Search found 35 matches

by NikiAlex
Sat Sep 05, 2015 8:10 am
Forum: General Discussion
Topic: Wargamer vs AI – Single player experience
Replies: 25
Views: 693

RE: Wargamer vs AI – Single player experience

I was easily convinced that I should give them a try. :)
Any other suggestions are welcome.
by NikiAlex
Wed Sep 02, 2015 10:00 am
Forum: General Discussion
Topic: Wargamer vs AI – Single player experience
Replies: 25
Views: 693

RE: Wargamer vs AI – Single player experience

<r> <QUOTE><s>[quote]</s>Just jumping on this thread concerning AI in games with a thought. I'm not certain how feasible it would be, but consider a developer collecting moves of players during an online session to build a more robust AI. Or, perhaps in single player, the game could connect to a ...
by NikiAlex
Wed Sep 02, 2015 9:30 am
Forum: General Discussion
Topic: Kickstarter campaign for operational-level wargame
Replies: 10
Views: 394

RE: Kickstarter campaign for operational-level wargame

<t> Developers might want to consider honest feedback of a potential backer.<br/>
Concept and core game elements looks appealing, but..<br/>
There is no movie to showcase the overall vision or pieces of the in-game features. If gameplay footage is not available at least some high level concept ...
by NikiAlex
Fri Aug 28, 2015 5:12 am
Forum: General Discussion
Topic: Wargamer vs AI – Single player experience
Replies: 25
Views: 693

RE: Wargamer vs AI – Single player experience

<r> Quite interesting replays out there!
<QUOTE><s>[quote]</s>I'd like someone to make a new WWI air warfare game like "Eagles"<e>[/quote]</e></QUOTE>
aaatoysandmore, what you like most about this WWI air war settings? It’s essentially the beginning of effective use of military aviation.<br/>
<br ...
by NikiAlex
Sat Aug 22, 2015 6:46 am
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> Hi,<br/>
<br/>
Darkness is approaching. It's a preparation for full-blown warfare. <br/>
You can see the in-game strategic layer features in this short <LINK link="http://youtu.be/CSOVEkk4dcA"><s>[link=http://youtu.be/CSOVEkk4dcA]</s>video<e>[/link]</e></LINK><br/>
Design and customization ...
by NikiAlex
Sat Aug 22, 2015 6:39 am
Forum: General Discussion
Topic: Wargamer vs AI – Single player experience
Replies: 25
Views: 693

RE: Wargamer vs AI – Single player experience

Agree, it's all about player experience.
It's hard to judge how it works before you face it in-game. We are working on this.
Ambition is to put hard, but fair challenge even to most experienced war-gamers.
by NikiAlex
Thu Aug 20, 2015 5:44 am
Forum: General Discussion
Topic: Wargamer vs AI – Single player experience
Replies: 25
Views: 693

Wargamer vs AI – Single player experience

<t> Hi fellow gamers,<br/>
<br/>
I had most fun in video wargaming when I have to make multiple smart decisions against adequate computer component. I’m confident that most of you experienced the same in strategy games. <br/>
<br/>
So during the process of extensive AI prototyping we identified ...
by NikiAlex
Mon Jun 29, 2015 10:36 am
Forum: General Discussion
Topic: World Timeline
Replies: 6
Views: 209

RE: World Timeline

Awesome!
There should be more videos like this..
by NikiAlex
Fri Jun 26, 2015 3:03 pm
Forum: General Discussion
Topic: Unit Icons and NATO counters
Replies: 18
Views: 778

RE: Unit Icons and NATO counters

<r> <QUOTE><s>[quote]</s>Land units = NATO counters<br/>
Aircraft and Ships = full colour camouflage picture of individual aircraft type / ship <e>[/quote]</e></QUOTE>
<br/>
This could be quite nice combination. Still seeking a more detailed image of plane/heli/ship could be potentially very ...
by NikiAlex
Fri Jun 26, 2015 2:20 pm
Forum: General Discussion
Topic: Unit Icons and NATO counters
Replies: 18
Views: 778

Unit Icons and NATO counters

Hi Guys,
Wondering what visualization you prefer for combat units on game strategy map? More traditional unit Icons or NATO counters? Maybe option to switch between both is the best?

by NikiAlex
Thu Jun 25, 2015 11:26 am
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> Would like to share with you more information about infantry formation equipment, usage and tactics.<br/>
Mortars are added as standard fire support element on battalion level. On tactical battles they will act as separate units formed into battery. Despite limited range and moderate firepower ...
by NikiAlex
Sun May 31, 2015 8:35 am
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> Dear Gamers,<br/>
Last month brought in-game several important features <br/>
Worth mention:<br/>
World Weapons Market, Air combat with destructible aircrafts, Inventory system, Revamped land units navigation, more camera controls with mouse, etc.<br/>
Along with that Mig-21bis is a fresh ...
by NikiAlex
Wed May 20, 2015 3:47 pm
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> Warming up with screen from new battleground before next major build.<br/>
Expect to see world weapons market, equipment stockpiles on strategic layer.<br/>
Air combat is already functional and will need new fighter pilots. New bids also await their combat debut. Stay tuned as strategic ...
by NikiAlex
Sat Apr 25, 2015 3:12 pm
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> Ready to discuss offensive approach both on strategic and tactical level?<br/>
<br/>
Start preparing force allocation in the war theater. Using balanced mix of frontline units (infantry, mechanized and armor) and sufficient number of support formations (Artillery, Air Defense and Logistics)<br ...
by NikiAlex
Sat Apr 11, 2015 4:26 am
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> Yet more weapons available to conduct warfare at War Cabinet. These are ranging from infantry assault rifles to air force’s strike elements. See them all at: <URL url="http://www.warcabinet.net/gallery/early-alpha-screenshots/"><LINK_TEXT text="http://www.warcabinet.net/gallery/early ...
by NikiAlex
Fri Mar 20, 2015 5:53 pm
Forum: General Discussion
Topic: Worlds of Magic..new game similar to Master of Magic on KS
Replies: 40
Views: 877

RE: New concept arts

Ah how i could have missed that campaign. Anyway ordered now via paypal
Unity Engine right?
by NikiAlex
Fri Mar 20, 2015 4:43 pm
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

Some more from the gameplay featuring strategic layer operations and follow up night combat
https://www.youtube.com/watch?v=SRSUhjFpmYg
As usual HD and sound on
by NikiAlex
Sun Mar 15, 2015 12:05 pm
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

<r> More long range firepower is included at War Cabinet game.<br/>
M109 is mobile howitzer that is available for play with House of Orange faction.<br/>
We are confident that this will bring more challenge, tactics options and fun in the battles.<br/>
Newly added war vehicles could be seen at ...
by NikiAlex
Tue Mar 03, 2015 2:48 pm
Forum: General Discussion
Topic: AGE Engine?
Replies: 27
Views: 890

RE: AGE Engine?

Certainly there are many such one man own engine games.
Was referring more to “dream engines” that will render miracles, etc.
These could be quite time consuming
by NikiAlex
Tue Mar 03, 2015 9:17 am
Forum: General Discussion
Topic: WarCabinet
Replies: 59
Views: 1957

RE: WarCabinet

Might be worth checking latest game character design at www.warcabinet.net

Go to advanced search