Search found 84 matches

by Strat_84
Sat Sep 27, 2014 12:04 pm
Forum: Distant Worlds 1 Series
Topic: Super Area Weapon (Several Bugs)
Replies: 2
Views: 205

RE: Super Area Weapon (Several Bugs)

<r> <QUOTE><s>[quote]</s>ORIGINAL: deathmerchant<br/>
<br/>
<B><s>[b]</s>Now here's three strange things that happen, probably bugs:<e>[/b]</e></B> <br/>
<br/>
<B><s>[b]</s>1)<e>[/b]</e></B> If the target is destroyed in one hit, there is no "area" effect. So if you want to annihilate a bunch of ...
by Strat_84
Sat Sep 13, 2014 11:46 am
Forum: Tech Support
Topic: 1.9.5.8 beta - crash dump
Replies: 3
Views: 193

RE: 1.9.5.8 beta - crash dump

<r> ... And another one, still 1.9.5.8 beta without any mod.<br/>

<QUOTE><s>[quote]</s>Distant Worlds - Crash Dump - 1.9.5.8<br/>
<br/>
16:44:36 samedi 13 septembre 2014<br/>
<br/>
<br/>
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size ...
by Strat_84
Sun Sep 07, 2014 9:51 am
Forum: Tech Support
Topic: 1.9.5.8 beta - crash dump
Replies: 3
Views: 193

1.9.5.8 beta - crash dump

<r> <QUOTE><s>[quote]</s>Distant Worlds - Crash Dump - 1.9.5.8<br/>
<br/>
12:04:54 dimanche 7 septembre 2014<br/>
<br/>
<br/>
System.NullReferenceException: Object reference not set to an instance of an object.<br/>
at DistantWorlds.Types.BuiltObject.LeaveShipGroup()<br/>
at DistantWorlds ...
by Strat_84
Thu Aug 28, 2014 6:50 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.8 Public Beta Update Available!
Replies: 17
Views: 564

RE: Distant Worlds v1.9.5.8 Public Beta Update Available!

<r> <QUOTE><s>[quote]</s>- increased the maximum per-resource cargo space at spaceports and other bases from 30000 to 120000<e>[/quote]</e></QUOTE>
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I didn't try to test where the limit is now but the cargo space on mining stations is still broken.<br/>
<br/>
Simple example: Mining station ...
by Strat_84
Fri Aug 15, 2014 10:33 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Universe is Updated to 1.9.5.7!
Replies: 10
Views: 875

RE: Distant Worlds Universe is Updated to 1.9.5.7!

<t> It's indeed nice to see more fancy modding possibilities but I'm concerned this takes priority over fixing basic mechanics remaining broken in the game.<br/>
<br/>
In version 1.9.5.7, the storage limit of space stations still doesn't work as it should, I tested the case of a mining station ...
by Strat_84
Thu Jul 31, 2014 2:58 pm
Forum: Tech Support
Topic: Storm damaging ships in home system.
Replies: 7
Views: 354

RE: Storm damaging ships in home system.

<t> If it were a silvermist, it would have eaten the entire population and the game would be over already. [:D]<br/>
<br/>
I guess he was unlucky and he spawned in a system that is in the area of effect of a galactic storm. As far as I remember the only way to build something in those areas is to ...
by Strat_84
Sat Jul 26, 2014 11:18 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.6 Public Beta - 2 Update Available!
Replies: 48
Views: 1390

RE: Distant Worlds v1.9.5.6 Public Beta Update Available!

<r> Has anything been done about the <LINK link="http://www.matrixgames.com/forums/tm.asp?m=3651245"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=3651245]</s>cargo storage bug<e>[/link]</e></LINK> ? It simply ruins the purpose of cargo components upgrades on stations, and maybe disturbs the ...
by Strat_84
Tue Jul 15, 2014 5:50 am
Forum: Tech Support
Topic: 1.9.5.5 DW crashed for the first time
Replies: 4
Views: 158

RE: 1.9.5.5 DW crashed for the first time

Well, I doubt autosaving often is less a nuisance. In late game he's going to wait for the game to save for 5 minuts every 15 minuts ... [:D]
by Strat_84
Tue Jul 15, 2014 5:46 am
Forum: Tech Support
Topic: 1.9.5.5 - Game crash
Replies: 2
Views: 155

RE: 1.9.5.5 - Game crash

<t> I didn't change anything using the editor, I just played my game. [;)]<br/>
<br/>
Also, I doubt a savegame would be of any use. The crash doesn't look to be repeatable, seems to be more likely to happen when the game has been running for more than several hours, and anyway there's no way to ...
by Strat_84
Mon Jul 14, 2014 10:42 am
Forum: Tech Support
Topic: 1.9.5.5 - Game crash
Replies: 2
Views: 155

1.9.5.5 - Game crash

<r> <QUOTE><s>[quote]</s>Distant Worlds - Crash Dump - 1.9.5.5<br/>
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23:51:23 dimanche 13 juillet 2014<br/>
<br/>
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System.ArgumentException: Unable to sort because the IComparer.Compare() method returns inconsistent results. Either a value does not compare equal to itself, or one ...
by Strat_84
Fri Jul 11, 2014 6:55 am
Forum: Tech Support
Topic: Cargo space is broken
Replies: 13
Views: 566

RE: Cargo space is broken

<t> Either this somewhat "fixed" cargo space in mines affects the availability of ressources, or the bug might be deeper than that. <br/>
<br/>
There's a new game I started with patch 1.9.5.5, start in the age of Shadows, after 50 years of game I haven't noticed any price increase for any ...
by Strat_84
Thu Jul 10, 2014 12:06 pm
Forum: Distant Worlds 1 Series
Topic: What Area Weapons risk damaging friendly or neutral ships or bases?
Replies: 10
Views: 220

RE: What Area Weapons risk damaging friendly or neutral ships or bases?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Darkspire<br/>
<br/>
None of them are worth worrying about, they were nerfed in damage moons ago due to mostly inexperienced folk not knowing how to use them correctly and posting that they wanted the damage reduced.<br/>
<br/>
They were once a formidable ...
by Strat_84
Mon Dec 09, 2013 1:16 pm
Forum: Tech Support
Topic: Fleet Admirals and the hyperjump speed skill
Replies: 8
Views: 390

RE: Fleet Admirals and the hyperjump speed skill

<t> I already reported that a long time ago along with numerous problems with character skills. The problem is actually that the bonuses are doubled for the ship hosting the admiral, so when it has a hyperspeed bonus/malus that ship often flies faster or slower than the rest of the fleet (that ...
by Strat_84
Wed Dec 04, 2013 12:54 pm
Forum: Tech Support
Topic: Ground battle bugs + a few other things
Replies: 7
Views: 281

RE: Ground battle bugs + a few other things

<r> <QUOTE><s>[quote]</s>ORIGINAL: elliotg
<QUOTE><s>[quote]</s>
4°) I noticed the Nuclear Exterminator cannot attack ships in Shadows, while it did in Legends. I don't know if this is a bug or a deliberate choice but that removes nearly all the interest in researching that weapon, the first ...
by Strat_84
Tue Oct 01, 2013 9:38 am
Forum: Tech Support
Topic: automated ships refueling in the middle of a fight
Replies: 9
Views: 193

RE: automated ships refueling in the middle of a fight

<r> @dostillevi: No need to guess, it's more simple than that. [:)]<br/>
<br/>
<URL url="http://www.matrixgames.com/forums/fb.asp?m=3377324"><LINK_TEXT text="fb.asp?m=3377324">http://www.matrixgames.com/forums/fb.asp?m=3377324</LINK_TEXT></URL><br/>
<br/>
Elliotg actually said these fleets were ...
by Strat_84
Mon Sep 30, 2013 5:26 pm
Forum: Tech Support
Topic: automated ships refueling in the middle of a fight
Replies: 9
Views: 193

RE: automated ships refueling in the middle of a fight

<t> It has absolutely nothing to do with the fuel threshold and changing that setting can't fix the problem.<br/>
<br/>
I already reported this several months ago, and it was improved in a patch (back then ships of defence fleet kept refuelling all the time, even with 90% of fuel left in tanks ...
by Strat_84
Mon Sep 23, 2013 12:32 pm
Forum: Tech Support
Topic: Resort bases - lacking warning in design editor
Replies: 3
Views: 146

Resort bases - lacking warning in design editor

When designing a resort base from scratch, there is no warning forcing you to put at least one transport module in it.
But they seem to be mandatory as I've never managed to get one single tourist in resort bases without transport modules.
by Strat_84
Fri Sep 20, 2013 1:47 pm
Forum: Tech Support
Topic: Ground battle bugs + a few other things
Replies: 7
Views: 281

RE: Ground battle bugs + a few other things

<t> 3°) Hyperdeny components seem to be broken on space stations. I had GW1000 components on all my defence stations but I have never seen one functioning.<br/>
<br/>
4°) I noticed the Nuclear Exterminator cannot attack ships in Shadows, while it did in Legends. I don't know if this is a bug or a ...
by Strat_84
Fri Sep 20, 2013 1:36 pm
Forum: Tech Support
Topic: Ground battle bugs + a few other things
Replies: 7
Views: 281

RE: Ground battle bugs + a few other things

<t> <br/>
2°) Defending a planet against the shakturi. I send a transport fleet with my surviving troops to help. I didn't follow exactly what happened but I think they started dropping troops just when the battle was being lost. Result: my infantry was still in the transports, my special forces ...
by Strat_84
Fri Sep 20, 2013 1:35 pm
Forum: Tech Support
Topic: Ground battle bugs + a few other things
Replies: 7
Views: 281

Ground battle bugs + a few other things

<t> 1°) I was about to invade a planet held by the Shakturi, my transports reached the planet and started dropping my troops. But meanwhile the Guardians had started to bombard the planet. <br/>
The last civilians died during the drop operation, half of my troops went "undead" on that planet: can't ...

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