Search found 6 matches

by Kim
Fri Feb 21, 2014 2:14 am
Forum: John Tiller's Campaign Series
Topic: audierre.dll
Replies: 6
Views: 292

RE: audierre.dll

Yes, definitely operator error, as it works now.
by Kim
Thu Feb 20, 2014 9:13 pm
Forum: John Tiller's Campaign Series
Topic: audierre.dll
Replies: 6
Views: 292

RE: audierre.dll

<t> I'll break out the CDs and try again sometime; I assume that I can start from V1.04 CDs and install the patch. I no longer think this is a problem with the patch, more likely operator error.<br/>
I did check and my anti-virus protection hadn't quarantined anything recently, so that's not the ...
by Kim
Thu Feb 20, 2014 10:48 am
Forum: John Tiller's Campaign Series
Topic: audierre.dll
Replies: 6
Views: 292

RE: audierre.dll

<r> I must have a bad download of the patch...<br/>
I added the file to the East Front directory and now get a different error.<br/>
I'll try the download again another day.<br/>
Obviously enough the audierre.dll is a new requirement with the new patch [:)]<br/>
<br/>
<IMG src="https://www ...
by Kim
Thu Feb 20, 2014 2:10 am
Forum: John Tiller's Campaign Series
Topic: audierre.dll
Replies: 6
Views: 292

audierre.dll

<r> Reinstalled as suggested, but keep getting this message.<br/>
Any recommendations as to either where to get audiere.dll or what I may be doing wrong?<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/47629/34D70A561F8947E4ABF7E98DB0C4362B.jpg"><s>[img]</s><URL url="https://www ...
by Kim
Thu Feb 20, 2014 12:29 am
Forum: John Tiller's Campaign Series
Topic: M15A1 MGMC values
Replies: 0
Views: 109

M15A1 MGMC values

<r> Just wondering if the halftrack mounted 37mm ever got changed so it fires like the AA gun.<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/47629/5E2C2C2BF2B643A381225607D7D86346.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/47629 ...
by Kim
Thu Feb 06, 2014 11:52 pm
Forum: John Tiller's Campaign Series
Topic: Coder Diary #16 -- Adventures in Bug Fixing
Replies: 15
Views: 758

RE: Coder Diary #16 -- Adventures in Bug Fixing

Just wondered if you'd noticed (at least it used to be true) that it the scenarios with transport vehicles (trucks, halftracks) loaded in landing craft that crash. Used to be able to create the crash with the next unit button as well.

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