Search found 135 matches

by Platon
Sat Aug 01, 2015 10:41 am
Forum: Tech Support
Topic: Convoy system completley unusable
Replies: 9
Views: 198

Convoy system completley unusable

<t> v.1.4.5:<br/>
<br/>
This complete shit how the production and convoysystem is still bugged makes me explode. Evey time the production windows opens this dammed fucked Malayan resources are needlessly convoyed through the South China Sea instead of directly through the Bay of Bengal which is ...
by Platon
Sat Aug 01, 2015 5:43 am
Forum: Tech Support
Topic: Italian Synth Oil Plants
Replies: 2
Views: 109

Italian Synth Oil Plants

<t> Global War, 1.4.5, Solitaire:<br/>
<br/>
When trying to build the Italian synth oil factory, costing 8 BP, and NOT the Lybian oil field, costing 10 BP, it is not possible to choose it when Italy has 10 or more build points left to spend, the game always seems to select the Lybian oil field in ...
by Platon
Sat Jul 25, 2015 5:19 am
Forum: Tech Support
Topic: Information Window Lock
Replies: 1
Views: 126

Information Window Lock

<t> V.1.4.5, Global War, Solitaire:<br/>
During Unit Placement in the Reinforcment Phase a try to open the Carrier Air Unit Class Information from the Unit Menu of a carrier plane causes the programm to freeze (probably because the window opens somewhere unfetchable in the background). Hitting the ...
by Platon
Mon Apr 27, 2015 7:34 am
Forum: Tech Support
Topic: Baltic States Supply
Replies: 4
Views: 104

RE: Baltic States Supply

<t> This bug is still there in V.1.3.3 which ends my solitaire game in turn 2 of this gameversion for good.<br/>
Is there hope that this will be solved in the next official version? Would be nice to know because it would help me save time by not taking one more useless try.<br/>
<br/>
with kind ...
by Platon
Fri Apr 24, 2015 3:25 am
Forum: Tech Support
Topic: US Entry
Replies: 4
Views: 219

RE: US Entry

Yes. I found it mentioned there now, in contrast to the help entry where this last passage is missing. Thanks.

with kind regards
by Platon
Fri Apr 24, 2015 3:10 am
Forum: Tech Support
Topic: US Entry
Replies: 4
Views: 219

RE: US Entry

Ok, thanks. Should be noted somewhere in the rules though.

with kind regards
by Platon
Fri Apr 24, 2015 2:55 am
Forum: Tech Support
Topic: US Entry
Replies: 4
Views: 219

US Entry

<t> V.1.3.3, Global War, all available Optional Rulses ON, Turn 2, Japanese Land Movement:<br/>
<br/>
When entering an unoccupied, chinese controlled Nanning an US Entry roll is taken as it should be. But an US Entry Marker is only awarded on a roll of 2 or less instead of 4 or less as I expected ...
by Platon
Sat Apr 18, 2015 8:26 am
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

RE: Operation Weserübung

<t> I concur that from the (M)WIF view a German campaign in Norway seems to be an obvious major blunder. From an historical point of view the odds on this are not so straight forward as I believe.<br/>
As for MWIF being a game on strategical level, I think its a shame that a major strategical ...
by Platon
Sat Apr 18, 2015 4:11 am
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

RE: Operation Weserübung

Which seems a pitty to me because Germany beat the Allies by perhaps just one day in violating Norwegian neutrality as Churchill's plan "Operation Wilfred" - and a consequently "Plan R 4" - was already on its way on April 8.

with kind regards
by Platon
Sat Apr 18, 2015 2:35 am
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

RE: Operation Weserübung

<t> The use of US entry to at least not discourage Germany to go to "Weserübung" looks as a sound idea to me.<br/>
No roll for the DOW Norway or alternatively having to roll anyway wether Germany dows Norway or not may be both feasible.<br/>
<br/>
with kind regards<br/>
<br/>
PS: By the way I ...
by Platon
Fri Apr 17, 2015 6:21 pm
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

RE: Operation Weserübung

The German OKW for sure took it for a splendid idea when it planned the operation back in these old days [;)]

The game should help the German player a little to see it the same way ...


with kind regards
by Platon
Fri Apr 17, 2015 5:56 pm
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

RE: Operation Weserübung

<t> In the board game an implementation of a little houserule often can solve such a problem with relative ease.<br/>
For the MWIF map as a possible example ... <br/>
1) Reduce the Norwegian MTN to a MTN Div. <br/>
2) "Create" a "Notional HQ" by allowing Germany to choose an Inf or Mtn Div which ...
by Platon
Fri Apr 17, 2015 5:05 pm
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

RE: Operation Weserübung

<t> I believe with the MWIF divisions rule a Norwegian campaign might be possible if not for the supply problem. It is impossible to reach Northern Norway via land without the use of an HQ as far as I can see. <br/>
That was not necessary when using the original WIF Europe map where I played this ...
by Platon
Fri Apr 17, 2015 2:09 pm
Forum: The War Room
Topic: Operation Weserübung
Replies: 35
Views: 954

Operation Weserübung

Has anyone tried to conquer Norway as Germany in the early stages of a Global War Scenario (about Mar/Apr 1940)? Any ideas how to accomplish this on the MWIF map, using an historically reasonable amount of forces and effort?

with kind regards
by Platon
Wed Apr 15, 2015 2:34 am
Forum: Tech Support
Topic: Calling Out The Reserves
Replies: 6
Views: 139

RE: Calling Out The Reserves

<t> Very glad to hear this! <br/>
I always use this option, mostly for Germany against an overeager France in 1939 or USSR in Barbarossa to keep some units in hand. It can be very annoying for an attacker when a unit pops out in a city out of nowhere at a moment least accounted for, even ...
by Platon
Fri Apr 10, 2015 9:18 am
Forum: Tech Support
Topic: Naval Air Unit Selection
Replies: 1
Views: 73

Naval Air Unit Selection

V.1.3.3, Global War, Solitaire:
During the Naval Air Phase there are planes appearing on the select list which can not reach a sea zone.

Look at the Bf 109s in this save file.

with kind regards
by Platon
Wed Apr 01, 2015 11:44 am
Forum: Tech Support
Topic: Calling Out The Reserves
Replies: 6
Views: 139

RE: Calling Out The Reserves

<t> Global War, V.1.3.3:<br/>
<br/>
This still does not work in this last available official version.<br/>
*grabbing a new booze bottle to keep nailbiting at a reasonable level, waiting for the next version*<br/>
<br/>
with kind regards<br/>
<br/>
PS: Though I did not come far enough to test ...
by Platon
Mon Mar 09, 2015 6:02 am
Forum: Tech Support
Topic: Hopeless
Replies: 6
Views: 151

RE: Hopeless

<t> After taking hold of a big bottle of whisky I found the mood to restore before the Setup Phase for Germany and repeat it, which did the trick also and I could go on through the first impulse.<br/>
<br/>
PS: Being somewhat afraid what happens when I try to setup the convoyline during the ...
by Platon
Sat Mar 07, 2015 4:30 am
Forum: Tech Support
Topic: Hopeless
Replies: 6
Views: 151

Hopeless

<t> Decided to give the game a new try with the new version 1.3.3.<br/>
Worked several hours of thinking over the setup of the Global War Scenario solitaire. Then started the game today eager to have MWIF fun over the weekend.<br/>
First Turn, first impulse, initiatvie screen came up ok, weather ...
by Platon
Wed Jan 28, 2015 11:30 am
Forum: Decisive Campaigns Series
Topic: Fighter Interception Range
Replies: 0
Views: 1346

Fighter Interception Range

<t> Latest Steam Version used:<br/>
Do fighters need AP left over from their turn when trying to intercept enemy airstrikes during their opponents turn? When turning on the "Air + Art Range" option in the PREFS screen it says there that the intercept range for aircraft is shown on the map. This ...

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