Search found 15 matches

by Teranos
Wed Aug 14, 2024 2:32 pm
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Re: Instead of exploding, the fighters simply disappear

I love this game and appreciate the contribution of the entire development team to make the game even better! So take as much time as you need! I'm really looking forward to the "return of the Shakturi"!

The only request is please don't forget. The epicness and beauty of space battles in Distant ...
by Teranos
Mon Aug 12, 2024 5:39 pm
Forum: Distant Worlds 2: Tech Support
Topic: START HERE: Latest Troubleshooting FAQ
Replies: 86
Views: 25485

Re: START HERE: Latest Troubleshooting FAQ

At the beginning I would like to thank the development team for this wonderful game and I really want to continue playing it! But after a some pause, I returned to the game and discovered that some of the effects during battles had disappeared. I tested the game and this is what I found:

It looks ...
by Teranos
Mon Aug 12, 2024 5:06 pm
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Re: Instead of exploding, the fighters simply disappear

I Have discovered something interesting related to explosion effects.
It looks like there is a bug in the game related to the effects of explosions from hits and explosions of fighters/bombers. The cool effects of mini-explosions from projectiles when hitting ships, as well as the effects of ...
by Teranos
Tue Aug 06, 2024 12:12 pm
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Re: Instead of exploding, the fighters simply disappear

Oops! These are my first videos on YouTube!) Firgured it out, made them public.
by Teranos
Sat Aug 03, 2024 8:17 am
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Re: Instead of exploding, the fighters simply disappear

And i must say, I fought this battle more than 10 times, and not once during all the time did I see a single fighter/bomber explosion! :shock:

And I have never seen, during these battles, a single small explosion on ships when damage is caused to the armor and then to the hull of the ship ...
by Teranos
Sat Aug 03, 2024 8:05 am
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Re: Instead of exploding, the fighters simply disappear

The save weighs much more than 10, I had to archive it, but even in this case it turned out to be more than 10 MB. Divided the archive into 3 parts
by Teranos
Sat Aug 03, 2024 8:00 am
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Re: Instead of exploding, the fighters simply disappear

Sure, I’ve got saves and I have done some mini videos, describing lack of fighters/bombers explosions. I also want to draw your attention to the absence of small explosions of damage to the plating of ships. Explosions are essentially only visualized when the ship is completely destroyed.

I am ...
by Teranos
Tue Jul 30, 2024 12:33 am
Forum: Distant Worlds 2: Tech Support
Topic: Instead of exploding, the fighters simply disappear
Replies: 14
Views: 1428

Instead of exploding, the fighters simply disappear

Good day commanders! I haven't played for a while and now I'm back. And I noticed a strange bug - fighters, when maximum damage is inflicted on them, simply disappear, but before, I remember, they seemed to explode in small nice explosions.
Is it normal?

The second bug is related to damage effects ...
by Teranos
Sat Oct 14, 2023 3:58 pm
Forum: Design and Modding
Topic: Ship Size Mod for 1.2.7.9
Replies: 48
Views: 11181

Re: Ship Size Mod

Hello! I really like your mod for reducing the size of ships and reducing the size of weapon effects. Subsequently, I made my own mod - I also changed the sizes of the ships, but not 10 times, but 4 times. But I didn’t quite understand how to change the effects of gun shots.
Now a new add-on has ...
by Teranos
Tue Mar 28, 2023 4:45 am
Forum: Design and Modding
Topic: Smaller diameter for suns and planets
Replies: 62
Views: 10943

Re: Smaller diameter for suns and planets

There is one more thing that I would like to be available. it is an opportunity for the atmosphere on the planet to be deeper then now. This thought occurred to me when I was first landing on the Dhayt planet to conquer and troop transports came so close to the surface and drop the pods. And when ...
by Teranos
Tue Mar 28, 2023 3:31 am
Forum: Design and Modding
Topic: Smaller diameter for suns and planets
Replies: 62
Views: 10943

Re: Smaller diameter for suns and planets


please try this one.
It can be placed beside the normal orbtypes.xml and takes the original at the places that the new one does not have.
And it does not have the city light passage.
OrbTypes_JustBetterOrbit.7z

haha, something went wrong.

there are no city lights at all anymore. thats what I ...
by Teranos
Mon Mar 27, 2023 2:08 pm
Forum: Design and Modding
Topic: Smaller diameter for suns and planets
Replies: 62
Views: 10943

Re: Smaller diameter for suns and planets


So I made that mod and tested it in two ways:

One game started as old, and there were bases inside moons.
Well, the interesting thing is: The moons where the bases are inside the moon are smaller than I allowed them to be..

The second game I started with a starting empire. Maybe then all moons ...
by Teranos
Tue Mar 15, 2022 2:13 pm
Forum: Distant Worlds 2: Tech Support
Topic: START HERE: Latest Troubleshooting FAQ
Replies: 86
Views: 25485

Re: START HERE: Latest Troubleshooting FAQ (1.0.1.8)


Hi,

Applied all the steps in AMD instructions and updated to 1.0.1.8.

Still CTD as soon as I try to view a battle.

No logs created now when I crash, heres a link to old crash logs from 1.0.1.6 and DxDiag,

https://drive.google.com/drive/folders/1Z3oEMeK4x--Eh_rjl2jxa-qrCzuqH5Kn?usp=sharing ...

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