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by woos1981
Thu Jul 10, 2025 2:09 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35388

Re: Hierarchy Module Document



There are still things that need to be done beyond testing. For example, the translations needed. I still hope for volunteers for that, ultimately.

Here's how we stand on the update. Note the need for translations:


1. One feature remains to be finished. This was the Commander Vacancy Fill ...
by woos1981
Fri Jun 06, 2025 5:52 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35388

Re: Hierarchy Module Document


Update: It's now been a month since I texted Eric about a Beta Test. Email is still in my out box. :(


Personally, I think it's pointless to just wait passively in this situation. I suggest making a call to Eric's office at an appropriate time to explain your demands to him and remind him to ...
by woos1981
Mon Feb 17, 2025 8:43 am
Forum: Armored Brigade II
Topic: No trenches/foxholes and no digging in?
Replies: 18
Views: 3993

Re: No trenches/foxholes and no digging in?


"Could it be that this game merely simulates encounters and the defense and offense battles in a rush situation?"

Mostly. But the mission generator also includes Several levels of Defend

1. Defend
2. Defend: Dug-in
3. Defend: Fortified
4. Defend: Dug-in+Fortified
AB2 Mission Generator - Defend ...
by woos1981
Sat Feb 08, 2025 1:35 am
Forum: Armored Brigade II
Topic: No trenches/foxholes and no digging in?
Replies: 18
Views: 3993

Re: No trenches/foxholes and no digging in?

Could it be that this game merely simulates encounters and the defense and offense battles in a rush situation? I think that complete trenches and defense lines are important means of defense in both the Cold War and modern warfare. Therefore, I hope that this aspect can be simulated in the near ...
by woos1981
Wed Feb 05, 2025 3:23 am
Forum: Armored Brigade II
Topic: No trenches/foxholes and no digging in?
Replies: 18
Views: 3993

Re: Awful trenches and no digging in?


Those are more like foxholes and similar improvised individual protections and emplacements. It will probably be improved at some point, but it is not a high priority. As for digging in during battle, it is not planned, as digging a trench typically takes several hours.


I also believe that ...
by woos1981
Wed Dec 11, 2024 9:59 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35388

Re: Hierarchy Module Document



Some are public domain but others are licensed in such a way that they can be used but not for commercial purposes, like sales of TOAW.

And some of the images on Wikipedia are simply stolen but the person who uploaded them falsely claims they hold the rights to the image.

Like I said, images ...
by woos1981
Mon Dec 02, 2024 2:17 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35388

Re: TASKS REMAINING


1. One feature remains to be finished.
2. Scenarios need to be modified/designed to incorporate the new features for testing and publication.
3. Those scenarios need to be play-tested to ferret out any remaining bugs with the new features.
4. There is a significant suite of legacy bugs that need ...
by woos1981
Mon Dec 02, 2024 2:16 am
Forum: The Operational Art of War IV
Topic: About the possibility of open Source code
Replies: 149
Views: 31013

Re: About the possibility of open Source code


I’m finally giving up waiting on the green light from Erik. I last emailed him on 11/1. He never even read the email (it’s still in my outbox). I assume he’s off till new year’s. So, I’ve finally posted my writeup on the new update sans permission. No telling what Erik will say about that. But it ...
by woos1981
Sun Oct 20, 2024 1:06 pm
Forum: The Operational Art of War IV
Topic: About the possibility of open Source code
Replies: 149
Views: 31013

Re: About the possibility of open Source code


A small announcement: The feature coding on the new update is finished. Still plenty of other things to get done, so still no launch date can be estimated, though.

Took 65 months to get to here!


I am delighted to learn from Curtis Lemay that the update features for The Operational Art of War ...
by woos1981
Mon Sep 30, 2024 5:59 am
Forum: Rule the Waves 3
Topic: A suggestion for a new coming DLC
Replies: 8
Views: 1539

A suggestion for a new coming DLC

I really hope to include a feature in new coming DLC that allows players to customize the location, type, and number of coast gun and airports, as this would greatly expand the richness of naval combat. Thank you!
by woos1981
Mon Feb 19, 2024 2:54 am
Forum: The Operational Art of War IV
Topic: So, when is the new patch coming out?
Replies: 140
Views: 8252

Re: So, when is the new patch coming out?

biddrafter2 wrote: Tue Feb 13, 2024 11:23 pm Just wanted to say hello to this thread from the future, February 2024.
Unfortunately, there may never be a new update :|
by woos1981
Fri Sep 15, 2023 1:53 am
Forum: Armored Brigade
Topic: What is the status of the new armored brigade?
Replies: 14
Views: 5517

Re: What is the status of the new armored brigade?

nikolas93TS wrote: Wed Sep 13, 2023 5:19 pm For lurkers.

That's great! This is my dream game! Look forward to it! Thank you very much!
by woos1981
Thu Aug 24, 2023 1:27 am
Forum: Rule the Waves 3
Topic: Please add custom battle function in RTW3
Replies: 6
Views: 1008

Re: Please add custom battle function in RTW3


You could use fleet exercises for this. But you would need to do some savegame editing since you need ships with +1 and 0 guns and a special slow and heavily armed target ship so that you can obtain representative results.

Which is all possible, but I don't enjoy searching through a big save ...
by woos1981
Thu Aug 10, 2023 11:59 am
Forum: The Operational Art of War IV
Topic: Three Ideas For The Future
Replies: 25
Views: 2545

Re: Three Ideas For The Future



Alright. If I'm going to do this, I might as well check to see if there are any others out there that have a hunger to help out with the playtesting. This will mean access to the Development Board and the current beta .exe . An NDA will be required.

I would like to take the liberty to ...
by woos1981
Tue Aug 08, 2023 4:23 am
Forum: Rule the Waves 3
Topic: Age of Sail
Replies: 4
Views: 993

Re: Age of Sail

Very good advice, and I hope to see the development of RtW3: Age of Sail in the near future. :D
by woos1981
Tue Aug 01, 2023 12:41 pm
Forum: Rule the Waves 3
Topic: Please add custom battle function in RTW3
Replies: 6
Views: 1008

Re: Please add custom battle function in RTW3


+1

Would be also VERY helpful to test for bugs. I was tester for War in the East and the ability to create test scenarios with the editor quickly helped tremendously to find all the bugs with various subsystems and formulas.
RtW3 simply doesn't have that functionality, you always have to hope ...
by woos1981
Tue Aug 01, 2023 8:40 am
Forum: Rule the Waves 3
Topic: Please add custom battle function in RTW3
Replies: 6
Views: 1008

Please add custom battle function in RTW3

HI DEV one suggestion Please add custom battle function in RTW3. Players can design, save and retrieve ships of various countries and levels in a pool, and freely choose the battle area and adjust the battle environment. I think this will be a very cool function, and can greatly increase the ...
by woos1981
Mon Oct 24, 2022 1:42 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Flashpoint Campaigns Southern Storm Out on 17th November.
Replies: 11
Views: 1713

Re: Flashpoint Campaigns Southern Storm Out on 17th November.

CapnDarwin wrote: Thu Oct 20, 2022 2:46 pm Woos1981, sometime next year. There is usually a 6+ month delay between a release on Matrix and then on steam.
Thank you! Look forward to the steam release
by woos1981
Mon Sep 05, 2022 1:33 am
Forum: The Operational Art of War IV
Topic: Is this game still being developed?
Replies: 10
Views: 1981

Re: Is this game still being developed?




A developer. (as in only one).

Sorry if this is already covered somewhere else. What are the plans for the future of this game?

A large update has been in development since 2019. So far, it has only been revealed that it has, among many other elements, this feature:

https://www ...

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