Search found 6 matches

by london23
Mon Apr 06, 2015 6:04 pm
Forum: Tech Support
Topic: LOS Mortars
Replies: 0
Views: 131

LOS Mortars

<t> LOS for mortar units with indirect fire capability should be from any of the spotting hexes (all hexes up to two hex distance from the mortar that are in LOS to the mortar). Instead it appears LOS for mortars is working the same as for regular units, calculated only from the mortar's hex. Maybe ...
by london23
Wed Apr 01, 2015 8:51 pm
Forum: Tech Support
Topic: Loading Units Onto Vehicles
Replies: 0
Views: 158

Loading Units Onto Vehicles

<t> Loading units onto vehicles does not work unless there is only one vehicle and one unit you want to load in a hex. If you have anymore stacked in the hex, with the exception of other vehicles that are already loaded with units, you can't load anything. The left click on vehicle to select vehicle ...
by london23
Wed Mar 14, 2012 3:01 pm
Forum: Conflict of Heroes Series
Topic: laptop and desktop use?
Replies: 16
Views: 537

laptop and desktop use?

<t> Will it be possible to to load the game on both my PC and my laptop so I can play when I travel or will I have to buy multiple copies of the software? I know some games allow it where you register or deregister the active computer or are required to have the disk in the active computer, so that ...
by london23
Mon Mar 12, 2012 3:00 pm
Forum: Conflict of Heroes Series
Topic: Persistent AP's
Replies: 50
Views: 860

RE: Persistent AP's

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Chris Merchant<br/>

<QUOTE><s>[quote]</s>What is the simultaneous play for the game? Does each player make moves at the same time in real time?<e>[/quote]</e></QUOTE>
<br/>
It's pretty much IGOUGO but broken down into single actions rather than long turns ...
by london23
Mon Mar 12, 2012 2:25 am
Forum: Conflict of Heroes Series
Topic: Persistent AP's
Replies: 50
Views: 860

RE: Persistent AP's

What is the simultaneous play for the game? Does each player make moves at the same time in real time? Or does each player designate a move and then the moves are played out simultaneously like in Combat Mission?
by london23
Mon Mar 05, 2012 6:20 pm
Forum: Conflict of Heroes Series
Topic: Persistent AP's
Replies: 50
Views: 860

RE: Persistent AP's

With persistent AP, is there any need to have the concept of opportunity action in the game? With persistent AP wouldn't you just activate a unit where under the old boardgame rules you might have had to take an oppotunity action and marked the unit as used?

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