Search found 72 matches

by anglonorman
Tue Apr 08, 2025 1:04 am
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB

Thanks!
by anglonorman
Sun Apr 06, 2025 11:12 am
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB



Hello,

I downloaded what i believe was the latest iteration of the GC from you March 18th post. Entitled GC OOB 3.6 axis Hard/ SCEN.7z. Unfortunately when I got to turn 29 in January 1942 the game ended with a Soviet Major victory. I believe the game resulted in a Major soviet victory because I ...
by anglonorman
Fri Apr 04, 2025 8:58 pm
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB

Thank you sir,
by anglonorman
Fri Apr 04, 2025 5:53 pm
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB

For a few turns in August the German side has negative AP's. Is this supposed to simulate an event during this period?
by anglonorman
Sun Mar 30, 2025 9:08 pm
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB

Hello,

I downloaded what i believe was the latest iteration of the GC from you March 18th post. Entitled GC OOB 3.6 axis Hard/ SCEN.7z. Unfortunately when I got to turn 29 in January 1942 the game ended with a Soviet Major victory. I believe the game resulted in a Major soviet victory because I did ...
by anglonorman
Tue Mar 18, 2025 8:49 pm
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB

Ahhh I see said the blind man.

Thank you.
by anglonorman
Tue Mar 18, 2025 5:30 pm
Forum: Scenario Design and Modding
Topic: 1941-45 reworked OOB
Replies: 137
Views: 22425

Re: 1941-45 reworked OOB

What happened to the combat values? They show like 4 digits instead of 2 for the CV? This is on the Axis hard scn.
by anglonorman
Sat Apr 02, 2022 11:19 am
Forum: War in the Pacific: Admiral's Edition
Topic: Solitaire game
Replies: 3
Views: 487

Re: Solitaire game

Thanks Guys.
by anglonorman
Thu Mar 31, 2022 4:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Solitaire game
Replies: 3
Views: 487

Solitaire game

How do I play solitaire for this game.
by anglonorman
Wed Mar 16, 2022 8:53 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Will this game get a refresh?
Replies: 5
Views: 827

Will this game get a refresh?

Would like to see this game get a new refresh with new maps, updated TOE, and gameplay like WITE2 and also be compatible windows 10 and 11.
by anglonorman
Sat Nov 27, 2021 2:22 pm
Forum: Tech Support
Topic: Airbase supply priority not supported per manual?
Replies: 1
Views: 120

Airbase supply priority not supported per manual?

SECTION 16.6 Says I can change the supply priority of an airbase by clicking on the airbase then right click to access the unit detail window where I Can change the supply priority. However, I cannot do this as it's greyed out and locked. What am I doing wrong?
by anglonorman
Fri Nov 26, 2021 4:53 pm
Forum: Gary Grigsby's War in the East 2
Topic: AIRBASE SUPPLY
Replies: 0
Views: 145

AIRBASE SUPPLY

SECTION 16.6 Says I can change the supply priority of an airbase by clicking on the airbase then right click to access the unit detail window where I Can change the supply priority. However, I cannot do this as it's greyed out and locked. What am I doing wrong?
by anglonorman
Sat Nov 20, 2021 1:19 pm
Forum: Gary Grigsby's War in the East 2
Topic: Understanding the WITE2 Manual
Replies: 1
Views: 121

Understanding the WITE2 Manual

<t> I have the hard copy of the manual. Page 238 of the manual.<br/>
<br/>
Top left.<br/>
" Information can be found in the "OB Column of the commmander's report. I have clicked on the OB button and can't find it. I have gone to a unit commanders report. Can't find it there either. How do I find ...
by anglonorman
Mon Mar 15, 2021 10:58 am
Forum: The War Room
Topic: Showcasing WitE2 #7 - Helping to make the Game better
Replies: 21
Views: 2119

RE: Showcasing WitE2 #7 - Helping to make the Game better

How about the AI. I found WITE and WITPAE to have lackluster AI. Are there some major improvements in this area?
by anglonorman
Sat Feb 13, 2021 9:04 am
Forum: MODS and Scenarios
Topic: Panzer Map Mod + Units Mod [New 2022 MOD available]
Replies: 310
Views: 24135

RE: Panzer Map Mod + Units Mod [v7 map mod is ready!]

<r>
<QUOTE><s>[quote]</s>ORIGINAL: mroyer<br/>

<QUOTE><s>[quote]</s>ORIGINAL: anglonorman<br/>
<br/>
I like the colour of the german unit counters in your screen shot you posted just after the intro of the mod. Dark grey with yellow infill. However, none of you counter sets have it either in ...
by anglonorman
Tue Oct 06, 2020 4:00 pm
Forum: MODS and Scenarios
Topic: Panzer Map Mod + Units Mod [New 2022 MOD available]
Replies: 310
Views: 24135

RE: Panzer Map Mod + Units Mod [v7 map mod is ready!]

I like the colour of the german unit counters in your screen shot you posted just after the intro of the mod. Dark grey with yellow infill. However, none of you counter sets have it either in 5 or 6. Is this something I can change in game? I didn't see an option if so.
by anglonorman
Mon Feb 19, 2018 9:07 am
Forum: Tech Support
Topic: Screen Draw Issue
Replies: 12
Views: 218

RE: Screen Draw Issue

Sorry guys, I should have mentioned that I was indeed running win10. I tried the switch and did a quick start of the game to test it and works great.

Thanks for the help to all!!
Dave.
by anglonorman
Sun Feb 18, 2018 10:42 pm
Forum: Tech Support
Topic: Screen Draw Issue
Replies: 12
Views: 218

Screen Draw Issue

<t> I am using -dd_sw switch to improve screen scrolling as without it at 1920x1080 the game is unplayable as the lag on scrolling is untenable. However, when mouse over location or click on a convoy for instance I get blocks of my desktop showing up on the screen. Also depending on the mouse ...
by anglonorman
Thu Jul 27, 2017 6:01 pm
Forum: Scenario Design and Modding
Topic: Beginning of the End Scenario and Japanese AI.
Replies: 2
Views: 75

Beginning of the End Scenario and Japanese AI.

<t> Hi Guys,<br/>
<br/>
I have been playing the Beginning of the end scenario May42 start as the Allies and I am finding that by late 42 (I am at Nov 18,1942) the IJN, JAAF, IJA have essentially gone AWOL after their defeat at Guadalcanal. When I attack Rabaul there are only like 10-15 zero's that ...

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