Search found 35 matches

by dmh0667FU
Thu Jan 18, 2024 3:32 pm
Forum: Press Releases, News and Events from Matrix
Topic: Nuclear War Simulator Featured in Scientific American
Replies: 8
Views: 7802

Re: Nuclear War Simulator Featured in Scientific American




Looking at the missilesonourland.org I dont understand what theyre getting at. Are they anti ICBM because silos are targets?
If the missiles fly theres no place in the country that'll be safe.


Oh, I think it's pretty obvious what they're getting at, considering the players organizing this ...
by dmh0667FU
Wed Jan 17, 2024 3:41 pm
Forum: Press Releases, News and Events from Matrix
Topic: Nuclear War Simulator Featured in Scientific American
Replies: 8
Views: 7802

Re: Nuclear War Simulator Featured in Scientific American


Looking at the missilesonourland.org I dont understand what theyre getting at. Are they anti ICBM because silos are targets?
If the missiles fly theres no place in the country that'll be safe.


Oh, I think it's pretty obvious what they're getting at, considering the players organizing this ...
by dmh0667FU
Sun Feb 06, 2022 3:42 pm
Forum: Campaign Series: Vietnam
Topic: Bootcamp 4-The MIA Civilians of Dak Ri Peng
Replies: 5
Views: 203

RE: Bootcamp 4-The MIA Civilians of Dak Ri Peng

Thank you, appreciate that. It's a very complex playing scenario, and a lot of things have to go just right, it seems. Was able to get a minor victory, eventually, but was very close to a decisive one, I think.
by dmh0667FU
Sun Feb 06, 2022 3:40 pm
Forum: Campaign Series: Vietnam
Topic: Bootcamp 4-The MIA Civilians of Dak Ri Peng
Replies: 5
Views: 203

RE: Bootcamp 4-The MIA Civilians of Dak Ri Peng

<t> Thank you, also checked the Objective locations and saw that. Tried it again, with that knowledge and got all the Civilians across the River, missed the message telling me to keep them at Alpha, and got in another loop.<br/>
<br/>
On my 5th try, everything went a lot better, and got lucky in a ...
by dmh0667FU
Sun Jan 30, 2022 9:29 pm
Forum: Campaign Series: Vietnam
Topic: Bootcamp 4-The MIA Civilians of Dak Ri Peng
Replies: 5
Views: 203

Bootcamp 4-The MIA Civilians of Dak Ri Peng

Have taken village (22,22), occupied with two CA Teams, waited several turns, but the Civilians haven't shown up yet. The Other civilians are across the river, with a CA Team and a Infantry platoon, so what gives?

I'm thinking I should try again.
by dmh0667FU
Mon May 25, 2020 9:56 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

Thanks, timmyab, for that; haven't seen that, yet, could you let me know what your source is for that, please? I may pick it up on Kindle, if it's available there.
by dmh0667FU
Thu May 21, 2020 7:51 am
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

<t> Thank you, Telemecus, glad to have finally made it!<br/>
<br/>
Tested both ways, day mission with day-drop and night mission with night-drop, several times; only night missions with night-drops seemed to have worked in bringing up the Air Units menu and in execution. This may also be based on ...
by dmh0667FU
Wed May 20, 2020 8:38 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

<r> Okay, thx much, eskuche, getting it to work, consistently, with two changes to your checklist that I can see:<br/>
<br/>
6.) SHIFT-left click the drop-hex (tried both my Soviet-controlled hexes and Axis-controlled, which works), AND, very importantly.... <br/>
<br/>
<B><s>[b]</s>The drop has ...
by dmh0667FU
Wed May 20, 2020 7:19 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

Hi, eskuche, thanks for the reply! Re-verified 3d Airborne fits the criteria you've pointed out, and the "hang" does, indeed, occur. So, at least I have THAT right.[:)]
by dmh0667FU
Wed May 20, 2020 7:17 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

<r> 1.) According to the Supply Details, it's about 20+ MPs to HQ and 0 to Rail (it's located in Chernigov, right on the rail-line). See embedded screenshot. <br/>
<br/>
2.) The screenshot has the unit I'm trying to drop, 3d Airborne Brigade/2d Abn Corps, which has 40+ experience, as eskuche ...
by dmh0667FU
Tue May 19, 2020 10:40 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

Hi, Telemecus, is the air-drop also weather-dependent? I'm in a Snow turn (T38), and I believe in WITW, this condition would cause a cancellation of a para-drop. Is it likely this is also the (unstated) case in WITE, as well?
by dmh0667FU
Tue May 19, 2020 10:22 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

RE: Airborne Drops FUBAR'd

<t> Thanks, clarified things a bit, but still wasn't able to get it done. Checked and re-checked if there's anything else wrong, but only got "no transports available, or out of range" messages, even one hex away. Mystified....<br/>
<br/>
Again, thanks for the addt'l link! Maybe I'll just wait for ...
by dmh0667FU
Tue May 19, 2020 9:38 pm
Forum: Gary Grigsby's War in the East Series
Topic: Airborne Drops FUBAR'd
Replies: 17
Views: 907

Airborne Drops FUBAR'd

<r> Airborne unit in same hex as Airbase with TAP unit since......weeks.<br/>
<br/>
In F1(Movement), selected just the airborne unit, also selected the whole hex (2x airborne units and Airbase, results same)<br/>
<br/>
Clicked on F9 (Air Transport), airbase turns blue.<br/>
<br/>
Shift-Left ...
by dmh0667FU
Wed May 06, 2020 9:41 pm
Forum: Gary Grigsby's War in the East Series
Topic: Exporting from the Commanders Report
Replies: 7
Views: 283

RE: Exporting from the Commanders Report

Thanks, y'all, this helped, IMMENSELY![&o]

And now to some Data-Mining.....
by dmh0667FU
Thu Apr 30, 2020 10:54 am
Forum: Gary Grigsby's War in the West
Topic: ?s on Battleground Italy and 43-45 Campaign OBs
Replies: 1
Views: 75

?s on Battleground Italy and 43-45 Campaign OBs

<r> 1.) For the Battleground Italy Scenario, the 442d Nisei RCT is shown as arriving about May, '44 in Italy, but never leaves. One of the big exploits of the unit (as depicted in the 1951 film "Go For Broke") is where they rescue the "Lost Battalion" of the 36th Infantry Division in France. Is this ...
by dmh0667FU
Tue May 01, 2018 8:06 am
Forum: Tech Support
Topic: Blow Up in 2016 Scenario
Replies: 1
Views: 719

RE: Blow Up in 2016 Scenario

DXDIAG file.
by dmh0667FU
Tue May 01, 2018 8:05 am
Forum: Tech Support
Topic: Blow Up in 2016 Scenario
Replies: 1
Views: 719

Blow Up in 2016 Scenario

<t> In the course of processing the Late Jan 1916 Turn playing as Western Entente, the Turks assault on Kut had just concluded when this occurred:<br/>
<br/>
11:04:47 PM [Error ] THost.CheckBattle Exception caught: Violation d'accès à l'adresse 004C76F8 dans le module 'EAW.exe'. Lecture de l ...
by dmh0667FU
Thu Jan 11, 2018 6:31 pm
Forum: Tech Support
Topic: Help! My WITP_AE is outta control!
Replies: 4
Views: 145

RE: Help! My WITP_AE is outta control!

Thank you, Gents, according to the Preference Screen, the scenario ends "about" 2 Apr 43, so about 2x months more of play. Looks like I might lose, after all.....(the Japanese have broken through Kokoda Trail, and are probably halfway to Port Moresby, even as we speak)
by dmh0667FU
Thu Jan 11, 2018 11:57 am
Forum: Tech Support
Topic: Help! My WITP_AE is outta control!
Replies: 4
Views: 145

Help! My WITP_AE is outta control!

<t> So, I'm playing the Guadalcanal scenario, and it's supposed to end on Feb 7. 1943; however, it's now Feb 11th, 1943, and it still hasn't come up to a End Scenario screen, as the "1000-mile War" scenario did.<br/>
<br/>
Something amiss, or is there a trigger in the scenario I need to hit ...
by dmh0667FU
Thu Nov 23, 2017 3:11 pm
Forum: Tigers on the Hunt
Topic: Scen #28 so good, in List twice?
Replies: 2
Views: 158

Scen #28 so good, in List twice?

Just bought TotH with Kursk DLC, but something odd in the Scenario-List, namely, the Scenario28 is in there, twice. Why is that? Is it so good, it needs to be in there, 2 times?

So far, so good, reliving ASL days and lovin' it!

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