Search found 75 matches

by mats0916@rogers.com
Wed Jun 30, 2021 9:04 am
Forum: Command: Modern Operations series
Topic: CMO v1.03 Update - Build 1147.26
Replies: 24
Views: 1712

RE: CMO v1.03 Update - Build 1147.26

What a great list of fixes and improvements!

Thanks! [&o]
by mats0916@rogers.com
Fri Jun 11, 2021 5:14 am
Forum: Tech Support
Topic: [Fixed] Avoid cavitation for groups?
Replies: 4
Views: 223

RE: Avoid cavitation for groups?

ORIGINAL: WSBot

0014578

This was noted as [Fixed] but in the latest release I can not verify the fix. Did it not make it in time to 1147.25?
by mats0916@rogers.com
Wed May 26, 2021 12:59 pm
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 16391

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

<r> Hi all,<br/>
<br/>
I know this is an old thread but I assume a lot of users are still addicted to Seahag like I am.<br/>
I have recently delved deeper into the rules management (especially REGEX) of Seahag and have noticed the following:<br/>
<br/>
There seems to be a startup check on max ...
by mats0916@rogers.com
Fri May 21, 2021 10:26 am
Forum: Tech Support
Topic: [Fixed] Avoid cavitation for groups?
Replies: 4
Views: 223

[Fixed] Avoid cavitation for groups?

<t> Should I be able to check Avoid cavitation for surface groups?<br/>
I cannot seem to be able to do so now in the Throttle and Altitude window for the group. <br/>
<br/>
If not implemented it would be a nice feature to avoid micro managing the group by assigning non-cavitation for all ships ...
by mats0916@rogers.com
Mon May 17, 2021 10:11 am
Forum: Tech Support
Topic: [Fixed] Unable change weapon on mount S 107 Trafalgar
Replies: 2
Views: 132

RE: Unable change weapon on mount S 107 Trafalgar

ORIGINAL: michaelm75au

There is a fix for changing out torpedo from a full magazine in build .24

That seems to have fixed it!
Thanks @michaelm75au for pointing me in the right direction.

Cheers,
by mats0916@rogers.com
Mon May 17, 2021 8:57 am
Forum: Tech Support
Topic: [Fixed] Unable change weapon on mount S 107 Trafalgar
Replies: 2
Views: 132

[Fixed] Unable change weapon on mount S 107 Trafalgar

<t> Hi,<br/>
<br/>
I am currently playing Indian Fury #2 - Mozambique Madness. Save file attached.<br/>
<br/>
I have been trying to change the load-out for the TT mounts on the S 91 Trenchant (Trafalgar class) from torpedoes to Harpoon missiles. This has not been successful. Nothing happens. <br ...
by mats0916@rogers.com
Sat May 15, 2021 1:16 pm
Forum: Tech Support
Topic: [Answered] Persistent database window
Replies: 3
Views: 179

RE: Persistent database window

Thanks gentlemen,

It makes sense having windows side by side comparing units.
by mats0916@rogers.com
Sat May 15, 2021 6:29 am
Forum: Tech Support
Topic: [Answered] Persistent database window
Replies: 3
Views: 179

[Answered] Persistent database window

<t> Hi guys,<br/>
<br/>
I thought it was possible to keep the database window persistent i.e. only one database window opens and just the unit information changes in that window when switching between units/weapons etc.<br/>
<br/>
I have noticed that a new database window is opened every time I ...
by mats0916@rogers.com
Fri Jun 08, 2018 4:15 pm
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 21076

RE: RUNNING POLL - gameplay features

<t> Hi<br/>
<br/>
I would like to suggest a possibility to rename multiple reference points at once.<br/>
<br/>
And while I am at it I would like to suggest the possibility to change throttle and/or altitude for multiple selected waypoints.<br/>
<br/>
Lastly I would love to have a pan function ...
by mats0916@rogers.com
Tue Jun 05, 2018 3:21 pm
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 16391

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Hi

I love SeaHag but have problems setting it up to my liking.
Is there anyway to share settings so we can benefit from each other?
by mats0916@rogers.com
Thu May 31, 2018 1:27 pm
Forum: Tech Support
Topic: Unexpected surge in patrol flights
Replies: 4
Views: 134

RE: Unexpected surge in patrol flights

<r> Thanks C. for taking your time to test play my save file.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: TyphoonFr<br/>
Since your backup, I recalled all the F18s that took off, I designated all the F18 of your CAP mission.<br/>
1:30, later, when all the F-18 was available again, I all assigned to ...
by mats0916@rogers.com
Wed May 30, 2018 5:31 pm
Forum: Tech Support
Topic: Unexpected surge in patrol flights
Replies: 4
Views: 134

RE: Unexpected surge in patrol flights

Save file attached
by mats0916@rogers.com
Wed May 30, 2018 5:28 pm
Forum: Tech Support
Topic: Unexpected surge in patrol flights
Replies: 4
Views: 134

Unexpected surge in patrol flights

<r> Just started playing the Debt of Honor scenario from the Steam workshop<br/>
I set up two BARCAP patrol zones with 4 x F-14 for each zone. Seemed to work out ok<br/>
I also set up a CAP patrol zone for my F/A-18 assigning the mission to keep 8 A/C at any given time out of 48.<br/>
Turned out ...
by mats0916@rogers.com
Fri Nov 17, 2017 6:44 pm
Forum: Tech Support
Topic: Bug - Cancel Area in AD edit
Replies: 4
Views: 234

RE: Bug - Cancel Area in AD edit

Thanks Pavel

Thanks for explaining, I do understand it sits deeper than we see.

I look forward to see the improved version of chosing the AD areas however.
by mats0916@rogers.com
Thu Nov 16, 2017 1:13 pm
Forum: Tech Support
Topic: Bug - Cancel Area in AD edit
Replies: 4
Views: 234

RE: Bug - Cancel Area in AD edit

Hello again

I can see this in more dialog windows than the above mentioned one. It seems it is a general error that the Cancel funtion (X button) revert the value to 0.

Anyone else see this?
by mats0916@rogers.com
Fri Nov 10, 2017 7:53 pm
Forum: Tech Support
Topic: Enhancement - Battle report log location
Replies: 0
Views: 180

Enhancement - Battle report log location

<r> Hi<br/>
<br/>
It would be very useful if the verbose message log would be written in the middle are of the battle window instead of the title area. Also useful would be the middle area to be scrollable on pause to review actions. Now the middle area shows a lonely AIR COMBAT and all the ...
by mats0916@rogers.com
Fri Nov 10, 2017 7:41 pm
Forum: Tech Support
Topic: Bug - Cancel Area in AD edit
Replies: 4
Views: 234

Bug - Cancel Area in AD edit

<r> Hi<br/>
<br/>
When editing an area for an already setup AD. If you cancel the selection (click the X button) it will always revert to area 0.<br/>
Expected behaviour is to revert to initial area. Using version 1.01.72<br/>
<br/>
Thanks<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by mats0916@rogers.com
Thu Nov 02, 2017 6:56 pm
Forum: Gary Grigsby's War in the West
Topic: n00b Q - Counter symbology
Replies: 3
Views: 146

RE: n00b Q - Counter symbology

Thank you soo much!

Did do a search in the Living manual doc but did not use the right key words...

Thanks again![&o]
by mats0916@rogers.com
Thu Nov 02, 2017 5:07 pm
Forum: Gary Grigsby's War in the West
Topic: n00b Q - Counter symbology
Replies: 3
Views: 146

n00b Q - Counter symbology

<t> Hiya folks<br/>
<br/>
New to this game and I am enjoying learning it. I have previsouly played different warsims including Decision in the Desert (my first), all of the Harpoon series, Command, etc.<br/>
<br/>
I am fairly certain I have figured out most of the symbology on the unit counters ...
by mats0916@rogers.com
Fri Jul 21, 2017 3:53 pm
Forum: Command: Chains of War
Topic: Scenrio 3: Push
Replies: 15
Views: 551

RE: Scenrio 3: Push

<r> <QUOTE><s>[quote]</s>ORIGINAL: hellfish6<br/>
<br/>
I'm hardly a newbie to subs in Command, but in two goes I haven't found anything. I have no idea what I'm doing wrong. I creep and sprint, snoop above and below the layers, and I integrated my sonar rings to overlap and I have no idea why I ...

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