Search found 31 matches

by robertl123456
Thu Feb 06, 2014 5:46 pm
Forum: Tech Support
Topic: NetPlay restoring saved game bug
Replies: 0
Views: 23

NetPlay restoring saved game bug

We were going to continue our NetPlay Barbarossa game today (we were so glad we could finish and save the game at the beginning of the second turn) but the game did not start/initiate after restoring and logging into the server. Both sides saved games are attched if needed.
by robertl123456
Thu Jan 30, 2014 7:43 am
Forum: Tech Support
Topic: Possible bugs
Replies: 2
Views: 44

Possible bugs

<t> We managed to play all the way to the second turn yesterday using NetPlay. This was indeed very nice. We did encounter a few problems, but nothing that we couldn't work around using autosaves. The problems we encountered are listed below and might have been reported before (I know that the ...
by robertl123456
Fri Jan 17, 2014 7:46 pm
Forum: Tech Support
Topic: 2 bugs, ver. 1.1.0
Replies: 0
Views: 26

2 bugs, ver. 1.1.0

<t> We just tried a NetPlay Barbarossa scenario using version 1.1.0 and encountered two game stopping bugs.<br/>
<br/>
1. German suprise port strike on Leningrad will not let USSR choose the second target. Not way to continue the game. This has been reported Before I and hope it is on the to-do ...
by robertl123456
Fri Jan 17, 2014 11:48 am
Forum: Mods and Scenarios
Topic: Help file
Replies: 0
Views: 140

Help file

I just made an Excel-based help file regarding the probability of various losses using 2D10 combat charts. Just enter the DRM from the computer game and you will see the probability of inflicting and obtaining the different losses. Feel free to use it if you find it helpful.
by robertl123456
Fri Jan 17, 2014 11:42 am
Forum: Tech Support
Topic: Bf109 is not able to give ground support to adjacent hex
Replies: 4
Views: 57

RE: Bf109 is not able to give ground support to adjacent hex

Did you first convert the fighter into a bomber? If not, the fighter want to fly escort mission and since there are no other bombers it can not do it.
by robertl123456
Tue Jan 14, 2014 7:17 am
Forum: Tech Support
Topic: Air Rebase, unit marked as "moved" even if it stays in original hex
Replies: 0
Views: 58

Air Rebase, unit marked as "moved" even if it stays in original hex

<r> During Air Rebase phase in a solitair global war scenario I noticed that if I selected an air unit that can be rebased and place it in the same hex as it started the unit becomes "unselectable" and marked as "moved" but no air action is deducted. If I cancel the selection by "esc"-button I can ...
by robertl123456
Mon Jan 13, 2014 7:41 pm
Forum: Tech Support
Topic: Possible bug, Japan set-up restictions
Replies: 3
Views: 124

RE: Possible bug, Japan set-up restictions

... and the saved game.
by robertl123456
Mon Jan 13, 2014 7:40 pm
Forum: Tech Support
Topic: Possible bug, Japan set-up restictions
Replies: 3
Views: 124

Possible bug, Japan set-up restictions

<r> During the Japanses set-up phase in a global war scenario I seem to be able to place Manchurian/Korean units in China actual (e.g., the HQ-I). Is this a possible bug? Saved game attached in following post.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/46855 ...
by robertl123456
Mon Jan 13, 2014 7:32 pm
Forum: Tech Support
Topic: Possible bug, placing French reserve
Replies: 3
Views: 129

RE: Possible bug, placing French reserve

...and the saved game.
by robertl123456
Mon Jan 13, 2014 7:31 pm
Forum: Tech Support
Topic: Possible bug, placing French reserve
Replies: 3
Views: 129

Possible bug, placing French reserve

<r> When trying to place French Paris MIL in a global war I can not place it in Paris, which contains only 2 aircraft units, but only in adjacent hexes. Is this a possible bug?<br/>
<br/>
Saved game attached in following post (I tried to reload and the problem remained).<br/>
<br/>
<IMG src ...
by robertl123456
Mon Dec 30, 2013 12:41 pm
Forum: Tech Support
Topic: HQ Reorg points bug
Replies: 3
Views: 42

RE: HQ Reorg points bug

Yes, thank you. That option is checked. Thus, not a bug. I just used the Standard set of options and didnt check if the Variable Reorganization Costs was checked (we never played with that option old style i.e., board game)[;)]
by robertl123456
Mon Dec 30, 2013 11:30 am
Forum: Tech Support
Topic: HQ Reorg points bug
Replies: 3
Views: 42

RE: HQ Reorg points bug

and the saved game...
by robertl123456
Mon Dec 30, 2013 11:30 am
Forum: Tech Support
Topic: HQ Reorg points bug
Replies: 3
Views: 42

HQ Reorg points bug

<r> Using 1.0.7 (so this might have been fixed in 1.0.8.x). During the Axis HQ Reorg step, in a Land Action, should the MECH not also just cost 1 reorg point to reorgainse as the other land units?<br/>
<br/>
Saved game attached in following post.<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by robertl123456
Fri Dec 20, 2013 6:51 pm
Forum: Tech Support
Topic: Port Strike, suprise impluse Barbarossa scenario
Replies: 3
Views: 109

RE: Port Strike, suprise impluse Barbarossa scenario

We could not save the game when the problem occured. The messange "game cannot be save at this point" (or something similar)
came up. The German side used all suprise points to increase their naval damage, all Points were used for this I think.

by robertl123456
Fri Dec 20, 2013 6:30 pm
Forum: Tech Support
Topic: Port Strike, suprise impluse Barbarossa scenario
Replies: 3
Views: 109

Port Strike, suprise impluse Barbarossa scenario

<r> I do not know if this bug has been reported earlier. Running 1.0.7 on NetPlay. During the surprise impulse, Germany port strike Leningrad and get 1 destroyed, 1 damaged and some aborted. After Germany chooses the first ship, the game could not proceed to the second ship selection by USSR. We ...
by robertl123456
Fri Dec 13, 2013 6:52 am
Forum: Mods and Scenarios
Topic: Christmas wish list
Replies: 6
Views: 289

Christmas wish list

<t> During my trials of both NetPlay and solitaire games I thought I would make a wish list in items (not bugs) that would enhance the game experience and learning curve.<br/>
<br/>
1. Itemize the DRM in the combat resolution instead of presenting the net sum of all. That way one can more easily ...
by robertl123456
Thu Dec 12, 2013 6:25 pm
Forum: Tech Support
Topic: No option to place Franch reserve units
Replies: 0
Views: 31

No option to place Franch reserve units

The attached saved game starts at the axis HQ reorganisation phase (1 implus, 1 turn). During the compulsary DoW by CW and France, both CW and Germany gets the option to place their reserve units, but France does not.
by robertl123456
Thu Dec 12, 2013 6:24 pm
Forum: Tech Support
Topic: German set-up oil bug
Replies: 1
Views: 26

RE: German set-up oil bug

Here is the saved file
by robertl123456
Thu Dec 12, 2013 4:57 pm
Forum: Tech Support
Topic: German set-up oil bug
Replies: 1
Views: 26

German set-up oil bug

In the German set-up phase, the 3 oil resources seems to increase every time they are moved after initially place on the map.
Saved game sent.
by robertl123456
Fri Dec 06, 2013 6:03 pm
Forum: Tech Support
Topic: How do you designate which BPs to Trade Send
Replies: 9
Views: 193

RE: How do you designate which BPs to Trade Send

If we can't trust the production planning screen, its difficult to make any kind of plans. It is too late to move CP during the production phase. I hope that this is something that will be fixed in coming releases?

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