Search found 14 matches

by Locust71
Mon Sep 28, 2015 3:50 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12088

RE: [WIP] DW - Starfall - version 1.01

<t> This is the best mod [:)]<br/>
But found two things:<br/>
<br/>
S3F6 Repair Bot is broken. When i use that on a design, the ship is not buildable. (It was the same in last version but i thought maybe it will be fixed.)<br/>
<br/>
And asteroidfields can sometimes not be scouted. Resulting in ...
by Locust71
Wed Sep 24, 2014 4:36 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

<t> Something I found: <br/>
<br/>
An example. I have a troop-transport. It can carry 20 troops. It means it can carry 20 infantry or 10 armour. In the empire policy screen i have set my ships to always load 100% armour. My ship is set to load 10 armour. <br/>
<br/>
The ship load 10 armour at ...
by Locust71
Wed Sep 24, 2014 12:44 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

Hehe, just catched a Dark Eldar spy named Sjostrom [:)] That's my name. Sjöström. Sjostrom english spelling [:D]
by Locust71
Mon Sep 22, 2014 2:05 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

<t> Hrud. Not much info to find on internet on them too. Soo... <br/>
<br/>
Some of this is known and some is my own speculation [:)]<br/>
<br/>
Hrud can be found all over universe but never in great numbers.<br/>
"During times of population growth, this species is known to undergo what they ...
by Locust71
Fri Sep 19, 2014 3:17 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

I nead to find more info about the Hrud before I can come up with something. But they are special and unique as a race.
by Locust71
Thu Sep 18, 2014 11:56 am
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

Yeehey! Hrud will stay [:D] Just whish they could be made more annoying as they are in the lore [:'(]

I'm not allowed to post links, but check warhammer40k.wikia.com/wiki/Hrud
by Locust71
Wed Sep 17, 2014 11:32 am
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

I want more races, so please please please don't remove the Hrud [&o]
by Locust71
Tue Sep 16, 2014 6:03 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

<t> Yes, autogenerated and max amount. Usually gives one empire of each race.<br/>
<br/>
Yupp. That is my experience too. But mensrea said:<br/>
In the meantime you can always just get the GEM mod or copy over your old mod folder.<br/>
<br/>
I have not downloaded GEM mod yet. I will give it a ...
by Locust71
Tue Sep 16, 2014 1:57 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

<t> Did some testing on v.11 custom games, and checking in editor. Setting rival empires to max.<br/>
<br/>
Dark Eldar never show up as rival empire, (If i dont play them myself) instead i get a second random empire. So there can be 2 laer, or 2 jorgall and so on. Just random but no dark eldar ...
by Locust71
Tue Sep 16, 2014 1:02 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

I get error: could not load required image \images\units\races\race_25.png when i put version 11 over version 10.

Playing v.10 = ok
Playing v.11 = ok

Combined = error [&:]
by Locust71
Sun Sep 14, 2014 5:00 pm
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

<t> I always go for 100% armour because nothing else works. I mean if i go for 25% soldiers, 50% armour and 25% special troops, only armour will be loaded anyway. No mather how many i have of all others. (So I set 100% armour as default ofcourse.)<br/>
<br/>
That fuel problem i mentioned in a post ...
by Locust71
Sat Sep 13, 2014 5:24 am
Forum: Design and Modding
Topic: Warhammer 40k DW:U Mod
Replies: 618
Views: 36555

RE: Warhammer 40k DW:U Mod

I have seen that too + that troop ships sometimes loose all fuel while they pick up troops.
by Locust71
Sat Aug 16, 2014 6:43 am
Forum: Design and Modding
Topic: [WIP] [DW:U] Universa Addon for Distant Worlds Extended
Replies: 37
Views: 2104

RE: [WIP] Extended Plus! Minimod for Distant Worlds Extended [50 Races]

This mod is dead? I hope not. Looks interesting.
by Locust71
Wed Aug 13, 2014 4:32 pm
Forum: Design and Modding
Topic: [WIP] [DW:U] "Distant Races" - DWExtended Addon
Replies: 25
Views: 1328

RE: [WIP] [DW:U] "Distant Races" - DWExtended Addon

<t> Hello! My first post this one [:D]<br/>
I really like your work on this modmod(mod?).<br/>
<br/>
But found a little thing. I have played a few days as Tencta but cant research tech "Advanced Engine". Tech "Maximized Thrust Output" is missing.<br/>
<br/>
Thankyou so much for this mod. Please ...

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