Search found 10 matches

by Avarice0107
Tue Feb 11, 2014 7:07 pm
Forum: Distant Worlds 1 Series
Topic: Just returned, Couple of question
Replies: 9
Views: 89

RE: Just returned, Couple of question

<t> Never played a pirate but when the next expansion comes out I'm finally gonna take a crack at it. I don't think I can post links do to low post count but a review from Spacesector.com had this:<br/>
<br/>
"At one point in the game you may decide to build pirate facilities, which are secret ...
by Avarice0107
Thu Jun 27, 2013 12:13 am
Forum: Design and Modding
Topic: Human homeworld Sol System?
Replies: 12
Views: 782

RE: Human homeworld Sol System?

<t> Just a quick tip on this, in the "races" folder go to humans and look for: 'Name of ancient home system then where it says HomeSystemName ;Sol rename Sol to anything else. For me personally being a Halo fan I put "HomeSystemName ;Reach" since reach is an important planet to the humans in the ...
by Avarice0107
Tue Jun 18, 2013 6:12 pm
Forum: Design and Modding
Topic: Carrier Design Flaw
Replies: 3
Views: 220

RE: Carrier Design Flaw

<r> Since it sounds like you design your own ships I'm going to assume you know the basics. If they are running out of energy then this has little do do with being a carrier. First make sure that they have enough fuel cells, I usually run with ATLEAST 10 on all my designs more on my independent ...
by Avarice0107
Mon Jun 03, 2013 1:02 am
Forum: Design and Modding
Topic: Modding ship restrictions
Replies: 0
Views: 88

Modding ship restrictions

<t> After watching Star Wars again the other day I realized what I wanted to do in Distant Worlds; Build the ultimate Capital Ship. By using a resupply ship I can easily build a massive vessel that I could use as my own little personal toy. However the 20% cargo bay restriction is a killer on a 4500 ...
by Avarice0107
Tue May 28, 2013 10:12 pm
Forum: Distant Worlds 1 Series
Topic: Pirates are far to strong
Replies: 35
Views: 798

RE: Pirates are far to strong

<r> I'll trade you, thought something was fishy when a pirate faction I met had more firepower than the Guardians. I just met the reason:<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/40808/C7887C84DC0C48F6A32DDB9098B8FAD9.jpg"><s>[img]</s><URL url="https://www.matrixgames.com ...
by Avarice0107
Tue May 28, 2013 10:09 pm
Forum: Distant Worlds 1 Series
Topic: Question on Fleet Retrofits
Replies: 2
Views: 69

RE: Question on Fleet Retrofits

Well the fleet just auto retrofitted on its own a moment ago, maybe I'm too impatient. Only time will tell.
by Avarice0107
Tue May 28, 2013 7:08 pm
Forum: Distant Worlds 1 Series
Topic: Question on Fleet Retrofits
Replies: 2
Views: 69

Question on Fleet Retrofits

<t> I know that if I have my ships to auto retrofit in the design screen that as independent vessels the will go and retrofit when they are done patrolling or whatever it is that they happen to be to be doing at that particular time. However I have a fleet of 4 destroyers and 8 frigates that moves ...
by Avarice0107
Sat Apr 27, 2013 2:02 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Shadows
Replies: 878
Views: 21940

RE: Distant Worlds: Shadows

<t> It's also a common law that games pushed out before their ready get bad reviews and therefore can expect lower sales. I personally found out about Distant Worlds from a site giving it a perfect score and I want sites like that to continue to reward quality. We know the game is going to be ...
by Avarice0107
Fri Jun 22, 2012 5:31 pm
Forum: General Discussion
Topic: Steam?
Replies: 94
Views: 3099

RE: Steam?

I remember reading that thread and I believe the reasoning is that the percentage that steam (Valve) was to take was a bit much so it remains as a matrix only distribution.

Edit: It would appear I've never posted on these boards before, hmm... never noticed.

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