Search found 25 matches

by wombat778
Thu Nov 05, 2015 11:32 pm
Forum: Command: Modern Operations series
Topic: How to tell who has re-detected a contact?
Replies: 9
Views: 241

RE: How to tell who has re-detected a contact?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Casinn<br/>
<br/>
Probably on the list somewhere still, look at the running poll to see how many items people are hoping for that may come along one day. (in addition to the thousand or so that the devs have delivered over the last year or so)
<e>[/quote]</e ...
by wombat778
Wed Nov 04, 2015 10:18 pm
Forum: Command: Modern Operations series
Topic: How to tell who has re-detected a contact?
Replies: 9
Views: 241

RE: How to tell who has re-detected a contact?

<t> This is something I have wanted for a very long time...the ability to pull up a list of which platforms are detecting the contact, and with what sensor. Seems to me the obvious place for it would be on the "Contact Report" dialog. Seems like it would be a trivial to add (but very useful ...
by wombat778
Sun Oct 06, 2013 11:05 pm
Forum: Command: Modern Operations series
Topic: My thoughts on the game
Replies: 10
Views: 119

RE: My thoughts on the game

FWIW, I have about 10 hours in the game and have not had a single crash or freeze. Been extremely stable for me.
by wombat778
Tue Oct 01, 2013 11:12 pm
Forum: Command: Modern Operations series
Topic: SIM HQ Review
Replies: 116
Views: 3238

RE: SIM HQ Review

Review is back up at SimHQ now, so looks like this whole argument is moot. Carry on...
by wombat778
Tue Oct 01, 2013 10:40 pm
Forum: Command: Modern Operations series
Topic: SIM HQ Review
Replies: 116
Views: 3238

RE: SIM HQ Review

<r>
<QUOTE><s>[quote]</s>ORIGINAL: tevans6220<br/>
As I said before, it's not up to the reviewer to convince me to buy. That job belongs to the publisher/devs. Reviews don't have to be fair or balanced.
<e>[/quote]</e></QUOTE>
<br/>
FWIW, I disagree completely with this. I absolutely expect ...
by wombat778
Tue Oct 01, 2013 9:44 pm
Forum: Command: Modern Operations series
Topic: SIM HQ Review
Replies: 116
Views: 3238

RE: SIM HQ Review

<r> I agree with thewood on this. IMHO, the fairness of the review itself is irrelevant. I believe that SimHQ should not have published a review from someone with a clear personal connection/conflict with the subject of the review without disclosing that conflict. I don't care if the review was the ...
by wombat778
Tue Oct 01, 2013 2:58 pm
Forum: Command: Modern Operations series
Topic: add on, knowing what unit detect the enemy
Replies: 13
Views: 339

RE: add on, knowing what unit detect the enemy

<t> To my mind, this is important information when you have a contact that is only detected by a very few sensors For example, knowing which units are detecting which contact lets you make decisions about how to move/retask assets without losing a lock on the contact. <br/>
<br/>
To that end, I ...
by wombat778
Thu Sep 26, 2013 3:00 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<t> For the folks that disagree with Matrix's business model and that strongly believe there is a great untapped wargamer market out there, it seems like the right capitalistic answer is to start up a competing business. Pull together a business plan, a pitch, and some funds/investors. Then, go out ...
by wombat778
Wed Sep 25, 2013 11:04 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Abbeville_01<br/>
(1)I dont care if you like KSP, I care why you dismised it as a comparable item, for it being a ridiculous thing (dont tell me you didnt intended to put it in that place)<br/>
(2)Oh, I see... Its my english... Lets put it this way, do you ...
by wombat778
Wed Sep 25, 2013 10:54 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tomn<br/>
Seriously, dude, try the KSP demo. The Kerbals are a very small part of the actual game, and you'll argue much better once you give it a go - you may even find that you can overlook the Kerbals entirely and enjoy it. I'm telling you, the demo is free of ...
by wombat778
Wed Sep 25, 2013 10:35 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r> <QUOTE><s>[quote]</s>ORIGINAL: Abbeville_01<br/>
(1) You implied ksp does not deserves to be compared, the way you put it, you are trying to make it look ridículous. And that is unfair.
<e>[/quote]</e></QUOTE>
<br/>
The context of the conversation was marketing. In terms of marketing, it ...
by wombat778
Wed Sep 25, 2013 9:58 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Abbeville_01<br/>
You dont know what you are talking about. There is a lot more than that in KSP, you are not being fair with that comment.<e>[/quote]</e></QUOTE>
<br/>
Nowhere in my post did I say or imply that there was not "a lot more than that in KSP." I ...
by wombat778
Wed Sep 25, 2013 9:41 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r> <QUOTE><s>[quote]</s>ORIGINAL: dutchman55555<br/>
Get your Kerbals to the Mun and back...if you still declare it to not be an in-depth simulation (you literally have to understand college-level Physics to succeed) then I'll accept that. I'll think you're crazy, but I'll accept it.
<e>[/quote ...
by wombat778
Wed Sep 25, 2013 8:06 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Nemo84<br/>
Put the criteria tight enough and it's easy to dismiss just about any example. I would also say that features such as pretty graphics and an additional optional arcade mode require significant development resource and would thus warrant an ever ...
by wombat778
Wed Sep 25, 2013 7:56 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Xornox<br/>
Actually it is one of the best rocket simulations available currently (at least I do not know better). I learnt basics of orbital flying with it. <br/>
<br/>
Do not let looks to deceive you. The simulation may be excellent although little yellow ...
by wombat778
Wed Sep 25, 2013 7:52 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Nemo84<br/>
It's a game that requires the player to perform realistic orbital maneuvers, with all the corresponding calculations and complexity. They merely had the good business sense to dress it up in an attractive package. All that stuff you mention is ...
by wombat778
Wed Sep 25, 2013 7:31 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tomn<br/>
I point to Kerbal Space Program, a game that is literally about rocket science.
<e>[/quote]</e></QUOTE>
<br/>
While not addressing the rest of your points, I just want to note that Kerbal Space Program may not be the best example. I am always ...
by wombat778
Wed Sep 25, 2013 7:20 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JOhnnyr<br/>
<br/>
Well, the game <I><s>[i]</s>seems<e>[/i]</e></I> like it could be interesting, but right now I'm not having any fun due to the extremely poor performance. The UI is sluggish and often takes multiple clicks to register anything, Zooming takes ...
by wombat778
Wed Sep 25, 2013 7:12 pm
Forum: General Discussion
Topic: Pricing Suggestion
Replies: 819
Views: 23065

RE: Pricing Suggestion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Nemo84<br/>
Hardcore flight sims such as the DCS series have similar levels of complexity, far higher production values, require an additional investment of several hundred dollars in peripheral hardware and yet somehow currently sell extremely well on Steam ...
by wombat778
Wed Sep 25, 2013 6:13 pm
Forum: Command: Modern Operations series
Topic: Steering Torps
Replies: 5
Views: 170

RE: Steering Torps

I feel like a moron since I still can't seem to get a zip file to work. However, renaming the .save file to a .txt file seemed to do the trick. Does that get you what you need?

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