose one answer is maybe to set up mining bases nearby, mining key ingredients? I'm not really sure. I hope others weigh in to respond.
<e>[/quote]</e></QUOTE ...
by Neotheone
Sat Dec 10, 2011 8:18 pm
Forum: Distant Worlds 1 Series
Topic: Longest game so far + pros and cons of a long one
Replies: 18
Views: 289

RE: Longest game so far + pros and cons of a long one

<t> I play on 100% of capturing 80% of the universe/galaxy. I don't like abrupt endings like some overpowered AI winning an economic game with 5 planets. lol Or the Hive type AI winning the population victory because they breed like ants again with just 5 planets. Unfortunately due to crashing bugs ...

Go to advanced search