Search found 585 matches

by Tcao
Wed Dec 03, 2025 1:18 am
Forum: Tech Support
Topic: why the arty won't fire ICM under FSCC control
Replies: 0
Views: 12

why the arty won't fire ICM under FSCC control

Save file attached. Why the arty won't fire ICM under FSCC control?
Change ammunition to "any" in FS group B sheet seems to make the arty fire under FSCC control
by Tcao
Sun Nov 30, 2025 10:44 pm
Forum: Flashpoint Campaigns: Cold War
Topic: why no LOS, but enemy has LOS
Replies: 5
Views: 206

Re: why no LOS, but enemy has LOS

it's not as simple as, you have no LOS on enemy hex but enemy has LOS on your hex.
It is , from your selected units prespective , if your units sit on the highlighted hex (which is occupied by enemy units) you will have LOS on your current position. Note the soviet do not have Thermal sight, so ...
by Tcao
Fri Nov 28, 2025 3:22 pm
Forum: Tech Support
Topic: Units LOS bug, time change from night to day
Replies: 4
Views: 105

Re: Units LOS bug, time change from night to day

cloud ceilling 0
by Tcao
Fri Nov 28, 2025 3:42 am
Forum: Tech Support
Topic: Units LOS bug, time change from night to day
Replies: 4
Views: 105

Re: Units LOS bug, time change from night to day

OK, maybe this is a scenario weather setting issue

Day , cloudy, visibility 50m???
by Tcao
Fri Nov 28, 2025 3:39 am
Forum: Tech Support
Topic: Units LOS bug, time change from night to day
Replies: 4
Views: 105

Units LOS bug, time change from night to day

Tutorial Air Assault. At the beginning of the scenario, the non-NVG/Night sight equipment units has 0 vision range. but after sun rise they are still has 0 vision range?
by Tcao
Thu Nov 27, 2025 8:46 pm
Forum: Tech Support
Topic: Tutorial Artillery Operation , MLRS CB mission do not fire
Replies: 5
Views: 147

Re: Tutorial Artillery Operation , MLRS CB mission do not fire

But that will prevent MLRS fire on towed artillery by default.

Also , any other detailed information about the step threshold number?

For example "Infantry , 40". Does that mean if trigger the target of infantry? the detected infantry units must be larger than 40? 40 subunits? including HQ, APC ...
by Tcao
Thu Nov 27, 2025 1:21 pm
Forum: Flashpoint Campaigns: Cold War
Topic: 25mm chaingun does not engage infantry units?
Replies: 6
Views: 233

Re: 25mm chaingun does not engage infantry units?


I'm finding most IFV's to be acting strangely. Tried and gave up on Rude Awakening, but the M3's in that scenario love to shoot things with only their autocannons when they have tons of TOWs that could make short work of the BDMs or BTR-Robots.

TBH, autocannons have been pretty lackluster for ...
by Tcao
Thu Nov 27, 2025 2:16 am
Forum: Tech Support
Topic: Tutorial Artillery Operation , MLRS CB mission do not fire
Replies: 5
Views: 147

Re: Tutorial Artillery Operation , MLRS CB mission do not fire

OK Thanks
so this is about FM01 manual 15.4.1.1 Fire Support Groups ?

I think I misunderstood what the number means.

is that "40" a default number for all the other MLRS system in other scenarios?
by Tcao
Wed Nov 26, 2025 9:45 pm
Forum: Flashpoint Campaigns: Cold War
Topic: 25mm chaingun does not engage infantry units?
Replies: 6
Views: 233

Re: 25mm chaingun does not engage infantry units?

And here is another potential issue.
infantry weapons , HMG, autocannon ROF is too low.
In a 10 min engagment , each M3 CFV expend 9 bursts of 7.62mm.
M3CFV MMG.jpg
M3CFV MMG.jpg (108.93 KiB) Viewed 230 times
by Tcao
Wed Nov 26, 2025 9:34 pm
Forum: Flashpoint Campaigns: Cold War
Topic: 25mm chaingun does not engage infantry units?
Replies: 6
Views: 233

25mm chaingun does not engage infantry units?

OK, I may live with the fact that 120mm HEAT won't engage infantry units (RPG gunner, ATGM operators, MT-12 , SPG-9 and towed artillery) , but why 25mm chaingun won't engage infantry units? Any explanation for that?

Attached is a testing scenario/save file of M3 CFV in front of a target rich ...
by Tcao
Wed Nov 26, 2025 3:40 am
Forum: Tech Support
Topic: Tutorial Artillery Operation , MLRS CB mission do not fire
Replies: 5
Views: 147

Tutorial Artillery Operation , MLRS CB mission do not fire

The M270 is put as CB by default. However it refuses to fire, even through the enemy arty units detected by WLR radar several times
by Tcao
Mon Nov 24, 2025 1:44 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Movement speed
Replies: 11
Views: 1420

Re: Movement speed

Revisit this

What is the benefit of assault?

Its advancing speed is same as move deliberate while moving under a more exposed posture?
by Tcao
Mon Nov 24, 2025 3:10 am
Forum: Flashpoint Campaigns: Cold War
Topic: Illumination Level Affects Unit Speed
Replies: 4
Views: 197

Re: Illumination Level Affects Unit Speed

I remember this is a feature added in FCSS. And yes, units without IR driving will move at 25% of its max speed at 0% Illumination level
by Tcao
Sun Nov 23, 2025 12:33 am
Forum: Flashpoint Campaigns: Cold War
Topic: Question- "Stance only"
Replies: 5
Views: 240

Re: Question- "Stance only"

it is same as Relocate : "Never" option in FCSS
by Tcao
Sun Nov 23, 2025 12:02 am
Forum: Flashpoint Campaigns Southern Storm
Topic: FCSS arty is OP
Replies: 0
Views: 69

FCSS arty is OP

OK, guess before me there are hundreds of complaint saying FCSS arty is OP.
I know alots of devastated FCSS arty strike comes down to tactic, execution. But some of the outcry can be justified.
Here are two examples

arty claim 1 fcss.jpg
How come 5 rounds of 155mm can destroy 7 x BMP-1s
if this ...
by Tcao
Fri Nov 14, 2025 2:17 am
Forum: After Action Report
Topic: Flashpoint Campaigns: Cold War | AAR | The Albstadt Draw
Replies: 4
Views: 639

Re: Flashpoint Campaigns: Cold War | AAR | The Albstadt Draw

Nice AAR

How about park apache in the circled hex? it looks like a position provide a keyhole that still has LOF on the road.
sc.jpg
sc.jpg (166.3 KiB) Viewed 566 times
by Tcao
Thu Nov 06, 2025 9:27 pm
Forum: Tech Support
Topic: Loadout oddity - F-16 Blk 52+
Replies: 4
Views: 198

Re: Loadout oddity - F-16 Blk 52+

Have you try how far they can fly?

While it should be report to DB team, it might just be an incorrect description entry.
by Tcao
Thu Oct 23, 2025 1:37 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Destroy enemy HHQ
Replies: 0
Views: 929

Destroy enemy HHQ

This was briefly discussed on Discord in March, but finally I did a test.

attached is the test scenario, play as NATO it will wipe out the Soviet HHQ, but that will only causing 3 min extra delay on command cycle?
by Tcao
Wed Oct 22, 2025 5:29 pm
Forum: Command: Modern Operations series
Topic: Sniper pod in A2A loadouts
Replies: 6
Views: 416

Re: Sniper pod in A2A loadouts



https://theaviationgeekclub.com/oregon-air-national-guard-f-15c-eagles-enhance-capabilities-sniper-advanced-targeting-pod/

"...the Sniper “is an amazing addition for us, in particular for our alert mission. It allows us to visual-identify (VID) aircraft at a distance and it provides a quick ...

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