Search found 13 matches

by unsubstantiation
Wed Feb 26, 2014 11:00 pm
Forum: Mods and Scenarios
Topic: Unsub's 12 Faction Mod, 6 New, 6 Rebalanced v 0.95 updated 2-23-14
Replies: 6
Views: 659

RE: Unsub's 12 Faction Mod, 6 New, 6 Rebalanced v 0.95 updated 2-23-14

<r> Thanks for all the kind words. I'll continue to try to improve it <E>:)</E>. I'll probably release a small update on friday or monday. It wasn't my intention at all, but Merk is one of my favorites. Merk and Xenophiles seem to consistantly do well, so I may reduce their perks a little. I'm also ...
by unsubstantiation
Sat Feb 22, 2014 2:54 pm
Forum: Pandora Series
Topic: Interesting, but i dont know
Replies: 9
Views: 268

RE: Interesting, but i dont know

Personally I feel it's alpha centauri on the Civ 4 engine. Which i enjoy a lot. It looks good, and its fun. More development on it would be nice, but probably wont happen. There aren't enough factions, so I added 6 more on my mod, some of whioh are very similar to alpha centauri.
by unsubstantiation
Sat Feb 22, 2014 2:51 pm
Forum: Pandora Series
Topic: Is it WAD that some techs don't appear in some games?
Replies: 3
Views: 179

RE: Is it WAD that some techs don't appear in some games?

<t> I love this feature. It moves around what tech level some items are and if they appear at all. reminds me of Sword of the Stars, a great feature. I just wish there were more techs, there also should be endless techs. For example: after a line of reseasrch is finished have mineral 9, mineral 10, ...
by unsubstantiation
Sat Feb 22, 2014 2:48 pm
Forum: Pandora Series
Topic: Declaring War
Replies: 3
Views: 153

RE: Declaring War

left click on any of his cities brings up the diplomacy screen, then choose to declare war.
by unsubstantiation
Sat Feb 22, 2014 2:47 pm
Forum: Pandora Series
Topic: Third game impressions
Replies: 2
Views: 159

RE: Third game impressions

<t> I definitely think the graphs should be a start of game option. I really like them. They make the game more balanced because players wont let one person get way ahead. And it's not unrealistic either. It's not like countries would have no idea about the technological level, or size of another co...
by unsubstantiation
Sat Feb 22, 2014 2:44 pm
Forum: Pandora Series
Topic: Military measurement bug.
Replies: 0
Views: 104

Military measurement bug.

<t> In every game I've played so far I've had a military far better than my enemies. Always fewer units, but often unit power is on average 2-4 times greater. I've steamrolled other countries in just few turns. Yet when we look at diplomacy or how other empires view me it seems they think I am weak,...
by unsubstantiation
Sat Feb 22, 2014 2:37 pm
Forum: Pandora Series
Topic: Pandora multiplayers
Replies: 1
Views: 215

RE: Pandora multiplayers

I wish this game had hotseat, and am surprised it does not.
by unsubstantiation
Sat Feb 22, 2014 2:36 pm
Forum: Pandora Series
Topic: I wasted money
Replies: 18
Views: 419

RE: I wasted money

I'm surprised somebody would write this. I don't understand the difficulty in learning this game, with the exception of how a few specific items work.
by unsubstantiation
Sat Feb 22, 2014 2:33 pm
Forum: Pandora Series
Topic: Three BADLY needed unit commands.
Replies: 2
Views: 146

RE: Three BADLY needed unit commands.

Also for the former, It'd be nice to have an automate roads only button.
by unsubstantiation
Sat Feb 22, 2014 2:32 pm
Forum: Pandora Series
Topic: How do I convert native units to my side?
Replies: 2
Views: 166

RE: How do I convert native units to my side?

Thanks, I wasn't sure either :)
by unsubstantiation
Sat Feb 22, 2014 6:14 am
Forum: Mods and Scenarios
Topic: Moddability ?
Replies: 15
Views: 857

RE: Moddability ?

Does anyone know how to mod the map size choices to have more or less opponents. Even If It doesn't show up in the GUI for the advanced new game setup; I would like to make it so that in my 12 faction mod on a large map there could be up to 12 armies.
by unsubstantiation
Sat Feb 22, 2014 5:48 am
Forum: Mods and Scenarios
Topic: Unsub's 12 Faction Mod, 6 New, 6 Rebalanced v 0.95 updated 2-23-14
Replies: 6
Views: 659

Unsub's 12 Faction Mod, 6 New, 6 Rebalanced v 0.95 updated 2-23-14

<r> When playing I found that there were too few factions and that there was an imbalance among those that existed, my goal is to change that. This will be the first part of a growing mod hopefully. But I'm very satisfied with what I made. Feel free to tell me what you think.<br/> <br/> <br/> Instal...
by unsubstantiation
Fri Feb 21, 2014 5:30 pm
Forum: Mods and Scenarios
Topic: Ghostryder's Faction mod
Replies: 9
Views: 562

RE: Ghostryder's Faction mod

Great Job!

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