Search found 180 matches

by Solarius Scorch
Tue Oct 14, 2014 8:25 am
Forum: Design and Modding
Topic: Idea to Mod: Food Sources
Replies: 1
Views: 197

RE: Idea to Mod: Food Sources

I think too food would be required in too great quantities to be effectively transported between planets, at least in the DW model.
by Solarius Scorch
Sun Aug 24, 2014 6:31 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 39477

RE: Warhammer 40k DW:U Mod

Hmm... While Tau definitely aren't ready to explore the galaxy, weren't Vespids advanced enough...? I'm not sure... Well, just a thought.
by Solarius Scorch
Sun Aug 17, 2014 10:48 am
Forum: Design and Modding
Topic: RELEASED!! Star Trek The Picard Era Mod for DW:Universe
Replies: 249
Views: 16205

RE: Star Trek The Picard Era Mod for DW:Universe

ORIGINAL: ehsumrell1

Just keeping folks informed Solarius.
[:)]

I never said it was wrong. [:)]

I want to be informed myself!
by Solarius Scorch
Sun Aug 17, 2014 10:27 am
Forum: Design and Modding
Topic: Modifying Map Size?
Replies: 2
Views: 270

RE: Modifying Map Size?

Sadly, 1400+ stars tend to crash the game.

From what I read around here, it's an issue with your hardware, but rather with the game engine itself.
by Solarius Scorch
Fri Aug 15, 2014 12:22 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 37882

RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

No problem, the pic is obviously not mine. :) Sadly, the author is unknown to me.
by Solarius Scorch
Fri Aug 15, 2014 10:16 am
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 37882

RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Perhaps you could use this pic for the Securans somehow?

It's not green, but it screems Securan to me. :) (War paint maybe?)

(Attaching in z zip because lol, png not allowed. On a modding site. For a game that runs on pngs. Ingenious.)
by Solarius Scorch
Fri Aug 15, 2014 8:58 am
Forum: Design and Modding
Topic: RELEASED!! Star Trek The Picard Era Mod for DW:Universe
Replies: 249
Views: 16205

RE: Star Trek The Picard Era Mod for DW:Universe

ORIGINAL: ehsumrell1

NOTE: First post edited with information on upcoming release date!
[:)]

Dude, you know how to create a hype. :D
by Solarius Scorch
Tue Aug 12, 2014 3:19 pm
Forum: Design and Modding
Topic: Master of Orion 3 v0.91bETA [WIP]
Replies: 8
Views: 636

RE: Master of Orion 3 v0.91bETA [WIP]

<r> Hi Lazyzbox, congrats on undertaking this ambitious project.<br/>
<br/>
I am sort-of-making a MoO 2 mod; if you want to use any parts of it, feel free: <URL url="http://www.matrixgames.com/forums/tm.asp?m=3622126"><LINK_TEXT text="tm.asp?m=3622126">http://www.matrixgames.com/forums/tm.asp?m ...
by Solarius Scorch
Sun Aug 10, 2014 5:52 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56972

RE: Master Wishlist Thread

<t> Please increase the number of landscape images.<br/>
<br/>
Right now, the engine only allows 4 images per planet type. Considering there are millions of potential landscape pictures around the Internet, and the number of worlds in any given DW galaxy, why not allow any number of planet pics? I ...
by Solarius Scorch
Sat Aug 09, 2014 5:08 pm
Forum: Design and Modding
Topic: Why do you Mod Distant Worlds?
Replies: 15
Views: 395

RE: Why do you Mod Distant Worlds?

<r> I've been a modder for many years, often spending more time modding a game than playing it. It's a hobby much like building model planes or writing RPG campaigns: a creative activity. And since <I><s>[i]</s>Distant Worlds<e>[/i]</e></I> are my kind of game, I naturally wanted to play with it a ...
by Solarius Scorch
Tue Aug 05, 2014 3:26 pm
Forum: Design and Modding
Topic: is there a mod to track small events?
Replies: 3
Views: 236

RE: is there a mod to track small events?

I think it should be possible, since many of these are used for victory conditions and therefore are tracked.

All that need to be done is to make a GUI to display them.
by Solarius Scorch
Sun Aug 03, 2014 8:10 pm
Forum: Design and Modding
Topic: Refugee All Stars: alien race collection
Replies: 21
Views: 927

RE: Refugee All Stars: alien race collection

<r> OK, a month has passed since I posted anything. The truth is, I'm not working on the mod at the moment, because:<br/>
1) I'm hoping of some sort of a semi-official megamod collection which seems to be a real possibility now. I want a generally agreed upon list of components, families, techs etc ...
by Solarius Scorch
Thu Jul 31, 2014 3:32 pm
Forum: Design and Modding
Topic: Modding and Modularity
Replies: 33
Views: 1327

RE: Modding and Modularity

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mad Igor<br/>
<br/>
i want random images for characters (no 1 pic for all !!!)<br/>
also i want random pics for a specific class from specific set of images.<br/>
also i want also don't know wtf i'm talking about here.
<e>[/quote]</e></QUOTE>
<br/>
And ...
by Solarius Scorch
Thu Jul 31, 2014 12:05 pm
Forum: Design and Modding
Topic: Adding troop maint. modifer for a single game and race?
Replies: 3
Views: 183

RE: Adding troop maint. modifer for a single game and race?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Keston<br/>
<br/>
Thank you. So that suggests for a one-off change that I should change the race file, then start a new game to lock in the modifier, and then change it back for future games?
<e>[/quote]</e></QUOTE>
<br/>
I think it should work, though I've ...
by Solarius Scorch
Thu Jul 31, 2014 12:00 pm
Forum: Design and Modding
Topic: Modding and Modularity
Replies: 33
Views: 1327

RE: Modding and Modularity

<r> <QUOTE><s>[quote]</s>ORIGINAL: mensrea<br/>
<br/>
I did think of one thing that would make it easier for modders who work with techs, components and resources.<br/>
<br/>
Right now the lists work like this<br/>
<br/>
129, missile tubes, yada yada, so on so forth<br/>
130, laser beams ...
by Solarius Scorch
Thu Jul 31, 2014 11:20 am
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 13104

RE: [WIP] DW - Starfall - version 0.2

Interesting. The only thing that looks jarring to me at first glance is using the Quarian portrait for Delphids; I think most people around here can recognize a Quarian. :) Not to mention we have the Mass Effect mod as well.
by Solarius Scorch
Thu Jul 31, 2014 9:53 am
Forum: Design and Modding
Topic: Haree's Alternative Pirate Images
Replies: 28
Views: 1457

RE: Haree's Alternative Pirate Images

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Haree78<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Syntax<br/>
A question the 78 isn't your age - is it? I am 52 and thought I am already very old to play computer games - but I think I will still play at 80....should I make it...
<e>[/quote]</e></QUOTE ...
by Solarius Scorch
Mon Jul 28, 2014 1:03 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56972

RE: Master Wishlist Thread

<r> As evidenced by <LINK link="http://www.matrixgames.com/forums/tm.asp?m=3647951"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=3647951]</s>this thread<e>[/link]</e></LINK>, changing the font size became an issue with the message log: a significant portion of users think the message space at ...
by Solarius Scorch
Mon Jul 28, 2014 7:44 am
Forum: Design and Modding
Topic: Way to get more message lines up top?
Replies: 7
Views: 688

RE: Way to get more message lines up top?

Why can't the window height simply be adjustable by click-and-dragging the bottom edge up and down? Then everyone could have whatever they want.

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