Search found 14 matches

by Pukako
Wed Jan 06, 2016 4:05 am
Forum: Tech Support
Topic: Reinstalled Legends from backup, not working
Replies: 3
Views: 220

RE: Reinstalled Legends from backup, not working

<t> Feel a bit silly now - read some other stuff, explored, and changed the movies from the default W10 app to WMP and now it works.<br/>
<br/>
Thanks for the help, though.<br/>
<br/>
Actually, it worked once, and now it doesn't. Straight after 'feeding the giant kaltors', it thinks about ...
by Pukako
Wed Jan 06, 2016 3:56 am
Forum: Tech Support
Topic: Reinstalled Legends from backup, not working
Replies: 3
Views: 220

Reinstalled Legends from backup, not working

<t> Hi there. <br/>
<br/>
I bought DW:Legends in 2012, I think. My PC died last year and in the fun of dealing with Windows 8 then Windows 10, I've only just got around to recovering all my games from the last backup I made.<br/>
<br/>
Two issues - the update doesn't work, and asks me to elevate ...
by Pukako
Thu Sep 20, 2012 4:44 am
Forum: Distant Worlds 1 Series
Topic: suggestions for improving freighter transport
Replies: 1
Views: 178

RE: suggestions for improving freighter transport

I've had the game about two weeks, and am still learning, BUT, given the importance of basic building resources, I'd like a notice when a spaceport has run out of materials needed to complete my ship orders, rather than me tracking it down a year later when my cruisers haven't appeared...
by Pukako
Mon Sep 17, 2012 4:02 am
Forum: Distant Worlds 1 Series
Topic: SLOOOOW colony ship construction
Replies: 12
Views: 266

RE: SLOOOOW colony ship construction

Yeah - steel!

Several rich sources, some quite local, but obviously the easy money isn't there - failure of the common market...

And the 47 private ships queued as well, I think...
by Pukako
Sun Sep 16, 2012 6:59 am
Forum: Distant Worlds 1 Series
Topic: SLOOOOW colony ship construction
Replies: 12
Views: 266

RE: SLOOOOW colony ship construction

<t> Hi again<br/>
<br/>
So I looked at the reserved tab, and it was illuminating, I think.<br/>
<br/>
But what does it mean - 'reserved' means? The amount there (well, obviously not, but it might be something else), or the amount that the planet wants to be there? I had 0.8 kT of steel and 58.4 ...
by Pukako
Sat Sep 15, 2012 9:14 pm
Forum: Distant Worlds 1 Series
Topic: SLOOOOW colony ship construction
Replies: 12
Views: 266

RE: SLOOOOW colony ship construction

<t> Thanks all<br/>
<br/>
Yip, it makes a bit more sense now, and I think the first game I tried had resources out the wazoo, unlike this game. I've been looking at the resources, but differentiating between the essentials and the luxuries is probably the first thing I need to do. <br/>
<br ...
by Pukako
Sat Sep 15, 2012 3:05 am
Forum: Distant Worlds 1 Series
Topic: SLOOOOW colony ship construction
Replies: 12
Views: 266

SLOOOOW colony ship construction

<t> Seriously, they are building it. It's just taking forever.<br/>
<br/>
It's been several months since I asked for it to be constructed - it's aimed at the second colonisable planet I discovered, and I only got the first as I found a sleeping colony ship...<br/>
<br/>
From what I can gather ...
by Pukako
Wed Sep 12, 2012 7:04 am
Forum: Distant Worlds 1 Series
Topic: 4 QuickDistant Worlds Legends Questions
Replies: 9
Views: 211

RE: 4 QuickDistant Worlds Legends Questions

200? I don't think I have that many in any, or perhaps ALL games I've played...

But seriously, what number of warships should a mature-ish civilisation with a few unfriendlies have, approx? More than 2? More than 10? A fleet for each colony and a few more?

Help?
by Pukako
Tue Sep 11, 2012 7:03 am
Forum: Distant Worlds 1 Series
Topic: Homeworld distances?
Replies: 2
Views: 168

RE: Homeworld distances?

<t> Thanks. <br/>
<br/>
I restarted, but was just wondering. I have seen a few posts about people starting multiple games and picking the best but I like the random approach. <br/>
<br/>
In the new game, I have three high value marshy moons orbiting one gas giant. Just got to research that and I ...
by Pukako
Tue Sep 11, 2012 5:38 am
Forum: Distant Worlds 1 Series
Topic: Homeworld distances?
Replies: 2
Views: 168

Homeworld distances?

<t> So, decided to start a new game and try to avoid the mistakes I've made so far, and keep things under control.<br/>
<br/>
All started well, large galaxy, abundant colonies, 10x10...<br/>
<br/>
And there's a homeworld of some aggressive insects RIGHT NEXT DOOR TO ME. The next star. Is this ...
by Pukako
Mon Sep 10, 2012 7:15 am
Forum: Distant Worlds 1 Series
Topic: Too much action in wars...
Replies: 7
Views: 195

Too much action in wars...

<t> Hi there<br/>
<br/>
So I'm at war with the angry insects.<br/>
<br/>
They have multiple ships, fleets and raiders all attacking different parts of my empire at once. There's one of me, who can do one thing at a time, and the automation of my ships results in them chasing random ships over ...
by Pukako
Sun Sep 09, 2012 2:47 am
Forum: Distant Worlds 1 Series
Topic: Quick question regarding design of ships
Replies: 11
Views: 192

RE: Quick question regarding design of ships

<r> Might as well piggyback on this line.<br/>
<br/>
I've turned off the AI designed - upon researching heavy rail guns, it designed ALL military ships to be bigger than I could build, which is worse than useless.<br/>
<br/>
And my little destroyers with 9 lasers seem to be doing ok against the ...
by Pukako
Sat Sep 08, 2012 9:39 pm
Forum: Distant Worlds 1 Series
Topic: Starting with DW...
Replies: 7
Views: 118

RE: Starting with DW...

<r> Thanks all - I found out that it's the annoying rodents from a far corner rather than my potential allies stealing my precious worlds, so I can deal to them with only a rapidly sinking reputation to show for it.<br/>
<br/>
The 30 minutes after I posted that was insane but fun! Pirates sold me ...
by Pukako
Sat Sep 08, 2012 6:35 am
Forum: Distant Worlds 1 Series
Topic: Starting with DW...
Replies: 7
Views: 118

Starting with DW...

<t> Hi there<br/>
<br/>
Firstly, I've got to say I'm impressed with the depth of the game and am finding this forum invaluable in learning the tools needed to actually play the game, as the learning curve is deceptively steep - automation isn't always good...<br/>
<br/>
I've also got to add that ...

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