Search found 15 matches

by Tammeroth
Sat Jul 30, 2022 2:50 am
Forum: Distant Worlds 2
Topic: Troop Ungarrisoning
Replies: 1
Views: 359

Troop Ungarrisoning

Greetings,

I have almost 1000 hrs. played. Before my current save (Which started at 1.0.5.8, and is now at 1.0.6.0) I have always been able to manually garrison troops at my planets, and they stayed garrisoned forever, unless I ungarrisoned them. In this save, however, the AI just decides to ...
by Tammeroth
Fri Jul 12, 2013 8:18 pm
Forum: Distant Worlds 1 Series
Topic: Pirates! Arrrgggg!
Replies: 42
Views: 1209

RE: Pirates! Arrrgggg!

<t> Are some of you saying that early on (Whatever "early on" is. I dunno, warp bubble 'till 2135 maybe?) you are able to build fleets, bases and mining stations that are able to defend against absolutely relentless pirate attacks by fleets of 10-15-20 destroyers/cruisers/CS/carriers? Enough so that ...
by Tammeroth
Wed Jul 10, 2013 12:33 am
Forum: Distant Worlds 1 Series
Topic: Pirates! Arrrgggg!
Replies: 42
Views: 1209

RE: Pirates! Arrrgggg!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Darkspire<br/>
<br/>
To be honest it has fast become the best set of games so far IMHO the pirates are really aggressive, have plenty of ships and are a real challenge, playing on prewarp always used to be a bit a slow at the start, now it it is so much more ...
by Tammeroth
Wed Jul 10, 2013 12:14 am
Forum: Distant Worlds 1 Series
Topic: Pirates! Arrrgggg!
Replies: 42
Views: 1209

RE: Pirates! Arrrgggg!

<r> <QUOTE><s>[quote]</s>ORIGINAL: turtlefang<br/>
<br/>
Pirates are simply brutal, especially if you start prewarp. <br/>
<br/>
My whole strategy centers on maximizing anti-pirate approach.<br/>
<br/>
1) Heavily armed mining stations<br/>
2) Heavily armed spaceports that are protected by a ...
by Tammeroth
Tue Jul 09, 2013 8:22 pm
Forum: Distant Worlds 1 Series
Topic: Pirates! Arrrgggg!
Replies: 42
Views: 1209

Pirates! Arrrgggg!

<t> Greetings,<br/>
<br/>
I've been playing DW Shadows since release, and have applied each patch as it became available. At some point (1.9.0.6 or 7 maybe?) it seemed as though pirates suddenly became more numerous and much more difficult to deal with.<br/>
<br/>
I find myself--as well as the ...
by Tammeroth
Fri May 31, 2013 1:21 pm
Forum: Distant Worlds 1 Series
Topic: Construction at...stalled
Replies: 5
Views: 89

Construction at...stalled

Greetings,

Is there a way to turn off the "Construction at...stalled" warning? Heh, the constant spam is making me crazy!
by Tammeroth
Sun May 26, 2013 11:30 am
Forum: Distant Worlds 1 Series
Topic: Hidden Pirate Base?
Replies: 2
Views: 328

RE: Hidden Pirate Base?

AhHa! Thanks!
by Tammeroth
Sun May 26, 2013 11:17 am
Forum: Distant Worlds 1 Series
Topic: Hidden Pirate Base?
Replies: 2
Views: 328

Hidden Pirate Base?

<t> Greetings,<br/>
<br/>
So, I have a colony with a "facility" Hidden Pirate Base. How can I find\attack\remove this base?<br/>
<br/>
Actually, the broader question is, how can I attack pirates in general? Currently there are 9 pirate factions just running around wiping out my mining stations ...
by Tammeroth
Fri May 24, 2013 6:23 pm
Forum: Distant Worlds 1 Series
Topic: Research stations pre warp?
Replies: 10
Views: 146

RE: Research stations pre warp?

<t> Thank you for the replies.<br/>
<br/>
I just wanted to make sure that research stations, simply by virtue of them BEING research stations, don't provide any innate research bonus. That is to say, a research station which is not in a bonus location, and has X number of a certain lab, won't ...
by Tammeroth
Fri May 24, 2013 2:11 pm
Forum: Distant Worlds 1 Series
Topic: Research stations pre warp?
Replies: 10
Views: 146

Research stations pre warp?

<t> Greetings,<br/>
<br/>
I'm a fairly new player, but I have been of the belief that the value in research stations lay not so much in the additional labs which they provide, but rather in the player's ability to place them in locations with a research bonus (e.g. black holes, etc).<br/>
<br ...
by Tammeroth
Tue May 14, 2013 2:29 am
Forum: Distant Worlds 1 Series
Topic: How to build carriers?
Replies: 8
Views: 214

RE: How to build carriers?

<t> Erik,<br/>
<br/>
Yes, I have oodles of space ports (Bah, I misresd a previous reply, and thought Chris H said that carriers were build on planets, not space ports. Thus my description of my planetary build options. Although I still wonder about that hammer icon. /shrug)<br/>
<br/>
The ...
by Tammeroth
Mon May 13, 2013 11:06 pm
Forum: Distant Worlds 1 Series
Topic: How to build carriers?
Replies: 8
Views: 214

RE: How to build carriers?

<t> Thank you for your replies.<br/>
<br/>
My fighter tech is at "Advanced Star Fighters", and my construction tech is at maximum (build size 1500).<br/>
<br/>
My carrier has been successfully created and saved without warning. It has not been accidentally obsoleted or deleted.<br/>
<br ...
by Tammeroth
Mon May 13, 2013 2:06 pm
Forum: Distant Worlds 1 Series
Topic: How to build carriers?
Replies: 8
Views: 214

How to build carriers?

<t> Greetings,<br/>
<br/>
I have more than the required fighter and construction techs needed in order to build carriers. However, after designing my spiffy new carrier, I can't figure out where/how to actually order one built.<br/>
<br/>
Neither the space port nor the planetary ship building ...
by Tammeroth
Sat May 11, 2013 9:48 am
Forum: Distant Worlds 1 Series
Topic: Offloading Troops
Replies: 3
Views: 78

RE: Offloading Troops

<t> AH HA! Thanks so much!<br/>
<br/>
I am pleased to report that my troopers are now enjoying some well deserved planet side R&R, in preparation for a full scale invasion of Uthiloy (A planet which is currently held by the nefarious Ikkuro Confederacy. They will pay for their treacherous ways. Oh ...
by Tammeroth
Sat May 11, 2013 2:05 am
Forum: Distant Worlds 1 Series
Topic: Offloading Troops
Replies: 3
Views: 78

Offloading Troops

<t> Greetings,<br/>
<br/>
New player here (a little over a week now) --> Legends with latest patch.<br/>
<br/>
I'm having difficulties with many aspects of the game (to be expected), but something that is absolutely driving me crazy is...<br/>
<br/>
...How the heck can I off load troops from ...

Go to advanced search