Search found 4 matches

by RabidMortal
Wed Nov 13, 2013 2:01 am
Forum: Command: Modern Operations series
Topic: [FIXED B519] Excessive missile firing...
Replies: 20
Views: 312

RE: Excessive missile firing...

<r> <QUOTE><s>[quote]</s>Is there a fix in the works for this? It would seem to me that this should be a pretty high priority bug/wrong behavior that needs fixing, as it could affect scenarios where weapons have a finite limit<e>[/quote]</e></QUOTE>
<br/>
Yes. I've already noticed that the game ...
by RabidMortal
Wed Nov 13, 2013 1:55 am
Forum: Command: Modern Operations series
Topic: MULTIPLAYER Joint Command RELEASED!
Replies: 105
Views: 4378

RE: Joint Command: PBEM Style Command Multiplayer

This could be promising. Baloogan, what do you mean by "Currently JC doesn't check for cheating"? I thought I understood what this was until I read that. Could you maybe post a quick video overview of how this plugin works? [:)]
by RabidMortal
Wed Nov 13, 2013 1:51 am
Forum: Command: Modern Operations series
Topic: Will weather be implemented?
Replies: 26
Views: 239

RE: Will weather be implemented?

Does anyone know if different sea states affect the performance of hull designs differently in Command? For example the Burke class is reported to be able to maintain 25+ knots in up to moderately heavy seas (which can adversely affect even Ticos)
by RabidMortal
Wed Nov 13, 2013 1:46 am
Forum: Command: Modern Operations series
Topic: Having a ball...
Replies: 12
Views: 422

RE: Having a ball...

+1

lots of exploring to do [:D]

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