Search found 43 matches

by unidterror
Sun Aug 17, 2014 9:12 pm
Forum: Design and Modding
Topic: Railgun FX???
Replies: 9
Views: 264

RE: Railgun FX???

i have some railgun graphics, I made awhile back. There is engine thruster, and wave weapons, and torpedos, enhanced beams, they still compatible with any version.
by unidterror
Thu Jul 04, 2013 4:31 pm
Forum: Design and Modding
Topic: Engines+weapons sprite enhancement.
Replies: 2
Views: 275

Engines+weapons sprite enhancement.

<r> Compatible with all.<br/>
Sprite enhancements, weapons, beams, torpedo, missiles, Wekka racial wave, area, engine, railgun <br/>
<IMG src="http://img42.imageshack.us/img42/1014/20121115220508.jpg"><s>[img]</s><URL url="http://img42.imageshack.us/img42/1014/20121115220508.jpg"><LINK_TEXT text ...
by unidterror
Sun Nov 25, 2012 12:57 pm
Forum: Design and Modding
Topic: Good Day Modders
Replies: 0
Views: 138

Good Day Modders

Hey all you DW modders amateurs and pros. Just saying hi.
I see a bunch of you online atm.

ahaha
by unidterror
Sun Nov 25, 2012 12:54 pm
Forum: Design and Modding
Topic: Size of components reduced.?
Replies: 2
Views: 151

RE: Size of components reduced.?

@Mars
Thanks for the quick response.. I know a little about hardcoded stuff how to modify them and such but I dont know what code does what. So cant mode it. Ive browsed through the Exe. looking for something relevant.
by unidterror
Sun Nov 25, 2012 4:43 am
Forum: Design and Modding
Topic: Size of components reduced.?
Replies: 2
Views: 151

Size of components reduced.?

Is it possible to decrease the size of each component by 2/3? like for example standard Cargo bay insted of being 8 it would be 4. Cause i seem some bases are the size of planets. I personaly like smaller looking ship over big. anyone know if its possible?
by unidterror
Sat Nov 24, 2012 10:57 pm
Forum: Design and Modding
Topic: 4 New Unique Wave Weapon sprites!
Replies: 7
Views: 282

RE: 4 New Unique Wave Weapon sprites!

<t> @tjhkkr&Arcatus<br/>
Sweet thx[:D], about the red one is a little similar to the green one they both have spirals near the center, makes them look like whirlpool or small fabricated black holes.<br/>
Did take me awhile to get them just right.<br/>
<br/>
One thing tho.. is i didnt really ...
by unidterror
Sat Nov 24, 2012 7:20 pm
Forum: Design and Modding
Topic: Ressources!? whats the max amount we can have?
Replies: 1
Views: 161

Ressources!? whats the max amount we can have?

I was wondering i did read people editing the ressources and such, I wondered how many ressources can be added was the max 50 resources? or is it just 40.
by unidterror
Fri Nov 23, 2012 4:58 pm
Forum: Design and Modding
Topic: Homeworld Names
Replies: 12
Views: 563

RE: Homeworld Names

<r> @ Haree<br/>
Hey.<SM sm="happy0005.gif">[sm=happy0005.gif]</SM><br/>
Well I think it should be not talking about anything in general but overall it should be a way higher difficulty for the average gamer, to increase the challenge and your actions make greater ripples, its a scenario so ...
by unidterror
Fri Nov 23, 2012 2:53 pm
Forum: Design and Modding
Topic: [WIP] Arcatus Actual Resources
Replies: 23
Views: 713

RE: [REL] Arcatus Actual Resources


I almost just downloaded and not say anything, =D my bad. really like this mod how many resources were added extra?
Keep up the good work.
by unidterror
Fri Nov 23, 2012 2:41 pm
Forum: Design and Modding
Topic: Homeworld Names
Replies: 12
Views: 563

RE: Homeworld Names

<t> It would be cool if someone made 1 very HUGE or small game with all 38 races edited with game editor spaced out and all starting in their home world.. it would be a PRE SAVED SCENARIO(NEW edited saved game) we could let people download the save/scenario. It only needs to be done once. that is a ...
by unidterror
Fri Nov 23, 2012 2:33 pm
Forum: Design and Modding
Topic: [Amount 2] Nedrear Side Modifications
Replies: 25
Views: 932

RE: [Amount 2] Nedrear Side Modifications

<r> Ok, so were in modding forum and this fellow as made a nice addon to distant world legends, to him I must say good work keep it up @ Ned there is lots of work(hours) in this, lots of word coding and more etc.. We are soo few in distant world legend we shouldnt be spending time bickering over ...
by unidterror
Fri Nov 23, 2012 5:21 am
Forum: Design and Modding
Topic: OriginalEngineExhaustSpriteUpgrades!/weaponsMoD
Replies: 15
Views: 344

RE: EngineExhaustSpriteUpgrades!/weaponsMoD

i completed the beam_7 Wekkarus wave weapon. I dont think it looks like yours but the idea is there. i will try to improve.[:D]
by unidterror
Fri Nov 23, 2012 4:13 am
Forum: Design and Modding
Topic: OriginalEngineExhaustSpriteUpgrades!/weaponsMoD
Replies: 15
Views: 344

RE: EngineExhaustSpriteUpgrades!/weaponsMoD

<t> @Sharky <br/>
thank you<br/>
Oh! that weapon ... ahaha I was on the completly wrong path, and made a sweet wave waepon sprite because of you.. lol<br/>
I have a sprite already kinda like a boomerang look to it.<br/>
Funny thing is ive never actualy seen the Wekkarus special tech wave weapon ...
by unidterror
Fri Nov 23, 2012 3:59 am
Forum: Design and Modding
Topic: 4 New Unique Wave Weapon sprites!
Replies: 7
Views: 282

4 New Unique Wave Weapon sprites!

<r> I wasnt planning on making any but Sharky had mention something about the wave weapons and frankly they needed a big upgrade, i was think of just modding the originals, but i just went ahead and made em from scratch plus they all have different design, they all wave weapon, but the visual style ...
by unidterror
Fri Nov 23, 2012 3:42 am
Forum: Design and Modding
Topic: OriginalEngineExhaustSpriteUpgrades!/weaponsMoD
Replies: 15
Views: 344

RE: EngineExhaustSpriteUpgrades!/weaponsMoD

<r> Ok, i did manage to make a really nice wave weapon image. 4 new unique wave weapons with the same colors as the originals. they are amazing!! even tho i dont use wave weapons on my ships cause they cause reputation lose for me. Just tested them and fantastic. <br/>
But hey let the Distant World ...
by unidterror
Wed Nov 21, 2012 7:00 am
Forum: Design and Modding
Topic: OriginalEngineExhaustSpriteUpgrades!/weaponsMoD
Replies: 15
Views: 344

RE: EngineExhaustSpriteUpgrades!/weaponsMoD

<t> you would have to show me the premature design maybe i can jazz it up a little bit, so i know just what you mean. <br/>
<br/>
I think your saying the first ring is the smallest, second ring medium size and the last, 3rd ring is large and the 4th is very large circle ring.?Or you want it to be ...
by unidterror
Tue Nov 20, 2012 7:02 pm
Forum: Design and Modding
Topic: OriginalEngineExhaustSpriteUpgrades!/weaponsMoD
Replies: 15
Views: 344

RE: EngineExhaustSpriteUpgrades!/weaponsMoD

<t> Yeah thats a good idea.. but i dont think it would be good for rail gun but the wave weapons yes it would be better, am just thinking how could i make it smaller at the start and bigger at the end without looking like the originals.<br/>
I am still working on new Starburners and Vortex engines ...
by unidterror
Tue Nov 20, 2012 9:14 am
Forum: Design and Modding
Topic: 6NEWUniqueEnhancedEngineexhaustafterburnersSprites.
Replies: 3
Views: 194

RE: 6NEWUniqueEnhancedEngineexhaustafterburnersSprites.

<t> @Sharky <br/>
Hey thanks for the comment i really appreciate it, I am working on changing the Vortex and Starburner engine trails, unless someone out there like em, but they just dont look right to me. I know i like doing this kinda stuff i really enjoy it 4 some reason.<br/>
<br/>
cool ...
by unidterror
Fri Nov 16, 2012 5:41 pm
Forum: Design and Modding
Topic: 6NEWUniqueEnhancedEngineexhaustafterburnersSprites.
Replies: 3
Views: 194

6NEWUniqueEnhancedEngineexhaustafterburnersSprites.

<r> Each engine proton, starburner, turbothrusters, vortex, acceleros, quantum all have unique sprites each has their own specific engine afterburner design. I tried to keep them the same colors as the originals, but with own unique image. <br/>
I find with the different unique images for engine ...
by unidterror
Fri Nov 16, 2012 5:13 pm
Forum: Design and Modding
Topic: OriginalEngineExhaustSpriteUpgrades!/weaponsMoD
Replies: 15
Views: 344

RE: EngineExhaustSpriteUpgrades!/weaponsMoD

@Haree78
thanks im glad you like em
ahaha nope they didnt, but this wasnt a actual game i played, it was a testing weapons and engine sprites.

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