Search found 55 matches

by Fishbreath
Fri Feb 07, 2020 2:12 pm
Forum: MODS and Scenarios
Topic: (Map) Goslar (BAOR Sector) (Version 1.0)
Replies: 32
Views: 2138

RE: (Map) Goslar (BAOR Sector) (Version 1.0)

How did you generate your preview image? I'm looking for some way of making mine a bit more stylish.
by Fishbreath
Tue Dec 31, 2019 4:12 pm
Forum: MODS and Scenarios
Topic: Mountains by the sea
Replies: 5
Views: 585

RE: Mountains by the sea

I had some similar problems with an SRTM heightmap of Fort Benning, GA. I found that a small Gaussian blur applied to the elevation data in QGIS doesn't distort the elevation very much, and makes a great deal more terrain accessible to Armored Brigade.
by Fishbreath
Wed Nov 27, 2019 10:37 am
Forum: MODS and Scenarios
Topic: defaults.xml terrain and temperature values?
Replies: 3
Views: 287

RE: defaults.xml terrain and temperature values?

Thanks!

Are the day length values assumed to be for the 1st, or for some other point during the month? Does it matter?
by Fishbreath
Wed Nov 27, 2019 12:12 am
Forum: MODS and Scenarios
Topic: defaults.xml terrain and temperature values?
Replies: 3
Views: 287

defaults.xml terrain and temperature values?

I haven't come across a description of what the values for terrain and temperature mean. Is there a key available?
by Fishbreath
Mon Nov 25, 2019 12:38 pm
Forum: MODS and Scenarios
Topic: Another source for digital elevation data for mapmaking
Replies: 0
Views: 305

Another source for digital elevation data for mapmaking

<r> I came across <LINK link="http://www.viewfinderpanoramas.org/dem3.html#images"><s>[link=http://www.viewfinderpanoramas.org/dem3.html#images]</s>this dataset<e>[/link]</e></LINK>, produced by Jonathan de Ferranti, which has some advantages over raw SRTM data. For many parts of the world, he used ...
by Fishbreath
Fri Nov 15, 2019 10:55 am
Forum: MODS and Scenarios
Topic: Map editor questions
Replies: 8
Views: 750

RE: Map editor questions

Here it is.

(Thanks for the guide, by the way—I wouldn't have gotten half as far as I have without it.)
by Fishbreath
Tue Nov 12, 2019 11:54 am
Forum: MODS and Scenarios
Topic: Map editor questions
Replies: 8
Views: 750

RE: Map editor questions

<t> I gave it a try, but I'm not quite sure how to export the elevation data from QGIS so that ConvertHeight can process it correctly. It doesn't seem to process GeoTIFF files, and if I convert a (grayscale) GeoTIFF to a bitmap, the resulting ConvertHeight output is incorrect, using colors which don ...
by Fishbreath
Mon Nov 11, 2019 12:21 pm
Forum: MODS and Scenarios
Topic: Map editor questions
Replies: 8
Views: 750

RE: Map editor questions

<t> I'm working on Fort Benning at the moment, which is ironically turning out to be terrible tank country. Like a moron, I chose a 40km region and said, "This shouldn't be too hard!" I'm almost done with the first 15km square, and I think I'll put out an initial release with that much sometime this ...
by Fishbreath
Sat Nov 09, 2019 12:06 pm
Forum: MODS and Scenarios
Topic: Map editor questions
Replies: 8
Views: 750

RE: Map editor questions

<r> <QUOTE><s>[quote]</s>I think the way this works is as the tooltip suggests - the game does not show absolute height, but instead will take the lowest point of the map as 0 regardless of its actual height (colour) as per the height map. I'm not sure exactly why this is done - but I suspect it may ...
by Fishbreath
Fri Nov 08, 2019 10:20 pm
Forum: MODS and Scenarios
Topic: Map editor questions
Replies: 8
Views: 750

Map editor questions

<t> I have a heightmap bitmap I generated from NED data that I'm using for a map I'm working on. Inspecting the bitmap file generated from Dmitriy's QGIS style file, it seems accurate, in the sense that a point that my source data says is 57 meters above sea level has the color value (57,2,16 ...
by Fishbreath
Wed Aug 03, 2016 5:07 pm
Forum: Tech Support
Topic: Civil War II on Linux with wine
Replies: 0
Views: 684

Civil War II on Linux with wine

<t> Just a quick heads-up for all of my fellow Linux gamers: wine has a pretty poor track record with AGE engine games, but recent versions of wine (1.9.12 and greater) now support the AGE engine, so you can see unit cards on the map now. You may have to disable a bunch of DLL overrides in winecfg ...
by Fishbreath
Mon Nov 30, 2015 12:29 pm
Forum: Pacific War: The Matrix Edition
Topic: New Pacific War Bug Fixes / Enhancements
Replies: 55
Views: 29453

RE: New Pacific War Bug Fixes / Enhancements

<t> This is excellent news. I was planning on running a real-time AAR at my website starting on December 7th, but now, I'm going to put it off until next year to give you guys some time to work. The updates you've made sound great, and I expect you'll do even better.<br/>
<br/>
As always, if you ...
by Fishbreath
Mon Sep 21, 2015 10:17 am
Forum: Pacific War: The Matrix Edition
Topic: Slightly Large Problem
Replies: 5
Views: 240

RE: Slightly Large Problem

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Cerran<br/>
IIRC, PacWar is a sixteen-bit program. 16-bit software isn't supported on a 64-bit Windows OS. You might want to see if you can put a partition on your HD that runs 32-bit Windows.<br/>
<br/>
Frankly, mate, I'm amazed that you got it to run at all ...
by Fishbreath
Fri Apr 24, 2015 12:46 pm
Forum: Pacific War: The Matrix Edition
Topic: A different solution to VCR bug?
Replies: 13
Views: 335

RE: VCR bug. A finding of mine

<t> A couple of times in my current game, I've realized I forgot to move a task force in an invasion force or something, I've had to replay a turn, and I've noticed that results are the same up until the new move. What that suggests to me is that the seed for the random number generator is known ...
by Fishbreath
Thu Apr 23, 2015 11:43 am
Forum: Pacific War: The Matrix Edition
Topic: Link to Updated Version of Pacwar Editor
Replies: 6
Views: 503

RE: Link to Updated Version of Pacwar Editor

<t> It doesn't look like too much of a struggle. There are three major things I had to change:<br/>
<br/>
- LibreOffice's Byte type is signed, so assigning a Byte value > 127 to a cell in a sheet fails with an error. There are a bunch of places where I do VarDataLong = CLng(VarData), then assign ...
by Fishbreath
Tue Apr 21, 2015 11:54 pm
Forum: Pacific War: The Matrix Edition
Topic: Link to Updated Version of Pacwar Editor
Replies: 6
Views: 503

RE: Link to Updated Version of Pacwar Editor

<r> Thanks, Rich. It's neat having access to all of that information.<br/>
<br/>
For those of us without Excel, I spent a few hours tweaking the macros so that they work with LibreOffice, and put it up here: <URL url="http://many-words.com/pacific-war/pacwared23.ods">http://many-words.com/pacific ...
by Fishbreath
Wed Apr 08, 2015 1:07 am
Forum: Pacific War: The Matrix Edition
Topic: Some first-real-playthrough questions
Replies: 24
Views: 732

RE: Some first-real-playthrough questions

Rich,

Feel free to shoot me a PM or email, or respond in this thread (to which I'm subscribed), if you'd like to have pacwared mirrored with the rest of the things I'm mirroring.
by Fishbreath
Tue Apr 07, 2015 11:26 am
Forum: Pacific War: The Matrix Edition
Topic: Some first-real-playthrough questions
Replies: 24
Views: 732

RE: Some first-real-playthrough questions

Is there a tool I can use to see things like aircraft type statistics (I gather the ones in the manual are out of date) and aircraft factory types/activation dates (namely, is there a way to top off the Devastator or Vildebeest pools)?
by Fishbreath
Mon Mar 30, 2015 7:10 pm
Forum: Pacific War: The Matrix Edition
Topic: Some first-real-playthrough questions
Replies: 24
Views: 732

RE: Some first-real-playthrough questions

Here's another one: a Philippine unit called Guerrilla Army just arrived in the Eastern US base. Can it be moved somehow?
by Fishbreath
Fri Mar 27, 2015 2:52 pm
Forum: Pacific War: The Matrix Edition
Topic: Some first-real-playthrough questions
Replies: 24
Views: 732

RE: Some first-real-playthrough questions

Two more about replenishment TFs: do they only work for targets at a base? Is there any way to replenish a TF at sea, or do you have to put in somewhere? Do carriers receive replacement aircraft while in port, or only through replenishment TFs?

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