Search found 28 matches

by Simbelmude
Tue May 07, 2013 1:42 pm
Forum: Gary Grigsby's War in the East Series
Topic: The Lost Battles are coming!
Replies: 42
Views: 1155

RE: The Lost Battles are coming!

<r> <QUOTE><s>[quote]</s>Yes this Soviet runaway strategy needs to be rubbed out. I am thinking of a HR that prevents evac of IND from key cities before a certain date might work. So if you run too far too soon you loose all Tula, Stalino, Kharkov IND. So you need to fight fight further forward to ...
by Simbelmude
Fri Apr 26, 2013 9:39 pm
Forum: Gary Grigsby's War in the East Series
Topic: German use of corps in 1942
Replies: 48
Views: 1150

RE: German use of corps in 1942

So what's the final say aout this Corps thing?

if you attach Soviet units to armies, what's the distance modifier, if any? What's the distance modifier for the commanding front then?
by Simbelmude
Fri Apr 26, 2013 9:37 pm
Forum: Gary Grigsby's War in the East Series
Topic: Game Suggestions:
Replies: 828
Views: 40226

RE: Game Suggestions:

<r> <QUOTE><s>[quote]</s>I (too) have a problem with the omnipresence of 1-Combat value units. I guess that CV is always rounded up to 1, so anything from 0.1 to 0.9 shown as CV 1. The problem is that, if dealing with higher numbers you - and the opponent - can see the difference betwenn a force and ...
by Simbelmude
Fri Apr 26, 2013 9:36 pm
Forum: Gary Grigsby's War in the East Series
Topic: Game Suggestions:
Replies: 828
Views: 40226

RE: Game Suggestions:

I'd love a "are you sure?" button when about to move a multi-unit stack. I have ruined many a turn on server games accidently moving all units sacked in the same hex, when only intending to move one, as more often than not it is not possile to cancel the movement....
by Simbelmude
Fri Apr 26, 2013 9:31 pm
Forum: Gary Grigsby's War in the East Series
Topic: Question on aircraft upgrades
Replies: 6
Views: 277

RE: Question on aircraft upgrades

<r> <QUOTE><s>[quote]</s>How the hell do they get to 80-90s????? I thought they could only gain morale up to the national morale level... <br/>
<br/>
huh???<e>[/quote]</e></QUOTE>
<br/>
I echo Jeremy's surprise... aren't you supposed to gain morale only if you're under your national level? What ...
by Simbelmude
Fri Apr 19, 2013 8:55 am
Forum: Gary Grigsby's War in the East Series
Topic: German use of corps in 1942
Replies: 48
Views: 1150

RE: German use of corps in 1942

According to the equation, there is. At 6 hexes it is 1, 7 is 2 etc.

Ok so whether teh Corps HQ is in the hex with the unit or 5 hexes away has no effect, except for SU commitment possibly... right?
by Simbelmude
Thu Apr 18, 2013 2:12 pm
Forum: Gary Grigsby's War in the East Series
Topic: German use of corps in 1942
Replies: 48
Views: 1150

RE: German use of corps in 1942

Does that mean, then, that there is no range modifier for Corps?
by Simbelmude
Thu Apr 18, 2013 12:47 pm
Forum: Gary Grigsby's War in the East Series
Topic: more air war mysteries
Replies: 1
Views: 126

more air war mysteries

<r> I have given up trying to understand what decides which air formatiosn are available for a manual ground attack, since sometimes the closest ones (0% miles flown) are not listed but some more distant are. <br/>
Or why certain formations are not available for closer targets but are available for ...
by Simbelmude
Sat Apr 13, 2013 11:27 am
Forum: Gary Grigsby's War in the East Series
Topic: How the hell can I protect Osinovets???
Replies: 11
Views: 337

RE: How the hell can I protect Osinovets???

I think this is a known bug and being worked on - but I could be wrong.

It would be nice to know...
by Simbelmude
Tue Apr 09, 2013 8:13 pm
Forum: Gary Grigsby's War in the East Series
Topic: Probability of failing initiative check Corps vs. Army
Replies: 72
Views: 1801

RE: Probability of failing initiative check Corps vs. Army

<r> <QUOTE><s>[quote]</s>Maybe one of the problems is that the command point cost for a unit directly attached to a superior HQ is the same as the cost if the unit is attached to lower HQs. In reality, HQs delegate matters to lower echelon HQs so that they can focus efficiently on their own stuff ...
by Simbelmude
Tue Apr 09, 2013 4:13 pm
Forum: Gary Grigsby's War in the East Series
Topic: Trucks immune to bombardment?
Replies: 2
Views: 57

RE: Trucks immune to bombardment?

True. There is no reason why they shouldn't count among bombardment losses. Or do they? Maybe they do, but are not recorded in the losses report?
by Simbelmude
Tue Apr 09, 2013 9:38 am
Forum: Gary Grigsby's War in the East Series
Topic: Suggestions to improve WITE
Replies: 19
Views: 380

RE: Suggestions to improve WITE

<r> <QUOTE><s>[quote]</s>The game already makes moving through previously-enemy-held hexes cost extra MPs as the hex gets "converted" to your side.<e>[/quote]</e></QUOTE>
<br/>
Well, there is a huge difference between moving into "enemy" territory, that is, territory that is simply not yet ...
by Simbelmude
Tue Apr 09, 2013 7:39 am
Forum: Gary Grigsby's War in the East Series
Topic: Suggestions to improve WITE
Replies: 19
Views: 380

RE: Suggestions to improve WITE

<r> The idea of giving a mp cost to hexes where battles occured is an excellent one, and seems to have the favour of a few players already.<br/>
<br/>
The current system creates a very undesirable distortion of the Blitzkrieg fundamentals. The idea is to penetrate deep into the enemy's rear, and ...
by Simbelmude
Mon Apr 08, 2013 8:55 am
Forum: Gary Grigsby's War in the East Series
Topic: Probability of failing initiative check Corps vs. Army
Replies: 72
Views: 1801

RE: Probability of failing initiative check Corps vs. Army

<t> Wouldn't it be a good idea to apply the Corps distance modifier to the first echelon HQ, the Army distance modifier to the second, etc... whichever it is? <br/>
So Army HQs could perform as first echelon HQs but would operate under the same constraints as Corps HQs. This makes sense: Corps HQs ...
by Simbelmude
Mon Apr 01, 2013 6:57 am
Forum: Gary Grigsby's War in the East Series
Topic: Game Suggestions:
Replies: 828
Views: 40226

RE: Game Suggestions:

<t> I'd love a additional unit description screen (a bit like the supply details) giving info about the losses the units has suffered last turn and the replacements it received, and possibly fatigue/morale/experience gain or loss. It would be very useful to have a better idea of replacement ...
by Simbelmude
Mon Apr 01, 2013 6:49 am
Forum: Gary Grigsby's War in the East Series
Topic: Air supply - singing the can't get no gas blues
Replies: 5
Views: 113

RE: Air supply - singing the can't get no gas blues

<r> And yet this "odd" way of supplying your units is hardly satisfying in from a sumulationist perspective, as it corresponds to absolutely nothing at all in real history. Heinkel 111 did not shower armoured spearheads advancing at full speed with jerrycans. <br/>
I'm begging for a fix that would ...
by Simbelmude
Sat Mar 30, 2013 8:42 pm
Forum: Gary Grigsby's War in the East Series
Topic: Suggestions to improve WITE
Replies: 19
Views: 380

RE: Suggestions to improve WITE

<r> I'm worried about WitW having the same scale as WitE. Episodes like the Battle of Normandy or the Battle of the Bulge will have a lot less depth if portrayed at divisional scale, specially with the current stacking rules. Worse, the one week turns: the I-Go U-Go (one player does his whole week ...
by Simbelmude
Mon Mar 11, 2013 7:16 pm
Forum: Gary Grigsby's War in the East Series
Topic: MOVED: 88mm bug
Replies: 0
Views: 63

MOVED: 88mm bug

Tech Support: fb.asp?m=3284648
by Simbelmude
Mon Mar 11, 2013 6:59 pm
Forum: Tech Support
Topic: 88mm bug
Replies: 5
Views: 198

88mm bug

<t> The issue has been mentioned before, but the devs did not react...<br/>
<br/>
I've run a combat with a german inf div with flak regiment attached to it (the ones that cost 50 admin pts) vs a soviet tank div, in clear weather and terrain<br/>
<br/>
The div has 95 7.92mm ATR rifles and they ...
by Simbelmude
Mon Mar 11, 2013 6:20 pm
Forum: Gary Grigsby's War in the East Series
Topic: Rail Repair value
Replies: 8
Views: 179

Rail Repair value

<t> What's the point of the RRV? The manual says you cannot repair an hex whose distance from your closest railhead is superior to the RRv, but at the same time it cannot be more than 6 or 4 hexes (Baltic zone or non-baltic). The manual actually specifies that since b oth conditions must apply ...

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