Heyo!ORIGINAL: Blackstork
Hello, Great ideas on plant family! Is your mod active and wip still? Because i like 2 races from your mod which i would like to add to big project i am working on called Beyond Extended Universe, which stands as possible future megamod to incorporate developments of other modders in research/ai directions and as well own pool of 10 races, racial customised ui, alot of original art and revolutionary, complex character system where all characters have unique face, character and race of character will matter.
I would like Ulint, Tencta and one-two more Plant family races if they planned, perhaps with some tweaking and adaptation to whole big thing of the package and character system. This also means that those races will have eventually tyheir race-specific soundtrack, UI designed, and even pool of 1000+ unique characters each. Obcourse you will be added in credits, and you are welcome to join Beyond modding team.
Thank you, please tell if its ok to add Ulint, Tencta to whole Beyond pool to-do package,
Thanks.
I set myself to getting the beta of this out and I didn't, haha, and I haven't really had the time to mess around with Distant Races - or Distant Worlds in general - over the past month, so it can probably be considered semi-inactive, but it is definitely still a WIP. I currently have three other plant-based races planned (The Inieren, Argari, and Krosi, as well as the rodent Jowups that use mycellium camouflage; the former three would all be in the next batch of 9, while the Jowup would be in the fourth and last batch), but I have not started work on them as my focus was on the first batch of nine I currently have included. However, I'm working on what I have and decided to just release the beta now, even if some of it is still a copy-paste, as I will work on it but can't keep putting it off.
I really like the concept of BEE, and if you think even just the concept of my races are worth adding to it, I'm honored and more than happy to oblige to your request, so you are more than welcome to use the Ulint and Tencta in BEE - just let me know in PM what adaptations you'd plan to make, as I could actually probably reverse-engineer some of those adaptations into the the baseline Distant Races versions as they are going to be in the beta stage at this point along with the other races and therefore incomplete to an extent, at least in terms of uniqueness as compared to the races I initially based their files off of to start with.
I'd be up for helping with BEE, just let me know what you may need.
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In other news: The beta for Distant Races is released! I removed everything that wasn't part of the mod as best as I can tell, so the file shouldn't be too large or redundant. Just make a copy of your Extended Universe folder, rename it to whatever (I have mine as "IAWY's Distant Races", but it's up to personal preference), and then copy the files from this download into the folder.
Because I haven't played in a month, I am not yet updated to 1.9.5.5, and these files aren't either, so if there's a big change that would break these files, having been optimized for the previous version, my apologies. If they don't work, let me know and I will make the necessary fixes.
https://www.dropbox.com/s/qf6gdm1va09au ... 0.X%20Beta