HQ Reorg points bug

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robertl123456
Posts: 31
Joined: Sat Nov 16, 2013 5:13 pm

HQ Reorg points bug

Post by robertl123456 »

Using 1.0.7 (so this might have been fixed in 1.0.8.x). During the Axis HQ Reorg step, in a Land Action, should the MECH not also just cost 1 reorg point to reorgainse as the other land units?

Saved game attached in following post.

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robertl123456
Posts: 31
Joined: Sat Nov 16, 2013 5:13 pm

RE: HQ Reorg points bug

Post by robertl123456 »

and the saved game...
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Walker84
Posts: 850
Joined: Sun Jul 05, 2009 2:47 pm

RE: HQ Reorg points bug

Post by Walker84 »

Just a thought, but are you playing with Variable Reorganization Costs [RAW option 45 section 13.6.3]?

This optional rule changes the reorganization cost so instead of every unit costing 1 reorganization point, the air and land units that are more expensive to build take more reorganization points. Seems the mech might fall into this category.

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robertl123456
Posts: 31
Joined: Sat Nov 16, 2013 5:13 pm

RE: HQ Reorg points bug

Post by robertl123456 »

Yes, thank you. That option is checked. Thus, not a bug. I just used the Standard set of options and didnt check if the Variable Reorganization Costs was checked (we never played with that option old style i.e., board game)[;)]
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