Search found 22 matches

by Delta66
Tue Dec 27, 2016 12:21 pm
Forum: Strategic Command WWII War in Europe
Topic: Patch ETA
Replies: 32
Views: 1110

RE: Patch ETA

<r> @sPzAbt653<br/>
<br/>
You raise good points. I play with FoW on for a more satisfying experience so I have limited visibility on AI moves. I wouldn't claim those were proper bugs, as it would need a more thorough investigations, but seeing a number of technical issues I may have been more ...
by Delta66
Mon Dec 26, 2016 11:32 am
Forum: Strategic Command WWII War in Europe
Topic: Patch ETA
Replies: 32
Views: 1110

RE: Patch ETA

<r> - Here are the errors logs from a single 39-44 campaign, I'm not sure they are all hardware configs related:
<QUOTE><s>[quote]</s><I><s>[i]</s>[12/21/2016 5:21:35; 6.2.9200; 1920x1080x32(1); v1.00] FAILED(draw_background_to_buffer_dc): <br/>
[12/21/2016 5:27:39; 6.2.9200; 1920x1080x32(1); v1 ...
by Delta66
Fri Dec 23, 2016 10:03 am
Forum: Strategic Command WWII War in Europe
Topic: Patch ETA
Replies: 32
Views: 1110

RE: Patch ETA

Hi RussW,

I have 16GB so I doubt it is a memory issue. Issues appear whether I have others apps running or just running SC III.

I have an older 4GB laptop, and I have similar issues on both machines, the game is playable on both computers.
by Delta66
Thu Dec 22, 2016 6:06 pm
Forum: Strategic Command WWII War in Europe
Topic: Patch ETA
Replies: 32
Views: 1110

RE: Patch ETA

<r> As I have said, I had <B><s>[b]</s>occasional<e>[/b]</e></B> CTD. That is 3 CTD reaching September 42 in the 39 campaign. The game also seems a bit picky about multitasking and I had several Windows "Software not responding" errors, sometime recoverable sometime not.<br/>
<br/>
The UI freezes ...
by Delta66
Thu Dec 22, 2016 2:19 pm
Forum: Strategic Command WWII War in Europe
Topic: Patch ETA
Replies: 32
Views: 1110

RE: Patch ETA

I wish the dev get well soon.

Still, I'm surprised by the high number of glitches and occasional CTD, the game is playable though, but overall this give a negative impression (especially for a 40€) game despite the good gameplay. It feels like a late Beta IMHO.
by Delta66
Thu Dec 08, 2016 2:50 pm
Forum: Tech Support
Topic: War Map Graphical Glitches/Bugs
Replies: 5
Views: 307

RE: War Map Graphical Glitches/Bugs

<r> If I set the font DPI back to 100%, "Strategy Map" is indeed displayed <B><s>[b]</s>properly<e>[/b]</e></B>.<br/>
However note that with 125 DPI font, the other War Map, i.e. "Convoys Map" is correctly displayed.<br/>
<br/>
On a side note, beside identifying from where the issue might come, I ...
by Delta66
Thu Dec 08, 2016 10:12 am
Forum: Tech Support
Topic: War Map Graphical Glitches/Bugs
Replies: 5
Views: 307

RE: War Map Graphical Glitches/Bugs

here is a DxDiag file
by Delta66
Thu Dec 08, 2016 9:25 am
Forum: Tech Support
Topic: War Map Graphical Glitches/Bugs
Replies: 5
Views: 307

RE: War Map Graphical Glitches/Bugs

<r> 2nd picture:<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/40439/812993369D6C4B33A88B8A67229FF921.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/40439/812993369D6C4B33A88B8A67229FF921.jpg"><LINK_TEXT text="https://www.matrixgames.com ...
by Delta66
Thu Dec 08, 2016 9:24 am
Forum: Tech Support
Topic: War Map Graphical Glitches/Bugs
Replies: 5
Views: 307

War Map Graphical Glitches/Bugs

<r> I noticed a couple of Graphical glitches or bugs from the War Map<br/>
<br/>
1/ Click on the War Map > Strategic Map Button > the "P" is missing from the Label "Strategic Ma<COLOR color="#990000"><s>[color=#990000]</s>_<e>[/color]</e></COLOR>"<br/>
<br/>
<br/>
2/ When you click on a country ...
by Delta66
Tue Oct 15, 2013 3:06 pm
Forum: Unity of Command Series
Topic: Red Turn
Replies: 27
Views: 716

RE: Red Turn

<t> I could get the best score in every single scenario of both campaign from the vanilla game.<br/>
But I would say that some campaign scenarios of Red Turn are very hard, and I haven't yet find a way to get a perfect score.<br/>
The Red Turn campaign start with some moderate and easy scenarios ...
by Delta66
Tue Oct 15, 2013 2:59 pm
Forum: Unity of Command Series
Topic: Red Turn Manual ?
Replies: 0
Views: 232

Red Turn Manual ?

I purchased Red Turn through Matrix webstore.
But I didn't find any manual specific for the new Red Turn addititions.

I have found a few infos here or ther on 2x2 website.
But is there a complete manual that list all rules tweaks and new features?
by Delta66
Wed Aug 28, 2013 6:56 am
Forum: General Discussion
Topic: Fantasy Football this year
Replies: 22
Views: 382

RE: Fantasy Football this year

Hopefully this is Football, and not soccer!
by Delta66
Mon Dec 24, 2012 3:40 pm
Forum: Tech Support
Topic: Game Launch Prohblem / Pixel Shader 3.0
Replies: 8
Views: 313

RE: Game Launch Prohblem / Pixel Shader 3.0

<r> Thanks for your answer<br/>
<br/>
I had previously tried to force the gme to use the Nvidia Accelerator with the <B><s>[b]</s>Nvidia Configuration tool<e>[/b]</e></B> which allows to select the settings manually for each program.<br/>
<br/>
But it seems I had a conflict with another of my PC ...
by Delta66
Mon Dec 24, 2012 11:00 am
Forum: Tech Support
Topic: Game Launch Prohblem / Pixel Shader 3.0
Replies: 8
Views: 313

RE: Game Launch Prohblem / Pixel Shader 3.0

<t> Hi,<br/>
<br/>
I own the boardgame(s) and wanted to give the Demo a try,unfortunately I also get the Vertex/Shader 3.0 issue.<br/>
<br/>
I think my hardware is OK, From DxDiag:<br/>
Asus NJ61v laptop<br/>
Core i5 M430 2.27 GHz<br/>
Ram 4GO<br/>
DirectX 11<br/>
Gfx card, nvidia GT 325m ...
by Delta66
Sat Nov 03, 2012 10:54 am
Forum: Commander - The Great War
Topic: Update other Commanders to the new engine
Replies: 6
Views: 133

Update other Commanders to the new engine

Hi

Are there any plans to updates the older Commander titles, with the new game engine?
by Delta66
Mon Mar 12, 2012 3:57 pm
Forum: Tech Support
Topic: Battle outcome always constant, why?
Replies: 23
Views: 452

RE: Battle outcome always constant, why?

<t> Thanks very much.<br/>
<br/>
I played several campaigns in "Chess" mode. and like it so much, that I would like to see it made a regular option.<br/>
Actually there is still some luck factor , with rugged defense, or evade.<br/>
<br/>
I think you can't set up this mode until you have the ...
by Delta66
Wed Dec 28, 2011 2:28 pm
Forum: Tech Support
Topic: Baku scenario objectives
Replies: 3
Views: 951

RE: Baku scenario objectives

Thanks for the values.

Would'nt it be possible to display the info bubbles to the left instead of to the right, in such a case. Or alternatively, to have a list of objectives displayed like the scenario summary.
by Delta66
Wed Dec 28, 2011 11:56 am
Forum: Tech Support
Topic: Baku scenario objectives
Replies: 3
Views: 951

Baku scenario objectives

In the Baku scenario, I cannot see before which turn I should capture the objectives to get get the maximum number of victory points. The objectives info bubble is displayed outside of the screen limits!!!
by Delta66
Sun Dec 11, 2011 6:43 pm
Forum: Tech Support
Topic: Battle outcome always constant, why?
Replies: 23
Views: 452

RE: Battle outcome always constant, why?

About options, I would like the option to have "No luck" combat results, i.e. to get the results displayed int the CrossTarget before combat.
by Delta66
Fri Dec 09, 2011 4:42 pm
Forum: Tech Support
Topic: Battle outcome always constant, why?
Replies: 23
Views: 452

RE: Battle outcome always constant, why?

I tried with the new 1.05 patch, and I find that it's much better for solo play.

Thanks

And I do know what seeding is and have some insight on random generator

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