Search found 21 matches

by JoshParnell
Sun Sep 07, 2014 7:43 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucian<br/>
<br/>
While I wouldn't say that I'm in total agreement with Kayoz, I've certainly cooled off on Limit Theory over the last year or so. Josh's use of Starlanes / Spacelanes has really squashed any excitement I might have had about this project. Nothing ...
by JoshParnell
Sun Sep 07, 2014 6:43 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
<br/>
I'm all for <I><s>[i]</s>productivity<e>[/i]</e></I>. Failing to meet your ship date by a year (current estimate - which is rather questionable considering your past ability to meet <I><s>[i]</s>your own<e>[/i]</e></I> targets), the real question ...
by JoshParnell
Fri Sep 05, 2014 7:48 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
There's a word in English. "Sarcasm". Look it up. You clearly didn't understand my post.<br/>
<br/>
I've read his (Josh's) post and watched some of his ennui inspiring videos on his site. There isn't any "game" forming. It's overdue, nowhere near ...
by JoshParnell
Thu Sep 04, 2014 4:29 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: aaatoysandmore<br/>
<br/>
I'd rather see Freelancer II myself. Best space sim ever made.<br/>
<br/>
...<br/>
<br/>
I always thought Freelancer had the easiest control system of them all. Only thing bad about Freelancer is it had no dynamic trading world ...
by JoshParnell
Thu Sep 04, 2014 11:52 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> Thanks for the support miklos <E>:)</E><br/>
<br/>
However I think this resurrection is a tad premature. The time has not yet come, as LT is not yet released. The updates and articles can negate much of Kayoz' negative speculation, but the ultimate proof - the fulfillment of that which I ...
by JoshParnell
Sat Jan 05, 2013 4:32 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
I had a chat with a friend of mine that does muck about with cross-platform projects. My position is now one of glee. Much like the sense of excitement one gets in watching a slow-motion video of a traffic accident.<e>[/quote]</e></QUOTE>
<br/>
Haha ...
by JoshParnell
Thu Dec 06, 2012 3:26 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucian<br/>
I'm sure that Josh will correct me if I'm wrong but I think I remember him saying that the LT code was already very portable (sorry, cant remember where I heard that or I would post it). He's working in Visual Studio with all the power of the .net ...
by JoshParnell
Tue Dec 04, 2012 12:29 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucian<br/>
I do have concerns about something you said earlier about path finding not being an issue. My problem is that in the old Elite games, it was almost impossible to avoid having the AI smack your ships straight into planets and stations, often at several ...
by JoshParnell
Mon Dec 03, 2012 10:29 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s><B><s>[b]</s>1. distance <e>[/b]</e></B><br/>
how much it costs to bring the goods there?<br/>
<B><s>[b]</s>2. risk<e>[/b]</e></B><br/>
Is the source planet safe ? And the destination?<br/>
<B><s>[b]</s>3. Offer<e>[/b]</e></B><br/>
How is the availability of the good on ...
by JoshParnell
Mon Dec 03, 2012 10:16 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucian<br/>
<br/>
Ok Josh, now that Kayoz and I are best-est buddies, let me play devil's advocate for a moment.<br/>
<br/>
I do have concerns about something you said earlier about path finding not being an issue. My problem is that in the old Elite games, it ...
by JoshParnell
Mon Dec 03, 2012 10:11 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
Let's take a closer look at this one.<br/>
<br/>
"<I><s>[i]</s>Compute the good with the largest price differential among the locations... destination is the planet with the highest price. <e>[/i]</e></I>"<br/>
<br/>
Given this method, and the ...
by JoshParnell
Mon Dec 03, 2012 6:20 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>
I'm done - if you still want to throw money at Josh, then all I can say is "you were warned". Kickstarter has a "<I><s>[i]</s>caveat emptor<e>[/i]</e></I>" policy - nobody can protect you from yourself.
<e>[/quote]</e></QUOTE>
<br/>
Sorry, real quickly, just wanted to ...
by JoshParnell
Sun Dec 02, 2012 8:24 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>Don't lay claim to earth-shattering new technology and not expect people to ask "<I><s>[i]</s>how is it none of the legions of programmers saw this?<e>[/i]</e></I>"<e>[/quote]</e></QUOTE>
<br/>
BTW - This is just an obtuse statement. I <I><s>[i]</s>showed<e>[/i]</e></I ...
by JoshParnell
Sun Dec 02, 2012 8:22 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> Kayoz,<br/>
<br/>
I will not waste any more time discussing matters with someone who clearly does not have any desire for a serious conversation, nor any desire to confess to a lack of practical experience. To someone who knows the field intimately, it's more than obvious that you're arguing ...
by JoshParnell
Sun Dec 02, 2012 4:55 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
A* has been around for ages, yes - I'm quite well aware of that. There are as many variations of it as there are implementations, though - since that largely depends on how you do your map. <br/>
<br/>
My observation was based on two statements:<br ...
by JoshParnell
Sun Dec 02, 2012 2:09 am
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mobius<br/>
<br/>
Does this system build things? How are the build points/money transfered from planet to planet or is that not part of the system?
<e>[/quote]</e></QUOTE>
<br/>
Sorry, I'm not entirely sure that I understand the question. Are you asking if the ...
by JoshParnell
Sat Dec 01, 2012 10:34 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
That response is almost distressingly scary. If path-finding is a big deal, Josh has some shocks in for him.
<e>[/quote]</e></QUOTE>
<br/>
Did I say path-finding was a big deal for <B><s>[b]</s>this<e>[/b]</e></B> game? No, not at all. In fact, it's ...
by JoshParnell
Fri Nov 30, 2012 9:49 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: HanBarca<br/>
Giving how easy is to code a decent AI, it's strange how many of the commercial, real-time games have problems with NPC / enemies bumping meaningless against obstacles they could easily avoid or move around.
<e>[/quote]</e></QUOTE>
<br/>
Can't ...
by JoshParnell
Fri Nov 30, 2012 8:44 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
Indeed, getting your brain wrapped around binary space partitioning can make your grey matter dribble out your ears. But it's all been done before. There's a vast amount of documentation and resources to help you through all the rough spots. With AI ...
by JoshParnell
Fri Nov 30, 2012 6:05 pm
Forum: General Discussion
Topic: Limit Theory
Replies: 173
Views: 3655

RE: Limit Theory

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
<br/>
20 year old kid with no experience, no track record, nothing more than an inflated ego and immense hubris.
<e>[/quote]</e></QUOTE>
<br/>
That's fairly harsh. I <B><s>[b]</s>do<e>[/b]</e></B> have a track record, I'm not sure if you bothered to ...

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