Search found 25 matches

by thbrix
Wed May 14, 2014 10:15 am
Forum: Tech Support
Topic: Air ops out of fuel
Replies: 6
Views: 343

RE: Air ops out of fuel

Nope that want work either, im lost...

I think this makes air operations very hard actually...
by thbrix
Wed May 14, 2014 10:06 am
Forum: Tech Support
Topic: Air ops out of fuel
Replies: 6
Views: 343

RE: Air ops out of fuel

Said that to soon. It had it running for many hours before posting, then just after my post, the tanker on station RTB'ed before another was in place, that killed to F-16s...

So maybe two tanker tracks, with half-in launch times?
by thbrix
Wed May 14, 2014 10:04 am
Forum: Tech Support
Topic: Air ops out of fuel
Replies: 6
Views: 343

RE: Air ops out of fuel

More testing, think i found a setup that works, look at this file.

Dont know what the difference is?
by thbrix
Wed May 14, 2014 9:49 am
Forum: Tech Support
Topic: Air ops out of fuel
Replies: 6
Views: 343

RE: Air ops out of fuel

Here it is.

Please let it run although som refueling is success, soon you will se weird behavior.
by thbrix
Wed May 14, 2014 8:33 am
Forum: Tech Support
Topic: Air ops out of fuel
Replies: 6
Views: 343

Air ops out of fuel

<t> Hi<br/>
<br/>
I am loosing 90% of my aircraft because they run out of fuel. My testsetup is 3 CAP areas with 12 fighters on 1/3 rule and 1 support area with 6 tankers on 1/3.<br/>
<br/>
The result is that my fighters is slowy dying because the run out of fuel, some of them are refueling but ...
by thbrix
Thu Dec 05, 2013 10:42 am
Forum: Tech Support
Topic: [FIXED B557] Refuel air operations
Replies: 14
Views: 641

RE: Refuel air operations

Hi Sunburn

Have you had the time to review my suggestion for a solution? I am curious to hear, if this a possibility? thx.
by thbrix
Tue Dec 03, 2013 4:18 pm
Forum: Mods and Scenarios
Topic: Spawn units
Replies: 6
Views: 401

RE: Spawn units

<r> Ok, thanks for your answers, i think i got the idea with using RP as a kind of waypoints for units on a mission.<br/>
<br/>
But do i understand it correctly, that you can not, insert/spawn an air-unit at a certain time. You have to have an airbase and let the planes take off, and assign them ...
by thbrix
Tue Dec 03, 2013 10:55 am
Forum: Mods and Scenarios
Topic: Spawn units
Replies: 6
Views: 401

Spawn units

<r> Hi, i need some help because im new to the editor...<br/>
<br/>
I would like to spawn a new group consisting of two enenmy planes, on a certain time , and with a plotted route to follow, is that somehow possible? <br/>
<br/>
If not, how do you guys activate new groups later in the mission ...
by thbrix
Mon Dec 02, 2013 4:14 pm
Forum: Tech Support
Topic: [FIXED B557] Refuel air operations
Replies: 14
Views: 641

RE: Refuel air operations

As i see it, its a simple calculation, which can be used for all planes.

See my attached spreadsheet to see what i mean.



by thbrix
Mon Dec 02, 2013 2:14 pm
Forum: Tech Support
Topic: [FIXED B557] Refuel air operations
Replies: 14
Views: 641

RE: Refuel air operations

What do you mean by that El Savior?
by thbrix
Mon Dec 02, 2013 11:10 am
Forum: Tech Support
Topic: [FIXED B557] Refuel air operations
Replies: 14
Views: 641

RE: Refuel air operations

<t> I dont have insight in the current logic, but if i presume that:<br/>
<br/>
* you know the distance from base to Area of operation, and<br/>
* you know the fuelburn for that distance on cruise-speed<br/>
<br/>
Then you know, when its time to launch tanker2, so it can be in place, when ...
by thbrix
Sun Dec 01, 2013 6:21 am
Forum: Tech Support
Topic: [FIXED B470] Scenario freezes (exclusion zone)
Replies: 14
Views: 346

RE: Scenario freezes (exclusion zone)

<r> Screenshot<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/46793/05D040FCB2174A31825CFB78E86DABF1.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/46793/05D040FCB2174A31825CFB78E86DABF1.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by thbrix
Sun Dec 01, 2013 6:21 am
Forum: Tech Support
Topic: [FIXED B470] Scenario freezes (exclusion zone)
Replies: 14
Views: 346

RE: Scenario freezes (exclusion zone)

Hi Sunburn

Here it is. I am on newest public build, and i am working in editor-mode.

EDIT: sorry, this is not an autosave, but the scenario, before the EZ is added. I figured you could try and add the EZ, and see if you get the crash, ok?
by thbrix
Sun Dec 01, 2013 6:11 am
Forum: Tech Support
Topic: [FIXED B470] Scenario freezes (exclusion zone)
Replies: 14
Views: 346

RE: Scenario freezes (exclusion zone)

<t> Hi<br/>
<br/>
I dont think its your computer. I am working on a scenario and everything works fine, right until i make an exclusion zone. When i hereafter start the clock, cmano crashes after 30 sec.<br/>
<br/>
I can then restart, remove the exclusionzone and everything works again.<br ...
by thbrix
Sat Nov 30, 2013 9:22 am
Forum: Command: Modern Operations series
Topic: How to Stop the AI from Auto Attacking?
Replies: 5
Views: 1097

RE: How to Stop the AI from Auto Attacking?

<t> Maybe you could implement these options, on same levels as current doctrines.<br/>
<br/>
* Auto engage Surface<br/>
* Auto engage Subs<br/>
* Auto engage Air<br/>
* Auto engage Land<br/>
<br/>
and set defaults so its compatible with existing scenarios. <br/>
<br/>
Im not sure i have ...
by thbrix
Sat Nov 30, 2013 9:08 am
Forum: Tech Support
Topic: [FIXED B557] Refuel air operations
Replies: 14
Views: 641

RE: Refuel air operations

<t> I can supply with the following testresults...<br/>
<br/>
If i put 3 tankers in a refueling support mission with the 1/3 rule, things can go very bad. When the active tanker itself is RTB, in the same time your airassets needs refuel. The tanker will crash because of the "to late" RTB-time ...
by thbrix
Sat Nov 30, 2013 8:27 am
Forum: Tech Support
Topic: [FIXED B557] Refuel air operations
Replies: 14
Views: 641

[FIXED B557] Refuel air operations

<t> Hi, i see there are other post regarding air refueling and RTB logic. So if my observations are known stuff, you can disregard this post.<br/>
<br/>
I have tested Air refueling and RTB logic, and it seems to me there is a bug. The bug is that the logic don't work on groups, but it works on an ...
by thbrix
Sat Nov 30, 2013 6:47 am
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 34660

RE: RUNNING POLL - gameplay features

<t> Hi<br/>
<br/>
I am playing with the editor, and i miss the ability to "Draw" on the map. I would like to draw boxes, circles, corridors and write text, all this in different colours. I need this to be able to define areas of responsibility, airspacelimits and so forth.<br/>
<br/>
This tool ...
by thbrix
Sun Nov 24, 2013 8:17 am
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 34660

RE: RUNNING POLL - gameplay features

Suggestion; "Jump to location" links in the message log.

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