Search found 22 matches

by Rabble
Thu Nov 13, 2014 7:55 pm
Forum: Distant Worlds 1 Series
Topic: How to drag select military
Replies: 3
Views: 260

RE: How to drag select military

Select ships by fleet or select them from Ships menu (use ctrl+LMB to select multiply ships)
by Rabble
Wed Nov 12, 2014 7:06 pm
Forum: Distant Worlds 1 Series
Topic: Tech trade or not to tech trade, another noob question.
Replies: 9
Views: 262

RE: Tech trade or not to tech trade, another noob question.

Difficulty is set to normal. 95% settings is default age of shadows on its default settings.

Other races also trade techs to each other? If i turn off tech trading - any guarantee other races dont trade techs to each other? Any possibility to check this?
by Rabble
Wed Nov 12, 2014 4:19 pm
Forum: Distant Worlds 1 Series
Topic: SuperWeapon fleet
Replies: 2
Views: 140

SuperWeapon fleet

<t> So i see some game disbalance.<br/>
I find Devastator pulse then plays for humans.<br/>
After i research construction size 650 i can build<br/>
capital ship with 2! devastators fitted on it. With 1500-2000 shields.<br/>
I make 10 capitals fleet and have 24000 alpha strike fleet.<br/>
Then i ...
by Rabble
Wed Nov 12, 2014 4:12 pm
Forum: Distant Worlds 1 Series
Topic: Tech trade or not to tech trade, another noob question.
Replies: 9
Views: 262

RE: Tech trade or not to tech trade, another noob question.

<t> One question.<br/>
I play 40 years ingame at that moment.<br/>
Then i try to sell techs to another empires they can only give me other tech with near cost but then i click on money<br/>
click click .... all that they can offer is 23000k or 65k. Not millions that you say here. Why? They lack ...
by Rabble
Wed Nov 12, 2014 3:54 pm
Forum: Distant Worlds 1 Series
Topic: Invasion Blocking
Replies: 6
Views: 297

RE: Invasion Blocking

<t> starbases and starport only give small bonus for defence.<br/>
You must have troop facilities and recruited troops to defense a colony. Planetary shields used against bombarding.<br/>
Best you can do if you lack of troops on colony - focus with alpha strike troop ships immediatly after AI ...
by Rabble
Tue Nov 11, 2014 6:27 pm
Forum: Design and Modding
Topic: Cyrillyc game font
Replies: 0
Views: 102

Cyrillyc game font

Hello,
any chance to get font used ingame moddable?
Atm 50% of cyrillic letters break the texts in-game.
Some letters have too big width and must be shrinked to normally fit good readable text.

Any suggestions?
by Rabble
Mon Aug 05, 2013 3:22 am
Forum: Distant Worlds 1 Series
Topic: Patrol of colony
Replies: 9
Views: 317

Patrol of colony

Hello,
is any option to stand still near colony and defend it?
my fleet patrol selected colony and always fly to kill pirates in system with colony - in that moment other pirates fly to colony and attack it.

is there option stand still and attack only near colony?
by Rabble
Mon Aug 05, 2013 3:16 am
Forum: Distant Worlds 1 Series
Topic: Pirate spaceports
Replies: 1
Views: 107

Pirate spaceports

<t> Hello,<br/>
yesterday i see one intresting thing - pirate constructor start to build small pirate spaceport under my<br/>
long range scanner and i send to kill that with my fleet - 4 carriers.<br/>
It was not finished (looks like 10-15% just build) - but this spaceport attack my fleet and ...
by Rabble
Mon Aug 05, 2013 3:08 am
Forum: Distant Worlds 1 Series
Topic: New Public Beta v1.9.0.9 for DW Shadows
Replies: 32
Views: 1038

RE: New Public Beta v1.9.0.9 for DW Shadows

As far as i know you can only select this option (how far they spawn) for pirates not other empires.
by Rabble
Mon Aug 05, 2013 3:05 am
Forum: Tech Support
Topic: ship capture - 1.9.0.9
Replies: 9
Views: 388

RE: ship capture - 1.9.0.9

All this fixes will be implemented in 1.9.0.9 official update?
by Rabble
Thu Aug 01, 2013 6:31 am
Forum: Distant Worlds 1 Series
Topic: Niche game or undermarketed?
Replies: 201
Views: 5279

RE: Niche game or undermarketed?

A lot of russian and russian speaking players will buy this game if you translate it to russian.

Until that part of them play in non legal version - and all others - dont play because of language. [8D]
by Rabble
Wed Jul 31, 2013 9:31 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 52837

RE: Master Wishlist Thread

<t> Add information about max speed of fleet calculated on ships in fleet. (in fleet information window)<br/>
<br/>
Example - you have fleet with 10 destoyers and they all have gerax warp drive. They can fly with speed more than 10000.<br/>
And one transport with old design - but you miss that ...
by Rabble
Wed Jul 31, 2013 9:21 am
Forum: Tech Support
Topic: Ships not use gerax warpdrive at full speed with FULL fuel
Replies: 2
Views: 252

RE: Ships not use gerax warpdrive at full speed with FULL fuel

<t> Sorry, i find a problem.<br/>
In fleet was troop transport with classic hyper and it was out of energy to activate it. So all other ships in fleet moves slow as troop transport.<br/>
<br/>
Maybe devs can add some info message about fleet max speed (depending on all fleet ships)? So i can ...
by Rabble
Wed Jul 31, 2013 7:13 am
Forum: Tech Support
Topic: Upgrading/retrofitting ships
Replies: 3
Views: 222

RE: Upgrading/retrofitting ships

In design screen you can choose - auto or manual retrofit
by Rabble
Wed Jul 31, 2013 6:55 am
Forum: Tech Support
Topic: Ships not use gerax warpdrive at full speed with FULL fuel
Replies: 2
Views: 252

RE: Ships not use gerax warpdrive at full speed with FULL fuel

EDIT: some ships (colony) fly at full speed - 15000
by Rabble
Wed Jul 31, 2013 6:51 am
Forum: Tech Support
Topic: Ships not use gerax warpdrive at full speed with FULL fuel
Replies: 2
Views: 252

Ships not use gerax warpdrive at full speed with FULL fuel

<t> Hello<br/>
i discover a lot of nations and systems atm<br/>
i play for humans in pre-warp for empire (1.9.0.8)<br/>
Now i see that most ship fly on long distance with a slow warp speed<br/>
Note that i chech designs - it fully automatic and all of my ships have gerax hyper drive<br/>
<br ...
by Rabble
Tue Jul 30, 2013 3:07 am
Forum: Distant Worlds 1 Series
Topic: Resources? What resources...
Replies: 2
Views: 201

Resources? What resources...

<t> I play in 1.9.0.8 pre-warp for humans and at that moment i little bit frustrated.<br/>
All my constructor ships are automated.<br/>
<br/>
Some of my mining stations are stalled in construction process, they need resource that i dont have enough.<br/>
I discover 5 other star systems and in ...
by Rabble
Tue Jul 30, 2013 2:59 am
Forum: Distant Worlds 1 Series
Topic: Colony ships in Shadows
Replies: 8
Views: 188

RE: Colony ships in Shadows

Current auto design dont fit in const.yard size. But this information shows in design screen then you click to colony ship design. Not so transparent for player as i expect.
by Rabble
Mon Jul 29, 2013 11:04 am
Forum: Distant Worlds 1 Series
Topic: Colony ships in Shadows
Replies: 8
Views: 188

RE: Colony ships in Shadows

Ok i got it
max size of my bases is 480
colony ship design need 566
i need to improve size of base and ships vai research
by Rabble
Mon Jul 29, 2013 10:31 am
Forum: Distant Worlds 1 Series
Topic: Colony ships in Shadows
Replies: 8
Views: 188

RE: Colony ships in Shadows

Edit

Also all my construction ships stand still with no mission (they are fully automated)
i open 5 other star systems and in potential resources good list what to build, but they stand still few months...

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